Player Matchup

Mulan
Mulan
EMIliAnO98790
Mulan
Level 28
God Stats
3W - 5L
1,491 SR
Queue Stats
19W - 27L
1,371 Elo+
Party 1
Ra
Ra
OSMAR050399
Ra
Level 21
God Stats
1W - 0L
1,570 SR
Queue Stats
10W - 13L
1,332 Elo+
Party 1
Charon
Charon
madht
Charon
Level 113
God Stats
3W - 0L
1,748 SR
Queue Stats
92W - 86L
1,456 Elo+
Solo
Kali
Kali
quito39
Kali
Level 129
God Stats
1W - 0L
1,194 SR
Queue Stats
24W - 36L
1,375 Elo+
Party 1
Artemis
Artemis
spartanhalo102
Artemis
Level 147
God Stats
6W - 3L
1,633 SR
Queue Stats
65W - 63L
1,451 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,397 Elo+

VS

Team Averages
Level 110
1,573 SR
1,450 Elo+
Cabrakan
Cabrakan
BerraCommaYolki
Cabrakan
Level 159
God Stats
7W - 8L
1,617 SR
Queue Stats
128W - 120L
1,565 Elo+
Solo
Hachiman
Hachiman
Ketor Dies
Hachiman
Level 24
God Stats
6W - 4L
1,701 SR
Queue Stats
52W - 70L
1,355 Elo+
Party 2
Loki
Loki
Leroio
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 150L
1,485 Elo+
Solo
King Arthur
King Arthur
pinkyfulfy
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,355 Elo+
Party 2
Merlin
Merlin
ullrforever
Merlin
Level 118
God Stats
12W - 15L
1,548 SR
Queue Stats
486W - 446L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,195
450
1,497
13,167
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 3 / 3
7,381
461
2,306
10,168
4,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
madht
Charon
13
2 / 0 / 7
9,065
567
7,160
10,535
9,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
quito39
Kali
17
9 / 1 / 2
10,040
628
10,994
18,913
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 0 / 5
11,161
698
12,275
8,709
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
7 / 2 / 1
10,343
646
13,060
11,912
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ketor Dies
Hachiman
11
0 / 6 / 0
6,752
422
2,580
12,278
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Leroio
Loki
15
1 / 3 / 1
8,024
502
6,907
11,451
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
pinkyfulfy
King Arthur
9
0 / 6 / 2
6,352
397
7,293
17,297
13,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
2 / 2 / 0
8,347
522
12,116
6,856
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
10
10
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
7
2
1
3.75
W
0
6
0
0
L
Hachiman
Ketor Dies
Hachiman
0
6
0
0
L
Loki
Leroio
Loki
1
3
1
0.5
W
0
3
3
0.5
W
Charon
madht
Charon
2
0
7
5.5
L
King Arthur
pinkyfulfy
King Arthur
0
6
2
0.17
W
Kali
quito39
Kali
9
1
2
10
W
8
0
5
10.5
L
Merlin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
41,956
61,492
Taken
59,794
37,998
Mitigated
33,370
20,931
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
13,060
1,886
0
2,892
11,912
9,846
0
1,108
10,624
76,114
0
W
1,497
164
0
1,802
13,167
11,553
0
8,411
4,756
0
36,048
L
Hachiman
Ketor Dies
Hachiman
2,580
1,663
0
2,154
12,278
3,364
145
622
11,656
0
34,908
L
Loki
Leroio
Loki
6,907
2,030
0
450
11,451
4,461
0
1,867
9,491
0
73,799
W
2,306
241
1,596
2,086
10,168
4,365
520
6,139
3,573
46,060
0
W
Charon
madht
Charon
7,160
1,809
0
2,791
10,535
9,426
595
3,459
6,851
29,363
0
L
King Arthur
pinkyfulfy
King Arthur
7,293
1,282
0
750
17,297
13,136
0
4,422
12,810
0
39,220
W
Kali
quito39
Kali
10,994
6,683
0
6,345
18,913
8,790
0
6,536
12,167
0
92,250
W
12,275
7,243
0
6,311
8,709
3,864
469
610
8,099
0
97,387
L
Merlin
12,116
476
0
1,547
6,856
2,563
0
1,248
5,527
74,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
39,818
455
Minions Killed
460
0
Camps Cleared
0
1,507,850
Distance Traveled
1,517,050
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,343
646
126
8
0
263,965
0
W
Mulan
7,195
450
62
4
0
242,307
2
L
Hachiman
6,752
422
63
4
0
271,686
0
L
Loki
8,024
502
109
7
0
350,458
0
W
Ra
7,381
461
88
6
0
278,826
0
W
Charon
9,065
567
26
2
0
309,743
5
L
King Arthur
6,352
397
44
3
0
337,916
0
W
Kali
10,040
628
124
8
0
389,387
0
W
Artemis
11,161
698
155
10
0
287,587
0
L
Merlin
8,347
522
118
7
0
293,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role