Player Matchup

Hera
Hera
PRJann
Hera
Level 45
God Stats
4W - 6L
1,506 SR
Queue Stats
132W - 121L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Techniqality
Aphrodite
Level 38
God Stats
6W - 3L
1,931 SR
Queue Stats
41W - 56L
1,348 Elo+
Party 2
Bellona
Bellona
noobiejack
Bellona
Level 48
God Stats
24W - 28L
1,522 SR
Queue Stats
108W - 125L
1,395 Elo+
Party 2
Chaac
Chaac
psychotic_pain_7
Chaac
Level 129
God Stats
13W - 27L
1,409 SR
Queue Stats
419W - 419L
1,372 Elo+
Party 2
Hercules
Hercules
rhino663
Hercules
Level 87
God Stats
0W - 2L
1,090 SR
Queue Stats
125W - 143L
1,399 Elo+
Solo
Team Averages
Level 69
1,491 SR
1,385 Elo+

VS

Team Averages
Level 62
1,474 SR
1,355 Elo+
Arachne
Arachne
Balsaklunch
Arachne
Level 65
God Stats
30W - 14L
1,570 SR
Queue Stats
174W - 218L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
ENDERMINIO
Nu Wa
Level 85
God Stats
9W - 9L
1,458 SR
Queue Stats
47W - 46L
1,434 Elo+
Solo
Nike
Nike
Sigyn2779
Nike
Level 62
God Stats
17W - 14L
1,441 SR
Queue Stats
146W - 172L
1,360 Elo+
Party 1
Rama
Rama
SirAbacaxii
Rama
Level 55
God Stats
6W - 4L
1,616 SR
Queue Stats
115W - 124L
1,384 Elo+
Party 1
Khepri
Khepri
WICKED_N_DIRTY
Khepri
Level 42
God Stats
3W - 4L
1,287 SR
Queue Stats
7W - 7L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
PRJann
Hera
12
2 / 4 / 1
7,051
504
7,962
9,697
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Techniqality
Aphrodite
11
1 / 3 / 1
5,848
418
4,757
11,641
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
noobiejack
Bellona
13
3 / 4 / 2
7,445
532
10,271
15,672
15,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,056
504
9,165
14,213
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
rhino663
Hercules
4
0 / 2 / 1
4,741
339
443
5,091
1,541
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balsaklunch
Arachne
15
4 / 2 / 4
8,634
617
8,202
15,888
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
14
5 / 1 / 7
8,371
598
13,537
9,055
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
14
4 / 2 / 0
8,635
617
9,786
15,591
16,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 0
7,313
522
3,395
6,209
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,588
471
3,288
9,427
8,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
15
15
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Balsaklunch
Arachne
4
2
4
3
W
Nu Wa
5
1
7
8.5
L
Hera
PRJann
Hera
2
4
1
0.63
W
Nike
4
2
0
2
W
1
2
0
0.5
L
Aphrodite
Techniqality
Aphrodite
1
3
1
0.5
W
1
2
2
1
L
Bellona
noobiejack
Bellona
3
4
2
1
L
2
2
1
1.25
L
Hercules
rhino663
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
38,208
56,314
Taken
56,170
33,851
Mitigated
37,793
13,307
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Balsaklunch
Arachne
8,202
6,213
0
9,178
15,888
6,958
0
3,267
12,621
0
71,538
W
Nu Wa
13,537
3,302
0
625
9,055
3,540
844
4,047
5,008
61,702
0
L
Hera
PRJann
Hera
7,962
1,913
0
1,539
9,697
3,329
0
3,457
6,240
51,909
0
W
Nike
9,786
1,692
0
3,189
15,591
16,268
0
0
15,591
1,914
55,473
W
3,395
2,867
0
1,440
6,209
2,418
1,715
1,627
4,582
0
51,561
L
Aphrodite
Techniqality
Aphrodite
4,757
960
1,134
4,324
11,641
4,211
0
4,433
7,208
37,523
0
W
3,288
68
252
2,693
9,427
8,609
127
3,778
5,649
16,839
0
L
Bellona
noobiejack
Bellona
10,271
4,184
0
2,734
15,672
15,953
5
1,915
13,757
0
48,579
L
9,165
1,171
0
3,258
14,213
8,817
0
4,593
9,620
0
45,134
L
Hercules
rhino663
Hercules
443
164
0
318
5,091
1,541
0
3,112
1,979
54
4,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
39,541
293
Minions Killed
379
0
Camps Cleared
0
1,083,350
Distance Traveled
1,334,780
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,634
617
101
7
0
292,030
0
W
Nu Wa
8,371
598
88
6
0
260,973
0
L
Hera
7,051
504
80
6
0
250,215
0
W
Nike
8,635
617
92
7
0
272,414
0
W
Rama
7,313
522
84
6
0
240,366
0
L
Aphrodite
5,848
418
48
3
0
213,963
0
W
Khepri
6,588
471
14
1
0
268,997
1
L
Bellona
7,445
532
71
5
0
257,011
0
L
Chaac
7,056
504
80
6
0
272,437
0
L
Hercules
4,741
339
14
1
0
89,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role