Player Matchup

Chaac
Chaac
RsDiabeto
Chaac
Level 128
God Stats
3W - 0L
1,861 SR
Queue Stats
61W - 59L
1,486 Elo+
Party 1
Persephone
Persephone
Wingsayy
Persephone
Level 111
God Stats
3W - 2L
1,358 SR
Queue Stats
19W - 13L
1,533 Elo+
Party 1
Neith
Neith
iveye
Neith
Level 7
God Stats
9W - 4L
1,674 SR
Queue Stats
9W - 6L
1,484 Elo+
Party 1
Team Averages
Level 82
1,631 SR
1,501 Elo+

VS

Team Averages
Level 60
1,530 SR
1,315 Elo+
Lancelot
Lancelot
Harlekwin
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Merlin
Merlin
ProtoVilo
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Pele
Pele
p00adrid
Pele
Level 106
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RsDiabeto
Chaac
11
4 / 1 / 7
8,514
851
4,467
7,091
6,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Wingsayy
Persephone
12
5 / 2 / 5
8,883
888
8,947
5,214
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
iveye
Neith
11
3 / 1 / 8
8,253
825
3,724
5,148
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Harlekwin
Lancelot
8
1 / 6 / 1
6,754
675
3,305
7,555
3,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
ProtoVilo
Merlin
10
0 / 2 / 1
7,064
706
2,377
5,550
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
3 / 4 / 1
7,473
747
5,542
9,833
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Harlekwin
Lancelot
1
6
1
0.25
L
Merlin
ProtoVilo
Merlin
0
2
1
0.25
W
Chaac
RsDiabeto
Chaac
4
1
7
7.5
W
Persephone
Wingsayy
Persephone
5
2
5
3.75
W
Neith
iveye
Neith
3
1
8
7
L
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
11,224
17,453
Taken
22,938
9,491
Mitigated
9,395
2,673
Healing
927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Harlekwin
Lancelot
3,305
934
0
163
7,555
3,206
0
2,439
5,116
0
9,467
L
Merlin
ProtoVilo
Merlin
2,377
366
0
0
5,550
2,288
0
2,656
2,894
23,647
0
W
Chaac
RsDiabeto
Chaac
4,467
815
0
1,389
7,091
6,157
183
1,174
5,917
0
16,770
W
Persephone
Wingsayy
Persephone
8,947
338
0
594
5,214
1,627
306
1,247
3,955
37,777
0
W
Neith
iveye
Neith
3,724
1,477
0
690
5,148
1,707
516
367
4,781
0
26,784
L
Pele
5,542
1,229
0
764
9,833
3,901
0
4,162
5,671
0
20,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
21,291
110
Minions Killed
80
0
Camps Cleared
0
579,421
Distance Traveled
499,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,754
675
14
1
0
187,484
0
L
Merlin
7,064
706
49
5
0
134,823
0
W
Chaac
8,514
851
18
2
0
182,870
0
W
Persephone
8,883
888
57
6
0
201,022
0
W
Neith
8,253
825
35
4
0
195,529
0
L
Pele
7,473
747
17
2
0
177,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role