Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CARBODAWG
Medusa
Level 125
God Stats
0W - 3L
1,451 SR
Queue Stats
9W - 8L
1,483 Elo+
Solo
Olorun
Olorun
Kidd_037
Olorun
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 99L
1,524 Elo+
Party 2
Ymir
Ymir
Tumamaesmia23
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,404 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,482 Elo+

VS

Team Averages
Level 103
1,554 SR
1,522 Elo+
Jing Wei
Jing Wei
Audacityiscute
Jing Wei
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
Donkanonjixl
Kukulkan
Level 145
God Stats
15W - 16L
1,417 SR
Queue Stats
37W - 48L
1,363 Elo+
Solo
Pele
Pele
ItsXin
Pele
Level 78
God Stats
3W - 0L
1,763 SR
Queue Stats
28W - 28L
1,587 Elo+
Party 1
Ganesha
Ganesha
TruWeeb
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,499 Elo+
Party 1
Surtr
Surtr
killergdove123
Surtr
Level 96
God Stats
5W - 4L
1,587 SR
Queue Stats
56W - 51L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 0 / 0
3,658
610
1,501
3,951
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
5
0 / 2 / 0
3,256
543
1,695
4,411
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
CARBODAWG
Medusa
6
0 / 0 / 1
3,751
625
2,223
2,694
721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
Kidd_037
Olorun
7
0 / 0 / 0
3,917
653
1,230
1,630
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 0
3,705
618
575
2,770
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 0 / 0
3,584
597
1,556
2,774
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Donkanonjixl
Kukulkan
7
1 / 0 / 0
4,133
689
936
1,295
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
ItsXin
Pele
6
0 / 0 / 1
3,691
615
699
3,490
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TruWeeb
Ganesha
6
0 / 1 / 0
3,528
588
381
3,333
1,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,553
759
3,195
5,245
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Jing Wei
0
0
0
0
L
Medusa
CARBODAWG
Medusa
0
0
1
0.5
W
Kukulkan
Donkanonjixl
Kukulkan
1
0
0
1
W
Pele
ItsXin
Pele
0
0
1
0.5
L
Olorun
Kidd_037
Olorun
0
0
0
0
W
Ganesha
TruWeeb
Ganesha
0
1
0
0
L
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,224
Damage
6,767
15,456
Taken
16,137
6,020
Mitigated
5,792
6,219
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,501
180
0
2,162
3,951
1,217
0
456
3,415
0
18,456
L
Gilgamesh
 
Gilgamesh
1,695
661
0
607
4,411
1,878
0
343
3,858
0
12,230
W
Jing Wei
1,556
931
0
1,273
2,774
687
0
154
2,620
0
20,046
L
Medusa
CARBODAWG
Medusa
2,223
988
0
1,857
2,694
721
0
223
2,471
0
23,569
W
Kukulkan
Donkanonjixl
Kukulkan
936
43
0
125
1,295
396
0
591
704
26,403
0
W
Pele
ItsXin
Pele
699
56
0
756
3,490
990
0
570
2,920
0
16,308
L
Olorun
Kidd_037
Olorun
1,230
432
0
613
1,630
539
0
0
1,592
29,197
0
W
Ganesha
TruWeeb
Ganesha
381
0
629
957
3,333
1,326
0
421
2,912
4,584
0
L
575
172
0
980
2,770
1,665
0
434
2,336
6,929
0
W
3,195
1,582
0
2,700
5,245
2,393
0
69
5,176
206
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,287
Gold Earned
19,489
166
Minions Killed
184
0
Camps Cleared
0
532,051
Distance Traveled
613,011
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,658
610
33
6
0
142,902
0
L
Gilgamesh
3,256
543
21
4
0
73,832
0
W
Jing Wei
3,584
597
46
8
0
112,454
0
L
Medusa
3,751
625
37
6
0
97,357
0
W
Kukulkan
4,133
689
62
10
0
108,835
1
W
Pele
3,691
615
35
6
0
136,906
0
L
Olorun
3,917
653
64
11
0
105,924
0
W
Ganesha
3,528
588
0
0
0
122,998
1
L
Ymir
3,705
618
11
2
0
112,036
0
W
Surtr
4,553
759
41
7
0
131,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role