Player Matchup

Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Colt7160
Xing Tian
Level 65
God Stats
2W - 4L
1,397 SR
Queue Stats
103W - 177L
1,304 Elo+
Solo
Danzaburou
Danzaburou
JohnnyCacks
Danzaburou
Level 134
God Stats
3W - 2L
1,740 SR
Queue Stats
144W - 138L
1,494 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ObliviousHaxton
Maman Brigitte
Level 92
God Stats
0W - 1L
1,672 SR
Queue Stats
73W - 64L
1,507 Elo+
Party 2
Olorun
Olorun
pud15
Olorun
Level 155
God Stats
0W - 1L
1,237 SR
Queue Stats
46W - 62L
1,468 Elo+
Solo
Team Averages
Level 117
1,509 SR
1,454 Elo+

VS

Team Averages
Level 106
1,576 SR
1,502 Elo+
Jing Wei
Jing Wei
BBAATTYY
Jing Wei
Level 64
God Stats
1W - 0L
1,686 SR
Queue Stats
18W - 20L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
CheesePlusUltra
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Phellatios
Baron Samedi
Level 115
God Stats
1W - 0L
1,757 SR
Queue Stats
10W - 7L
1,511 Elo+
Solo
Bastet
Bastet
Thy Prism
Bastet
Level 125
God Stats
2W - 0L
1,716 SR
Queue Stats
66W - 65L
1,440 Elo+
Solo
Ares
Ares
YourMomAndMe847
Ares
Level 121
God Stats
1W - 1L
1,223 SR
Queue Stats
263W - 278L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 8 / 3
10,567
755
9,797
17,059
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Colt7160
Xing Tian
15
3 / 6 / 6
9,492
678
10,816
16,358
12,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
JohnnyCacks
Danzaburou
17
2 / 5 / 7
9,833
702
9,631
14,918
6,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
ObliviousHaxton
Maman Brigitte
18
5 / 7 / 5
10,912
779
4,887
13,620
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
pud15
Olorun
15
1 / 7 / 4
9,112
651
9,488
15,690
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BBAATTYY
Jing Wei
18
2 / 2 / 27
11,185
799
8,088
11,491
6,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 22
10,873
777
15,049
10,932
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Phellatios
Baron Samedi
18
6 / 3 / 24
11,639
831
18,591
13,530
10,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Thy Prism
Bastet
19
14 / 3 / 16
12,021
859
22,310
17,537
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 5 / 22
11,734
838
7,682
21,290
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
14
Kills
33
33
Deaths
16
25
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
8
3
0.56
W
Jing Wei
BBAATTYY
Jing Wei
2
2
27
7.75
W
4
3
22
5
L
Xing Tian
Colt7160
Xing Tian
3
6
6
1
L
Danzaburou
JohnnyCacks
Danzaburou
2
5
7
1.1
L
Maman Brigitte
ObliviousHaxton
Maman Brigitte
5
7
5
1.07
W
Baron Samedi
Phellatios
Baron Samedi
6
3
24
6
W
Bastet
Thy Prism
Bastet
14
3
16
7.33
W
7
5
22
3.6
L
Olorun
pud15
Olorun
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
71,720
77,645
Taken
74,780
37,502
Mitigated
56,303
17,169
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,797
705
705
2,298
17,059
6,501
0
8,303
8,756
0
26,519
W
Jing Wei
BBAATTYY
Jing Wei
8,088
4,975
1,600
1,588
11,491
6,619
1,840
3,176
8,315
0
26,185
W
15,049
2,414
1,836
1,101
10,932
5,295
2,484
3,203
7,729
35,761
0
L
Xing Tian
Colt7160
Xing Tian
10,816
736
1,061
1,759
16,358
12,631
258
8,781
7,577
15,714
0
L
Danzaburou
JohnnyCacks
Danzaburou
9,631
2,256
152
2,826
14,918
6,690
1,125
8,114
6,804
0
40,762
L
Maman Brigitte
ObliviousHaxton
Maman Brigitte
4,887
10
1,612
1,616
13,620
5,473
446
7,151
6,469
16,543
0
W
Baron Samedi
Phellatios
Baron Samedi
18,591
1,160
8,531
4,380
13,530
10,253
1,556
6,472
7,058
36,629
0
W
Bastet
Thy Prism
Bastet
22,310
3,328
1,483
4,857
17,537
8,787
1,196
6,275
10,402
0
34,838
W
7,682
803
1,815
2,882
21,290
25,349
980
6,065
13,861
14,313
0
L
Olorun
pud15
Olorun
9,488
3,601
1,894
3,246
15,690
6,207
0
8,973
6,717
25,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
57,452
177
Minions Killed
145
0
Camps Cleared
0
1,144,511
Distance Traveled
1,304,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,567
755
26
2
0
226,354
0
W
Jing Wei
11,185
799
50
4
0
253,635
0
W
Nu Wa
10,873
777
38
3
0
252,263
0
L
Xing Tian
9,492
678
11
1
0
263,696
0
L
Danzaburou
9,833
702
70
5
0
221,649
0
L
Maman Brigitte
10,912
779
32
2
0
255,273
0
W
Baron Samedi
11,639
831
41
3
0
257,853
0
W
Bastet
12,021
859
11
1
0
307,910
0
W
Ares
11,734
838
5
0
0
232,597
0
L
Olorun
9,112
651
38
3
0
177,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role