Player Matchup

Izanami
Izanami
IsTerrible
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,548 Elo+
Solo
Heimdallr
Heimdallr
NotZoroark
Heimdallr
Level 125
God Stats
3W - 3L
1,517 SR
Queue Stats
253W - 246L
1,490 Elo+
Party 1
Anubis
Anubis
Pollo-Teck
Anubis
Level 147
God Stats
5W - 4L
1,482 SR
Queue Stats
401W - 411L
1,494 Elo+
Party 1
Ymir
Ymir
alwaysTaken
Ymir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 34L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
Level 187
God Stats
2W - 1L
1,602 SR
Queue Stats
136W - 156L
1,544 Elo+
Solo
Team Averages
Level 136
1,520 SR
1,539 Elo+

VS

Team Averages
Level 113
1,513 SR
1,554 Elo+
Tiamat
Tiamat
 
Tiamat
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Key Maniac
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,650 Elo+
Solo
Nemesis
Nemesis
MrAngryMonkey
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,530 Elo+
Solo
Janus
Janus
Tilah
Janus
Level 148
God Stats
7W - 13L
1,446 SR
Queue Stats
611W - 629L
1,528 Elo+
Solo
Ah Puch
Ah Puch
gRiiTzY3
Ah Puch
Level 84
God Stats
6W - 7L
1,617 SR
Queue Stats
453W - 413L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IsTerrible
Izanami
13
6 / 3 / 7
8,467
847
9,023
8,424
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
NotZoroark
Heimdallr
14
3 / 2 / 7
8,044
804
5,965
7,138
3,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Pollo-Teck
Anubis
15
2 / 2 / 11
8,368
837
7,166
7,725
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 10
7,806
781
3,828
11,671
13,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
16
5 / 1 / 10
9,270
927
11,939
6,957
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 2 / 5
8,864
886
11,155
8,691
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Key Maniac
Ao Kuang
12
0 / 4 / 4
6,921
692
1,757
9,125
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
3 / 6 / 5
8,114
811
7,727
13,533
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tilah
Janus
15
3 / 3 / 4
8,632
863
8,761
6,267
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
gRiiTzY3
Ah Puch
14
1 / 2 / 7
7,891
789
9,475
5,629
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
16
Kills
11
11
Deaths
17
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
5
3.25
W
Izanami
IsTerrible
Izanami
6
3
7
3.17
L
Ao Kuang
Key Maniac
Ao Kuang
0
4
4
0.5
L
Nemesis
3
6
5
0.92
W
Heimdallr
NotZoroark
Heimdallr
3
2
7
3.25
W
Anubis
Pollo-Teck
Anubis
2
2
11
3.75
L
Janus
Tilah
Janus
3
3
4
1.67
W
0
3
10
1.67
L
Ah Puch
gRiiTzY3
Ah Puch
1
2
7
2.25
W
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
38,875
41,915
Taken
43,245
28,275
Mitigated
30,606
12,344
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,155
819
1,041
2,752
8,691
7,727
0
1,199
7,485
24,567
0
W
Izanami
IsTerrible
Izanami
9,023
6,488
484
1,781
8,424
3,561
0
6,699
1,149
0
17,218
L
Ao Kuang
Key Maniac
Ao Kuang
1,757
416
303
1,452
9,125
5,626
634
2,012
7,113
3,743
0
L
Nemesis
7,727
1,066
394
1,618
13,533
12,793
0
5,157
8,376
0
10,462
W
Heimdallr
NotZoroark
Heimdallr
5,965
2,486
251
400
7,138
3,314
1,018
5,277
1,496
0
13,793
W
Anubis
Pollo-Teck
Anubis
7,166
81
2,668
2,680
7,725
4,268
484
4,792
2,446
18,894
0
L
Janus
Tilah
Janus
8,761
129
269
1,288
6,267
2,153
636
1,461
4,806
24,058
0
W
3,828
402
1,810
1,977
11,671
13,637
60
7,776
2,784
6,364
0
L
Ah Puch
gRiiTzY3
Ah Puch
9,475
294
813
1,051
5,629
2,307
765
1,165
4,464
17,240
0
W
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
11,939
1,735
0
293
6,957
3,495
300
4,564
2,141
0
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
40,422
164
Minions Killed
136
0
Camps Cleared
0
909,533
Distance Traveled
977,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,864
886
50
5
0
210,388
0
W
Izanami
8,467
847
49
5
0
172,967
0
L
Ao Kuang
6,921
692
5
1
0
186,028
0
L
Nemesis
8,114
811
9
1
0
217,393
0
W
Heimdallr
8,044
804
26
3
0
176,766
0
W
Anubis
8,368
837
51
5
0
184,101
0
L
Janus
8,632
863
47
5
0
176,838
0
W
Ymir
7,806
781
9
1
0
176,448
0
L
Ah Puch
7,891
789
25
3
0
186,915
0
W
Ah Muzen Cab
9,270
927
29
3
0
199,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role