Player Matchup

Da Ji
Da Ji
MercBlack
Da Ji
Level 97
God Stats
4W - 4L
1,773 SR
Queue Stats
41W - 41L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
ZAP48
Baron Samedi
Level 41
God Stats
6W - 7L
1,457 SR
Queue Stats
31W - 36L
1,426 Elo+
Solo
Maui
Maui
ZiroGrand
Maui
Level 6
God Stats
3W - 8L
1,354 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 1
Team Averages
Level 48
1,528 SR
1,428 Elo+

VS

Team Averages
Level 93
1,573 SR
1,459 Elo+
Arachne
Arachne
Froje
Arachne
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 16L
1,430 Elo+
Party 2
Bake Kujira
Bake Kujira
Senchouuu
Bake Kujira
Level 88
God Stats
18W - 12L
1,617 SR
Queue Stats
137W - 126L
1,486 Elo+
Party 2
Persephone
Persephone
chiwuta
Persephone
Level 124
God Stats
3W - 2L
1,603 SR
Queue Stats
26W - 34L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MercBlack
Da Ji
11
2 / 4 / 3
8,082
735
6,259
11,759
12,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ZAP48
Baron Samedi
12
4 / 2 / 3
8,718
793
9,525
9,194
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
1 / 5 / 5
8,082
735
3,542
12,084
12,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Froje
Arachne
12
5 / 2 / 4
9,234
839
9,725
8,801
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bake Kujira
Senchouuu
Bake Kujira
14
5 / 3 / 6
10,232
930
8,523
12,880
17,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
chiwuta
Persephone
12
1 / 2 / 7
9,380
853
9,562
5,483
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Froje
Arachne
5
2
4
3.5
L
Da Ji
MercBlack
Da Ji
2
4
3
0.88
W
Bake Kujira
Senchouuu
Bake Kujira
5
3
6
2.67
L
Baron Samedi
ZAP48
Baron Samedi
4
2
3
2.75
L
Maui
1
5
5
0.7
W
Persephone
chiwuta
Persephone
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,326
Damage
27,810
33,037
Taken
27,164
30,554
Mitigated
23,775
6,217
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Froje
Arachne
9,725
6,651
0
1,447
8,801
4,530
0
4,547
4,254
0
12,790
L
Da Ji
MercBlack
Da Ji
6,259
717
0
1,205
11,759
12,750
0
5,781
5,978
0
14,476
W
Bake Kujira
Senchouuu
Bake Kujira
8,523
6,506
0
913
12,880
17,257
0
6,199
6,681
41,634
0
L
Baron Samedi
ZAP48
Baron Samedi
9,525
344
1,448
2,962
9,194
5,182
0
4,525
4,669
35,214
0
L
Maui
3,542
1,122
0
602
12,084
12,622
0
7,779
4,305
16,050
202
W
Persephone
chiwuta
Persephone
9,562
650
0
670
5,483
1,988
962
2,677
2,801
44,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
28,846
88
Minions Killed
123
0
Camps Cleared
0
567,818
Distance Traveled
609,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,234
839
16
1
0
205,488
0
L
Da Ji
8,082
735
25
2
0
210,807
0
W
Bake Kujira
10,232
930
57
5
0
199,783
0
L
Baron Samedi
8,718
793
41
4
0
187,621
0
L
Maui
8,082
735
22
2
0
169,390
0
W
Persephone
9,380
853
50
5
0
204,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role