Player Matchup

Artemis
Artemis
Jinpinglickding
Artemis
Level 44
God Stats
3W - 3L
1,398 SR
Queue Stats
194W - 211L
1,439 Elo+
Solo
Nox
Nox
Krylliah
Nox
Level 107
God Stats
7W - 2L
1,745 SR
Queue Stats
483W - 470L
1,418 Elo+
Party 1
Bake Kujira
Bake Kujira
MoZziiKiLLaH 91
Bake Kujira
Level 222
God Stats
2W - 1L
1,562 SR
Queue Stats
312W - 318L
1,473 Elo+
Party 2
Zeus
Zeus
Shaggy2Dope94
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,446 Elo+
Party 2
King Arthur
King Arthur
Voltromm
King Arthur
Level 108
God Stats
1W - 2L
1,166 SR
Queue Stats
485W - 470L
1,416 Elo+
Party 1
Team Averages
Level 117
1,474 SR
1,438 Elo+

VS

Team Averages
Level 105
1,527 SR
1,426 Elo+
Shiva
Shiva
BiGCouZ
Shiva
Level 106
God Stats
2W - 1L
1,775 SR
Queue Stats
101W - 113L
1,412 Elo+
Party 3
King Arthur
King Arthur
Danielson09
King Arthur
Level 107
God Stats
1W - 1L
1,741 SR
Queue Stats
94W - 117L
1,388 Elo+
Party 3
Lancelot
Lancelot
KingBelzebu
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo
Bacchus
Bacchus
LuucasGon
Bacchus
Level 154
God Stats
1W - 5L
1,118 SR
Queue Stats
300W - 317L
1,464 Elo+
Solo
Vulcan
Vulcan
SigningEel
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 65L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 10
10,874
836
26,064
11,404
7,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 13
9,800
754
9,998
6,883
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
MoZziiKiLLaH 91
Bake Kujira
16
3 / 5 / 14
9,761
751
11,394
17,625
22,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 14
9,920
763
15,096
10,819
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Voltromm
King Arthur
18
6 / 2 / 10
10,696
823
9,161
13,190
17,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BiGCouZ
Shiva
15
1 / 5 / 7
8,409
647
4,469
13,573
15,848
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Danielson09
King Arthur
15
1 / 7 / 6
8,569
659
10,499
19,203
25,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
KingBelzebu
Lancelot
15
6 / 4 / 5
9,101
700
10,431
16,675
14,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LuucasGon
Bacchus
16
2 / 4 / 10
9,047
696
10,799
23,696
29,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
SigningEel
Vulcan
17
5 / 4 / 3
9,922
763
12,398
9,457
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
23
Kills
15
15
Deaths
24
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
BiGCouZ
Shiva
1
5
7
0.9
L
King Arthur
Danielson09
King Arthur
1
7
6
0.57
W
7
3
10
4
L
Lancelot
KingBelzebu
Lancelot
6
4
5
2.13
W
3
2
13
4.75
L
Bacchus
LuucasGon
Bacchus
2
4
10
1.75
W
Bake Kujira
MoZziiKiLLaH 91
Bake Kujira
3
5
14
2
W
4
3
14
3.67
L
Vulcan
SigningEel
Vulcan
5
4
3
1.63
W
King Arthur
Voltromm
King Arthur
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
48,596
59,921
Taken
82,604
57,146
Mitigated
89,732
16,440
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BiGCouZ
Shiva
4,469
878
1,083
1,531
13,573
15,848
226
4,813
8,760
0
10,787
L
King Arthur
Danielson09
King Arthur
10,499
579
660
822
19,203
25,493
0
8,162
11,041
0
17,978
W
26,064
15,457
1,007
3,209
11,404
7,252
2,031
5,132
6,272
0
41,770
L
Lancelot
KingBelzebu
Lancelot
10,431
888
1,402
3,394
16,675
14,121
0
7,249
9,426
0
14,087
W
9,998
677
1,498
761
6,883
4,236
538
4,277
2,606
19,668
0
L
Bacchus
LuucasGon
Bacchus
10,799
471
811
8,554
23,696
29,409
262
11,702
11,994
20,352
0
W
Bake Kujira
MoZziiKiLLaH 91
Bake Kujira
11,394
6,223
1,045
2,620
17,625
22,036
748
4,367
13,258
19,987
0
W
15,096
2,344
917
3,590
10,819
6,060
870
4,819
6,000
34,848
0
L
Vulcan
SigningEel
Vulcan
12,398
3,013
1,115
603
9,457
4,861
831
4,562
4,895
36,588
0
W
King Arthur
Voltromm
King Arthur
9,161
1,369
397
1,396
13,190
17,562
201
4,602
8,588
0
15,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,051
Gold Earned
45,048
136
Minions Killed
122
0
Camps Cleared
0
1,213,244
Distance Traveled
1,186,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,409
647
9
1
0
236,905
0
L
King Arthur
8,569
659
31
2
0
212,220
0
W
Artemis
10,874
836
42
3
0
206,709
0
L
Lancelot
9,101
700
5
0
0
282,405
0
W
Nox
9,800
754
32
2
0
264,200
0
L
Bacchus
9,047
696
15
1
0
224,106
0
W
Bake Kujira
9,761
751
16
1
0
235,560
0
W
Zeus
9,920
763
39
3
0
228,925
0
L
Vulcan
9,922
763
62
5
0
230,797
0
W
King Arthur
10,696
823
7
1
0
277,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role