Player Matchup

Medusa
Medusa
Gold II
Renegade42k
Medusa
Gold II
Level 109
God Stats
242W - 230L
1,577 SR
Queue Stats
265W - 257L
1,494 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
SlayerEmber
Ne Zha
Platinum IV
Level 157
God Stats
10W - 3L
1,639 SR
Queue Stats
154W - 124L
1,696 MMR
Party 2
Ra
Ra
Platinum V
piero344
Ra
Platinum V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 266L
1,498 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,572 SR
1,563 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 112
1,535 SR
1,512 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
VillainVersus
Bastet
Bronze III
Level 104
God Stats
0W - 2L
1,548 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze V
ZTruth21
Kumbhakarna
Bronze V
Level 169
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 5L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
11 / 4 / 5
10,931
994
11,596
10,965
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
13
4 / 3 / 12
10,051
914
8,621
12,240
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 15
9,200
836
7,540
6,385
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaKaliGebKukulkan

VS

Bans
HerculesBacchusHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 6 / 3
9,628
875
7,679
8,842
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 4 / 0
8,844
804
9,778
10,668
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
ZTruth21
Kumbhakarna
9
0 / 6 / 4
7,590
690
2,015
13,870
11,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
16
Kills
8
8
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
3
0.92
W
Medusa
11
4
5
3.38
W
Ne Zha
4
3
12
3.33
L
4
4
0
1
L
Kumbhakarna
ZTruth21
Kumbhakarna
0
6
4
0.33
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
19,472
29,590
Taken
33,380
13,213
Mitigated
18,553
10,271
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,679
465
0
751
8,842
2,681
0
1,159
7,426
26,304
0
W
Medusa
11,596
6,214
0
1,205
10,965
3,757
1,788
2,736
8,121
0
37,503
W
Ne Zha
8,621
2,749
0
4,171
12,240
7,624
158
4,570
7,372
0
30,765
L
9,778
2,487
0
973
10,668
4,152
0
1,837
8,455
0
26,159
L
Kumbhakarna
ZTruth21
Kumbhakarna
2,015
103
0
494
13,870
11,720
0
4,455
9,200
10,293
0
W
7,540
545
2,273
2,622
6,385
1,832
754
2,188
4,023
46,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
26,062
143
Minions Killed
76
0
Camps Cleared
0
625,442
Distance Traveled
514,030
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,628
875
42
4
0
159,241
0
W
Medusa
10,931
994
47
4
0
203,792
6
W
Ne Zha
10,051
914
29
3
0
213,817
0
L
Bastet
8,844
804
24
2
0
200,149
2
L
Kumbhakarna
7,590
690
10
1
0
154,640
0
W
Ra
9,200
836
67
6
0
207,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role