Player Matchup

Ymir
Ymir
WreckinRel
Ymir
Level 5
God Stats
4W - 2L
1,597 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Cernunnos
Cernunnos
hectorminator99
Cernunnos
Level 145
God Stats
15W - 7L
1,659 SR
Queue Stats
353W - 344L
1,512 Elo+
Solo
Anubis
Anubis
lXxDawnstarxXl
Anubis
Level 122
God Stats
2W - 2L
1,631 SR
Queue Stats
24W - 17L
1,602 Elo+
Party 2
Vulcan
Vulcan
namechanged8713
Vulcan
Level 28
God Stats
2W - 2L
1,534 SR
Queue Stats
54W - 37L
1,599 Elo+
Party 2
Loki
Loki
verminator99
Loki
Level 137
God Stats
11W - 6L
1,619 SR
Queue Stats
288W - 237L
1,553 Elo+
Party 2
Team Averages
Level 87
1,608 SR
1,587 Elo+

VS

Team Averages
Level 139
1,664 SR
1,543 Elo+
Vulcan
Vulcan
Burch_canoe
Vulcan
Level 125
God Stats
2W - 1L
1,835 SR
Queue Stats
218W - 190L
1,552 Elo+
Solo
Chernobog
Chernobog
KramiuZ
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 194L
1,543 Elo+
Party 1
Surtr
Surtr
LiIgommer
Surtr
Level 128
God Stats
6W - 10L
1,534 SR
Queue Stats
44W - 42L
1,524 Elo+
Solo
Tyr
Tyr
SebasMR25
Tyr
Level 159
God Stats
1W - 1L
1,950 SR
Queue Stats
554W - 507L
1,559 Elo+
Party 1
Terra
Terra
TarmaLinkII
Terra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 219L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,858
457
1,924
6,795
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
hectorminator99
Cernunnos
13
1 / 2 / 3
7,929
529
8,382
11,982
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 3
9,892
659
17,993
9,210
4,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 5
9,033
602
7,874
6,994
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
13 / 1 / 2
10,460
697
11,896
10,553
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 5 / 0
7,313
488
5,005
8,052
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
KramiuZ
Chernobog
11
1 / 6 / 2
7,169
478
5,367
13,756
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
LiIgommer
Surtr
14
5 / 2 / 1
8,333
556
6,451
13,770
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 1
7,828
522
5,448
20,944
12,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 4
7,052
470
4,663
11,512
9,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
22
Kills
7
7
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
0
0
L
Chernobog
KramiuZ
Chernobog
1
6
2
0.33
L
Surtr
LiIgommer
Surtr
5
2
1
2.75
L
1
6
1
0.25
L
0
3
4
0.67
W
0
0
4
2
W
Cernunnos
hectorminator99
Cernunnos
1
2
3
1.25
W
8
1
3
9.5
W
0
3
5
0.83
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
26,934
45,534
Taken
68,034
21,097
Mitigated
38,211
17,983
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,005
2,170
0
1,068
8,052
3,166
0
3,301
4,751
60,100
0
L
Chernobog
KramiuZ
Chernobog
5,367
3,014
0
1,893
13,756
4,642
360
3,237
10,519
0
47,064
L
Surtr
LiIgommer
Surtr
6,451
2,009
0
1,698
13,770
9,022
15
4,266
9,504
5,470
68,413
L
5,448
475
0
6,342
20,944
12,375
0
13,302
7,642
534
46,203
L
4,663
559
202
2,745
11,512
9,006
0
3,685
7,827
26,392
0
W
1,924
589
0
1,907
6,795
4,766
354
2,010
4,699
9,913
0
W
Cernunnos
hectorminator99
Cernunnos
8,382
3,945
0
2,969
11,982
4,473
0
2,508
9,474
0
55,799
W
17,993
668
0
6,585
9,210
4,931
728
1,247
7,947
70,079
0
W
7,874
2,210
0
500
6,994
2,611
533
3,084
3,840
78,464
0
W
11,896
4,318
0
6,022
10,553
4,316
0
1,464
9,068
0
86,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
37,695
453
Minions Killed
427
0
Camps Cleared
0
1,537,270
Distance Traveled
1,653,044
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,313
488
124
8
0
308,751
4
L
Chernobog
7,169
478
80
5
0
301,448
5
L
Surtr
8,333
556
111
7
0
350,190
2
L
Tyr
7,828
522
82
5
0
337,124
0
L
Terra
7,052
470
30
2
0
355,531
3
W
Ymir
6,858
457
19
1
0
293,015
0
W
Cernunnos
7,929
529
73
5
0
304,631
2
W
Anubis
9,892
659
113
8
0
279,957
0
W
Vulcan
9,033
602
149
10
0
294,340
0
W
Loki
10,460
697
99
7
0
365,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role