Player Matchup

Jing Wei
Jing Wei
AnxiousCoffin
Jing Wei
Level 23
God Stats
3W - 1L
1,936 SR
Queue Stats
10W - 17L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Dredgen_Bungo
Cthulhu
Level 36
God Stats
8W - 8L
1,416 SR
Queue Stats
17W - 18L
1,421 Elo+
Solo
Agni
Agni
Exirre
Agni
Level 136
God Stats
3W - 2L
1,685 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 2
King Arthur
King Arthur
GH0ST-999-FACE-
King Arthur
Level 34
God Stats
3W - 0L
1,961 SR
Queue Stats
17W - 27L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
paisa973
Ah Puch
Level 108
God Stats
4W - 1L
1,663 SR
Queue Stats
34W - 34L
1,464 Elo+
Solo
Team Averages
Level 67
1,732 SR
1,433 Elo+

VS

Team Averages
Level 89
1,519 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dovahkiin-_-PR
Chaac
Level 128
God Stats
3W - 7L
1,544 SR
Queue Stats
94W - 116L
1,458 Elo+
Party 1
Da Ji
Da Ji
Vminx21
Da Ji
Level 85
God Stats
0W - 1L
1,728 SR
Queue Stats
21W - 29L
1,409 Elo+
Party 1
Atlas
Atlas
moscachii
Atlas
Level 104
God Stats
6W - 6L
1,415 SR
Queue Stats
39W - 38L
1,502 Elo+
Solo
Ix Chel
Ix Chel
zRezee-_
Ix Chel
Level 39
God Stats
5W - 7L
1,409 SR
Queue Stats
77W - 101L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnxiousCoffin
Jing Wei
14
0 / 5 / 3
8,558
951
7,532
13,046
5,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
15
0 / 1 / 6
9,867
1,096
8,179
12,424
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Exirre
Agni
15
4 / 1 / 3
9,946
1,105
18,094
7,331
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GH0ST-999-FACE-
King Arthur
15
2 / 1 / 4
9,984
1,109
9,470
11,184
12,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
paisa973
Ah Puch
14
1 / 0 / 4
9,151
1,017
5,349
4,741
2,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 1 / 4
8,809
979
10,135
13,115
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 3
10,311
1,146
14,030
12,841
7,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
Vminx21
Da Ji
14
0 / 1 / 2
8,206
912
737
2,475
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
moscachii
Atlas
15
1 / 1 / 4
9,647
1,072
12,797
16,137
18,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
zRezee-_
Ix Chel
16
3 / 1 / 4
9,792
1,088
8,540
7,472
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
7
Kills
8
8
Deaths
7
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
4
2
W
Jing Wei
AnxiousCoffin
Jing Wei
0
5
3
0.3
L
4
3
3
1.83
W
Cthulhu
0
1
6
3
W
Agni
Exirre
Agni
4
1
3
5.5
W
King Arthur
GH0ST-999-FACE-
King Arthur
2
1
4
4
L
Da Ji
Vminx21
Da Ji
0
1
2
1
L
Atlas
moscachii
Atlas
1
1
4
3
W
Ah Puch
paisa973
Ah Puch
1
0
4
3
L
Ix Chel
zRezee-_
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
46,239
48,726
Taken
52,040
37,010
Mitigated
36,488
7,838
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,135
293
2,108
2,326
13,115
5,661
0
7,849
5,266
26,644
0
W
Jing Wei
AnxiousCoffin
Jing Wei
7,532
7,261
0
303
13,046
5,408
0
8,662
3,818
0
14,138
L
14,030
817
0
1,900
12,841
7,471
0
6,750
6,091
0
31,056
W
Cthulhu
8,179
322
975
3,572
12,424
13,453
0
6,792
5,117
22,973
0
W
Agni
Exirre
Agni
18,094
1,221
0
125
7,331
3,480
0
3,642
3,395
31,965
0
W
King Arthur
GH0ST-999-FACE-
King Arthur
9,470
143
0
430
11,184
12,164
0
6,591
4,146
0
30,818
L
Da Ji
Vminx21
Da Ji
737
60
0
230
2,475
1,168
0
1,219
1,256
0
4,751
L
Atlas
moscachii
Atlas
12,797
3,025
0
0
16,137
18,804
0
9,608
6,529
30,530
1,047
W
Ah Puch
paisa973
Ah Puch
5,349
136
336
2,097
4,741
2,505
0
2,638
1,825
20,489
0
L
Ix Chel
zRezee-_
Ix Chel
8,540
900
1,905
610
7,472
3,384
0
6,196
1,276
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
46,765
165
Minions Killed
181
4
Camps Cleared
6
949,400
Distance Traveled
794,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,809
979
54
6
1
175,900
0
W
Jing Wei
8,558
951
23
3
1
161,706
0
L
Chaac
10,311
1,146
46
5
3
174,893
0
W
Cthulhu
9,867
1,096
31
3
0
199,807
0
W
Agni
9,946
1,105
43
5
0
192,307
0
W
King Arthur
9,984
1,109
45
5
0
212,459
0
L
Da Ji
8,206
912
8
1
1
46,611
0
L
Atlas
9,647
1,072
51
6
0
205,494
0
W
Ah Puch
9,151
1,017
23
3
3
183,121
0
L
Ix Chel
9,792
1,088
22
2
1
191,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role