Player Matchup

Ne Zha
Ne Zha
Silver V
Apointy
Ne Zha
Silver V
Level 68
God Stats
1W - 2L
1,555 SR
Queue Stats
5W - 11L
1,292 MMR
Solo
Janus
Janus
Silver III
Ok Boomer9821
Janus
Silver III
Level 74
God Stats
0W - 2L
1,255 SR
Queue Stats
48W - 56L
1,220 MMR
Solo
Charon
Charon
Gold IV
ZyLock-_-
Charon
Gold IV
Level 158
God Stats
0W - 1L
1,624 SR
Queue Stats
42W - 43L
1,269 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
pdxmitchymitch
Kuzenbo
Silver IV
Level 140
God Stats
3W - 4L
1,581 SR
Queue Stats
12W - 21L
1,304 MMR
Solo
Anhur
Anhur
Gold V
seffernotyou
Anhur
Gold V
Level 117
God Stats
3W - 5L
1,524 SR
Queue Stats
34W - 43L
1,285 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,508 SR
1,274 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,585 SR
1,342 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
ItzFrae
Scylla
Silver IV
Level 89
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 44L
1,147 MMR
Solo
Mercury
Mercury
Bronze III
SicariusVG
Mercury
Bronze III
Level 124
God Stats
4W - 0L
1,735 SR
Queue Stats
11W - 6L
1,308 MMR
Solo
Bacchus
Bacchus
Silver IV
Takigawa69
Bacchus
Silver IV
Level 128
God Stats
6W - 1L
1,666 SR
Queue Stats
10W - 13L
1,348 MMR
Party 1
Ishtar
Ishtar
Silver III
soap1334
Ishtar
Silver III
Level 148
God Stats
3W - 0L
1,285 SR
Queue Stats
31W - 25L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Apointy
Ne Zha
14
0 / 3 / 3
7,517
501
4,809
13,544
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,085
472
4,717
9,501
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
ZyLock-_-
Charon
11
0 / 0 / 2
6,949
463
6,127
8,194
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 2
7,139
476
5,610
13,115
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 3 / 0
7,682
512
3,218
10,024
3,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangArachneThanatosDanzaburou

VS

Bans
ThorAwilixAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 3 / 3
9,418
628
5,694
11,925
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ItzFrae
Scylla
14
2 / 1 / 4
8,487
566
3,816
5,907
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SicariusVG
Mercury
15
5 / 1 / 4
8,895
593
9,335
10,254
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Takigawa69
Bacchus
12
1 / 0 / 8
7,820
521
6,944
8,229
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
soap1334
Ishtar
16
2 / 0 / 3
9,573
638
6,581
8,551
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
11
11
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
3
0.83
L
Ne Zha
Apointy
Ne Zha
0
3
3
0.5
W
Scylla
ItzFrae
Scylla
2
1
4
4
L
1
4
1
0.38
W
Mercury
SicariusVG
Mercury
5
1
4
7
W
Bacchus
Takigawa69
Bacchus
1
0
8
5
L
Charon
ZyLock-_-
Charon
0
0
2
1
L
2
1
2
3
L
1
3
0
0.33
W
Ishtar
soap1334
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
32,370
54,378
Taken
44,866
34,268
Mitigated
26,368
14,132
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,694
363
1,237
4,917
11,925
8,287
347
4,485
6,766
79,140
0
L
Ne Zha
Apointy
Ne Zha
4,809
1,726
0
1,570
13,544
5,454
0
2,449
10,863
0
78,905
W
Scylla
ItzFrae
Scylla
3,816
357
0
1,250
5,907
1,969
156
2,677
3,006
58,224
0
L
4,717
360
0
1,861
9,501
4,118
0
3,747
5,703
44,336
0
W
Mercury
SicariusVG
Mercury
9,335
5,304
0
605
10,254
4,034
237
1,960
8,207
0
92,355
W
Bacchus
Takigawa69
Bacchus
6,944
881
0
3,344
8,229
8,242
87
3,855
4,130
20,436
0
L
Charon
ZyLock-_-
Charon
6,127
827
1,690
1,741
8,194
6,031
0
4,083
4,087
29,796
0
L
5,610
1,906
0
4,756
13,115
14,851
0
3,563
8,932
39,522
0
L
3,218
2,230
0
2,514
10,024
3,814
0
1,685
8,339
0
51,335
W
Ishtar
soap1334
Ishtar
6,581
3,818
0
5,987
8,551
3,836
632
2,628
5,841
0
89,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
44,193
399
Minions Killed
530
0
Camps Cleared
0
1,518,003
Distance Traveled
1,567,473
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,418
628
138
9
0
259,868
0
L
Ne Zha
7,517
501
120
8
0
321,435
0
W
Scylla
8,487
566
109
7
0
290,139
0
L
Janus
7,085
472
95
6
0
293,580
2
W
Mercury
8,895
593
118
8
0
391,263
1
W
Bacchus
7,820
521
15
1
0
350,274
2
L
Charon
6,949
463
29
2
0
304,080
5
L
Kuzenbo
7,139
476
41
3
0
311,150
3
L
Anhur
7,682
512
114
8
0
287,758
4
W
Ishtar
9,573
638
150
10
0
275,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role