Player Matchup

Hades
Hades
AceGrenades
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
DURBCITY69
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 1
Anhur
Anhur
GodOfManyDucks
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
Kisshot1023
Guan Yu
Level 37
God Stats
7W - 11L
1,388 SR
Queue Stats
31W - 34L
1,359 Elo+
Solo
Fenrir
Fenrir
ShorTPeoplE
Fenrir
Level 13
God Stats
0W - 3L
1,462 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 1
Team Averages
Level 37
1,470 SR
1,470 Elo+

VS

Team Averages
Level 103
1,491 SR
1,566 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
AetherKnott99
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
523W - 477L
1,457 Elo+
Party 2
Bellona
Bellona
DarkAether7782
Bellona
Level 101
God Stats
3W - 1L
1,457 SR
Queue Stats
425W - 361L
1,472 Elo+
Party 2
Skadi
Skadi
Hell_HeavenPsy
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,701 Elo+
Party 3
Ne Zha
Ne Zha
destino322
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,372
490
7,182
10,398
5,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
1
0 / 0 / 0
3,936
303
0
0
0
11
2 / 5 / 1
5,997
461
4,999
8,787
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Kisshot1023
Guan Yu
11
0 / 2 / 2
6,683
514
7,077
12,113
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
3 / 5 / 2
6,518
501
6,133
13,542
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 2 / 5
7,467
574
4,947
11,444
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 3 / 4
7,749
596
6,435
6,950
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 2
7,580
583
6,597
10,917
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 2 / 1
6,866
528
3,126
7,351
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
destino322
Ne Zha
14
4 / 0 / 4
7,927
610
6,347
11,359
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
5
3.25
L
2
4
2
0.75
W
4
3
4
2
L
Atlas
0
0
0
0
W
1
1
2
2
L
2
5
1
0.5
W
3
2
1
1.75
L
Guan Yu
Kisshot1023
Guan Yu
0
2
2
0.5
L
Fenrir
3
5
2
0.8
W
Ne Zha
destino322
Ne Zha
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
27,452
44,840
Taken
48,021
24,584
Mitigated
24,220
10,628
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,947
655
0
4,526
11,444
8,253
174
2,353
9,053
26,791
0
L
7,182
798
0
3,142
10,398
5,257
0
5,791
4,607
32,107
0
W
6,435
1,833
0
880
6,950
2,217
413
2,773
4,135
45,044
0
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
6,597
2,258
0
3,750
10,917
7,194
0
0
10,099
0
48,590
L
4,999
1,853
0
823
8,787
3,070
40
2,872
5,915
0
26,339
W
3,126
1,388
0
537
7,351
1,937
2,925
531
6,820
0
32,509
L
Guan Yu
Kisshot1023
Guan Yu
7,077
1,230
0
4,780
12,113
11,731
0
1,182
10,931
0
43,580
L
Fenrir
6,133
2,316
0
1,883
13,542
4,526
0
1,537
12,005
0
30,231
W
Ne Zha
destino322
Ne Zha
6,347
3,085
0
6,714
11,359
4,619
0
1,525
9,834
0
67,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
37,589
205
Minions Killed
324
0
Camps Cleared
0
997,533
Distance Traveled
1,306,602
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,467
574
20
2
0
248,217
0
L
Hades
6,372
490
61
5
0
220,608
0
W
Hera
7,749
596
82
6
0
249,519
1
L
Atlas
3,936
303
0
0
0
0
0
W
Bellona
7,580
583
68
5
0
271,699
2
L
Anhur
5,997
461
33
3
0
260,635
0
W
Skadi
6,866
528
53
4
0
239,973
0
L
Guan Yu
6,683
514
67
5
0
250,525
2
L
Fenrir
6,518
501
44
3
0
265,765
0
W
Ne Zha
7,927
610
101
8
0
297,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role