Player Matchup

Bellona
Bellona
Itzlacoluqi
Bellona
Level 129
God Stats
4W - 3L
1,633 SR
Queue Stats
109W - 105L
1,504 Elo+
Solo
Scylla
Scylla
KinkyLogic
Scylla
Level 122
God Stats
5W - 11L
1,380 SR
Queue Stats
230W - 210L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
Maj-Loco
Cabrakan
Level 153
God Stats
2W - 4L
1,644 SR
Queue Stats
152W - 144L
1,495 Elo+
Party 3
Martichoras
Martichoras
Mayhem009
Martichoras
Level 125
God Stats
19W - 14L
1,611 SR
Queue Stats
96W - 98L
1,472 Elo+
Party 3
Apollo
Apollo
OculiPotenti
Apollo
Level 190
God Stats
7W - 14L
1,415 SR
Queue Stats
424W - 417L
1,452 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,483 Elo+

VS

Team Averages
Level 102
1,621 SR
1,470 Elo+
Anubis
Anubis
AwesomeLoki34
Anubis
Level 85
God Stats
7W - 7L
1,628 SR
Queue Stats
158W - 139L
1,427 Elo+
Party 2
Susano
Susano
Erick Davila T
Susano
Level 157
God Stats
27W - 13L
1,646 SR
Queue Stats
590W - 513L
1,487 Elo+
Party 1
Bacchus
Bacchus
Hs lZukaritas z
Bacchus
Level 99
God Stats
78W - 54L
1,629 SR
Queue Stats
303W - 247L
1,517 Elo+
Party 1
Medusa
Medusa
W8ing4Change
Medusa
Level 124
God Stats
6W - 5L
1,485 SR
Queue Stats
167W - 139L
1,460 Elo+
Party 2
Hachiman
Hachiman
XTerrestrial542
Hachiman
Level 47
God Stats
8W - 2L
1,716 SR
Queue Stats
88W - 86L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itzlacoluqi
Bellona
11
1 / 6 / 1
6,883
529
5,893
12,254
9,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
KinkyLogic
Scylla
12
3 / 0 / 4
7,628
587
6,502
7,468
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Maj-Loco
Cabrakan
8
0 / 5 / 3
5,565
428
4,704
9,036
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Martichoras
Mayhem009
Martichoras
11
0 / 3 / 0
6,565
505
2,332
8,178
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
11
5 / 8 / 1
7,327
564
6,821
12,736
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,474
652
8,056
9,250
4,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
12 / 2 / 3
9,102
700
11,835
13,528
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 6
6,606
508
3,191
10,548
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
4 / 1 / 5
7,989
615
8,198
9,091
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
12
0 / 1 / 0
7,045
542
4,228
5,488
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
22
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
12
2
3
6.75
W
0
3
6
1
L
Bellona
Itzlacoluqi
Bellona
1
6
1
0.25
L
Scylla
KinkyLogic
Scylla
3
0
4
5
L
Cabrakan
Maj-Loco
Cabrakan
0
5
3
0.3
L
Martichoras
Mayhem009
Martichoras
0
3
0
0
L
Apollo
5
8
1
0.69
W
Medusa
4
1
5
6.5
W
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
35,508
49,672
Taken
47,905
24,178
Mitigated
26,160
4,601
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
331
60
4,497
9,250
4,518
435
614
8,636
53,419
0
W
11,835
2,635
0
5,673
13,528
5,722
0
2,378
11,150
0
68,218
W
3,191
353
0
3,253
10,548
10,261
224
4,290
6,258
12,994
0
L
Bellona
Itzlacoluqi
Bellona
5,893
1,589
0
1,219
12,254
9,480
0
6,623
5,631
0
40,494
L
Scylla
KinkyLogic
Scylla
6,502
333
0
705
7,468
1,933
0
824
6,644
41,773
0
L
Cabrakan
Maj-Loco
Cabrakan
4,704
932
0
371
9,036
4,743
0
1,756
7,280
16,500
0
L
Martichoras
Mayhem009
Martichoras
2,332
772
102
1,684
8,178
4,143
0
509
7,669
0
49,572
L
Apollo
6,821
4,546
0
520
12,736
3,879
26
1,535
11,201
0
24,796
W
Medusa
8,198
2,594
34
3,345
9,091
3,622
1,790
2,406
6,685
0
66,847
W
Hachiman
4,228
2,425
0
2,368
5,488
2,037
0
1,518
3,970
0
52,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
39,216
284
Minions Killed
372
0
Camps Cleared
0
1,167,521
Distance Traveled
1,228,249
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,474
652
87
7
0
230,269
1
W
Susano
9,102
700
93
7
0
291,065
0
W
Bacchus
6,606
508
16
1
0
266,395
3
L
Bellona
6,883
529
59
5
0
212,343
5
L
Scylla
7,628
587
71
5
0
281,905
0
L
Cabrakan
5,565
428
25
2
0
234,957
3
L
Martichoras
6,565
505
91
7
0
195,451
2
L
Apollo
7,327
564
38
3
0
242,865
2
W
Medusa
7,989
615
90
7
0
235,029
0
W
Hachiman
7,045
542
86
7
0
205,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role