Player Matchup

Thanatos
Thanatos
DeadDankMemes
Thanatos
Level 147
God Stats
4W - 6L
1,441 SR
Queue Stats
333W - 327L
1,556 Elo+
Party 3
Merlin
Merlin
DiciestSun0
Merlin
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3
Amaterasu
Amaterasu
Divallas
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,251 Elo+
Party 3
Cerberus
Cerberus
KingOKeef
Cerberus
Level 13
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3
Cupid
Cupid
NeinInchesDeep
Cupid
Level 16
God Stats
0W - 2L
1,061 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 3
Team Averages
Level 43
1,295 SR
1,283 Elo+

VS

Team Averages
Level 51
1,589 SR
1,480 Elo+
Olorun
Olorun
Kingxoverxlord
Olorun
Level 40
God Stats
5W - 2L
1,607 SR
Queue Stats
37W - 27L
1,573 Elo+
Party 1
Ares
Ares
Pokeycat Gaming
Ares
Level 29
God Stats
56W - 40L
1,573 SR
Queue Stats
109W - 104L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SupernovaCB
Cu Chulainn
Level 100
God Stats
11W - 9L
1,541 SR
Queue Stats
232W - 225L
1,430 Elo+
Party 2
Chronos
Chronos
n0tkilla
Chronos
Level 62
God Stats
5W - 1L
1,707 SR
Queue Stats
227W - 234L
1,434 Elo+
Party 2
Mercury
Mercury
oInvictus
Mercury
Level 26
God Stats
3W - 2L
1,517 SR
Queue Stats
35W - 25L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadDankMemes
Thanatos
15
2 / 6 / 1
8,847
466
10,117
21,815
9,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 6 / 0
7,257
382
2,783
7,895
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Divallas
Amaterasu
12
0 / 4 / 2
7,521
396
5,787
17,344
12,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
KingOKeef
Cerberus
11
0 / 7 / 1
7,622
401
5,638
23,104
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 0
8,029
423
4,551
14,359
5,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
11,491
605
13,269
9,399
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 9
10,392
547
11,482
17,492
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
SupernovaCB
Cu Chulainn
17
2 / 1 / 8
11,387
599
5,895
12,530
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
n0tkilla
Chronos
16
3 / 0 / 2
10,689
563
8,586
5,831
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
oInvictus
Mercury
19
17 / 1 / 2
12,751
671
20,935
16,493
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
29
29
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeadDankMemes
Thanatos
2
6
1
0.42
L
Merlin
0
6
0
0
L
Amaterasu
Divallas
Amaterasu
0
4
2
0.25
L
Cerberus
KingOKeef
Cerberus
0
7
1
0.07
W
5
0
9
9.5
L
1
6
0
0.17
W
2
1
9
6.5
W
Cu Chulainn
SupernovaCB
Cu Chulainn
2
1
8
6
W
Chronos
n0tkilla
Chronos
3
0
2
4
W
Mercury
oInvictus
Mercury
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,876
Damage
60,167
84,517
Taken
61,745
44,183
Mitigated
48,939
19,825
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeadDankMemes
Thanatos
10,117
2,657
0
10,797
21,815
9,569
0
4,321
17,494
0
81,969
L
Merlin
2,783
156
0
0
7,895
2,757
0
2,798
5,097
33,523
0
L
Amaterasu
Divallas
Amaterasu
5,787
2,718
0
3,951
17,344
12,377
0
6,871
10,473
0
36,382
L
Cerberus
KingOKeef
Cerberus
5,638
557
0
3,977
23,104
13,582
0
10,114
12,990
41,122
0
W
13,269
7,551
486
5,937
9,399
4,042
3,940
2,541
6,858
76,532
10,254
L
4,551
3,074
0
1,100
14,359
5,898
0
9,016
5,343
0
46,645
W
11,482
423
0
3,687
17,492
21,611
1,317
2,254
15,238
30,717
0
W
Cu Chulainn
SupernovaCB
Cu Chulainn
5,895
1,170
0
2,052
12,530
13,429
1,353
1,095
11,435
0
66,177
W
Chronos
n0tkilla
Chronos
8,586
2,410
0
4,241
5,831
2,482
5,385
499
5,332
86,642
0
W
Mercury
oInvictus
Mercury
20,935
10,114
0
5,046
16,493
7,375
1,817
2,473
14,020
0
119,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
56,710
416
Minions Killed
546
0
Camps Cleared
0
1,628,628
Distance Traveled
1,853,382
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,847
466
127
7
0
382,666
3
L
Merlin
7,257
382
51
3
0
298,791
0
L
Amaterasu
7,521
396
60
3
0
345,428
0
L
Cerberus
7,622
401
90
5
0
308,714
0
W
Olorun
11,491
605
130
7
0
365,542
4
L
Cupid
8,029
423
88
5
0
293,029
0
W
Ares
10,392
547
32
2
0
355,593
0
W
Cu Chulainn
11,387
599
109
6
0
339,114
3
W
Chronos
10,689
563
132
7
0
346,642
0
W
Mercury
12,751
671
143
8
0
446,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role