Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
wolf_renaissance
Kukulkan
Level 69
God Stats
1W - 3L
1,270 SR
Queue Stats
15W - 12L
1,437 Elo+
Solo
Arachne
Arachne
xXTozenXx
Arachne
Level 100
God Stats
5W - 5L
1,638 SR
Queue Stats
338W - 319L
1,513 Elo+
Solo
Team Averages
Level 89
1,469 SR
1,483 Elo+

VS

Team Averages
Level 134
1,624 SR
1,427 Elo+
Bastet
Bastet
Der Molleck
Bastet
Level 157
God Stats
4W - 0L
1,867 SR
Queue Stats
46W - 44L
1,513 Elo+
Solo
Danzaburou
Danzaburou
JJgetsLIT
Danzaburou
Level 119
God Stats
51W - 52L
1,480 SR
Queue Stats
671W - 807L
1,322 Elo+
Solo
Nu Wa
Nu Wa
liderbullet
Nu Wa
Level 125
God Stats
28W - 23L
1,526 SR
Queue Stats
119W - 118L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 3 / 1
6,853
685
3,847
7,565
2,042
9
0 / 5 / 1
6,685
669
1,224
7,263
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xXTozenXx
Arachne
9
1 / 0 / 1
6,915
692
4,009
5,542
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 1 / 4
8,625
863
11,060
7,928
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
JJgetsLIT
Danzaburou
11
3 / 1 / 3
8,785
879
3,801
4,795
1,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 7
8,139
814
3,906
2,532
666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
W
Bastet
4
1
4
6
W
Danzaburou
JJgetsLIT
Danzaburou
3
1
3
4.5
W
1
0
7
4.5
L
0
5
1
0.1
L
Arachne
xXTozenXx
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,080
Damage
18,767
20,370
Taken
15,255
6,486
Mitigated
5,079
2,658
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,847
1,413
0
459
7,565
2,042
0
646
6,849
0
13,144
W
Bastet
11,060
3,880
0
2,138
7,928
2,638
265
1,035
6,755
0
32,293
W
Danzaburou
JJgetsLIT
Danzaburou
3,801
842
0
2,010
4,795
1,775
946
512
4,279
0
31,081
W
3,906
985
0
83
2,532
666
1,030
440
2,092
30,864
0
L
1,224
231
0
106
7,263
2,104
0
1,545
5,630
21,874
0
L
Arachne
xXTozenXx
Arachne
4,009
2,882
0
2,093
5,542
2,340
0
1,980
3,414
0
9,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
25,549
82
Minions Killed
140
0
Camps Cleared
0
418,940
Distance Traveled
597,699
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,853
685
14
1
0
122,593
3
W
Bastet
8,625
863
34
3
0
216,325
3
W
Danzaburou
8,785
879
55
6
0
193,449
2
W
Nu Wa
8,139
814
51
5
0
187,925
6
L
Kukulkan
6,685
669
49
5
0
140,366
0
L
Arachne
6,915
692
19
2
0
155,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role