Player Matchup

Hera
Hera
ATiltedSupport
Hera
Level 129
God Stats
5W - 9L
1,484 SR
Queue Stats
173W - 197L
1,558 Elo+
Party 1
Ymir
Ymir
BigStu1217
Ymir
Level 129
God Stats
1W - 3L
1,602 SR
Queue Stats
356W - 355L
1,581 Elo+
Party 1
Ix Chel
Ix Chel
PapaBeave
Ix Chel
Level 156
God Stats
3W - 4L
1,577 SR
Queue Stats
226W - 198L
1,588 Elo+
Party 1
Thanatos
Thanatos
SlojiwiKilla
Thanatos
Level 116
God Stats
5W - 6L
1,514 SR
Queue Stats
196W - 217L
1,518 Elo+
Party 1
Hachiman
Hachiman
SpiritBomber2
Hachiman
Level 129
God Stats
2W - 2L
1,582 SR
Queue Stats
68W - 31L
1,632 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,575 Elo+

VS

Team Averages
Level 137
1,512 SR
1,601 Elo+
Erlang Shen
Erlang Shen
BerraCommaYolki
Erlang Shen
Level 159
God Stats
1W - 1L
1,343 SR
Queue Stats
128W - 120L
1,554 Elo+
Solo
Charybdis
Charybdis
NotAScyllaMain
Charybdis
Level 147
God Stats
43W - 44L
1,677 SR
Queue Stats
91W - 82L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
UO27297469
Kuzenbo
Level 97
God Stats
12W - 10L
1,438 SR
Queue Stats
414W - 366L
1,575 Elo+
Solo
Zeus
Zeus
VerzikVitter
Zeus
Level 126
God Stats
6W - 0L
1,718 SR
Queue Stats
210W - 153L
1,600 Elo+
Solo
Nemesis
Nemesis
WhitePanther3
Nemesis
Level 157
God Stats
2W - 2L
1,382 SR
Queue Stats
158W - 89L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,691
478
2,527
5,159
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 1
7,080
506
8,247
17,524
14,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
PapaBeave
Ix Chel
13
3 / 2 / 0
7,543
539
6,361
9,266
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SlojiwiKilla
Thanatos
11
1 / 2 / 0
6,869
491
3,748
11,910
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
SpiritBomber2
Hachiman
11
0 / 2 / 0
6,633
474
4,400
10,631
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BerraCommaYolki
Erlang Shen
14
4 / 1 / 3
8,779
627
12,294
18,262
14,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NotAScyllaMain
Charybdis
14
2 / 0 / 0
8,092
578
7,724
7,960
3,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
UO27297469
Kuzenbo
11
1 / 1 / 1
6,805
486
3,742
9,537
10,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 1
7,917
566
7,019
5,140
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
3 / 2 / 3
7,531
538
7,831
11,562
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
12
12
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Erlang Shen
BerraCommaYolki
Erlang Shen
4
1
3
5.5
L
0
6
1
0.08
W
Charybdis
NotAScyllaMain
Charybdis
2
0
0
2
L
Ix Chel
PapaBeave
Ix Chel
3
2
0
1.5
L
Thanatos
SlojiwiKilla
Thanatos
1
2
0
0.5
L
Hachiman
SpiritBomber2
Hachiman
0
2
0
0
W
Kuzenbo
UO27297469
Kuzenbo
1
1
1
1.5
W
2
1
1
2.5
W
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,283
Damage
38,610
54,490
Taken
52,461
30,200
Mitigated
34,535
19,887
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
702
0
2,013
5,159
3,390
0
2,052
3,007
28,823
0
W
Erlang Shen
BerraCommaYolki
Erlang Shen
12,294
7,082
0
8,476
18,262
14,725
0
8,196
10,066
0
63,508
L
8,247
3,153
0
6,180
17,524
14,741
0
960
16,528
47,624
0
W
Charybdis
NotAScyllaMain
Charybdis
7,724
5,081
0
2,422
7,960
3,553
551
251
7,709
0
75,840
L
Ix Chel
PapaBeave
Ix Chel
6,361
841
150
1,422
9,266
3,663
0
5,918
3,033
57,491
0
L
Thanatos
SlojiwiKilla
Thanatos
3,748
1,471
0
5,445
11,910
4,582
0
1,027
10,815
0
45,040
L
Hachiman
SpiritBomber2
Hachiman
4,400
3,080
0
4,677
10,631
3,824
0
285
10,346
0
44,507
W
Kuzenbo
UO27297469
Kuzenbo
3,742
1,264
0
2,106
9,537
10,497
17
4,497
5,040
19,654
0
W
7,019
127
0
882
5,140
1,809
0
2,233
2,907
68,699
0
W
Nemesis
7,831
3,767
0
1,056
11,562
3,951
0
1,958
9,604
0
67,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
39,124
397
Minions Killed
480
0
Camps Cleared
0
1,218,359
Distance Traveled
1,469,525
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,691
478
41
3
0
239,220
0
W
Erlang Shen
8,779
627
91
7
0
250,340
0
L
Ymir
7,080
506
76
5
0
236,526
0
W
Charybdis
8,092
578
125
9
0
279,015
0
L
Ix Chel
7,543
539
102
7
0
240,819
0
L
Thanatos
6,869
491
84
6
0
261,044
0
L
Hachiman
6,633
474
94
7
0
240,750
2
W
Kuzenbo
6,805
486
21
2
0
307,661
4
W
Zeus
7,917
566
155
11
0
281,416
0
W
Nemesis
7,531
538
88
6
0
351,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role