Player Matchup

Athena
Athena
ComicalCosme
Athena
Level 108
God Stats
2W - 5L
1,373 SR
Queue Stats
42W - 46L
1,404 Elo+
Party 1
Hades
Hades
CosmeCal
Hades
Level 120
God Stats
1W - 1L
1,809 SR
Queue Stats
68W - 69L
1,430 Elo+
Party 1
Fenrir
Fenrir
KidTocino
Fenrir
Level 122
God Stats
4W - 2L
1,665 SR
Queue Stats
80W - 72L
1,389 Elo+
Party 1
Achilles
Achilles
MrHibby
Achilles
Level 157
God Stats
10W - 4L
1,701 SR
Queue Stats
276W - 292L
1,533 Elo+
Solo
Neith
Neith
Vague1n
Neith
Level 123
God Stats
6W - 9L
1,451 SR
Queue Stats
129W - 123L
1,398 Elo+
Party 1
Team Averages
Level 126
1,600 SR
1,431 Elo+

VS

Team Averages
Level 81
1,495 SR
1,358 Elo+
Mercury
Mercury
Synister_T27
Mercury
Level 65
God Stats
8W - 4L
1,490 SR
Queue Stats
106W - 83L
1,484 Elo+
Solo
Janus
Janus
Ttv_Leyva_
Janus
Level 125
God Stats
9W - 6L
1,513 SR
Queue Stats
64W - 71L
1,434 Elo+
Solo
Bacchus
Bacchus
robert84
Bacchus
Level 113
God Stats
8W - 10L
1,471 SR
Queue Stats
143W - 148L
1,459 Elo+
Solo
Hou Yi
Hou Yi
thy_bry
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,206 Elo+
Party 2
Hera
Hera
weaktea_
Hera
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 22L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 4
8,409
467
4,509
14,838
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
CosmeCal
Hades
14
2 / 3 / 0
8,348
464
6,977
13,114
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fenrir
KidTocino
Fenrir
12
4 / 4 / 1
7,765
431
3,968
10,519
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MrHibby
Achilles
17
7 / 3 / 0
11,245
625
9,492
16,786
18,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Vague1n
Neith
13
0 / 4 / 7
8,200
456
11,551
13,292
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Synister_T27
Mercury
20
10 / 1 / 1
12,066
670
9,692
12,353
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
1 / 6 / 3
9,104
506
6,214
8,213
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
robert84
Bacchus
13
1 / 3 / 4
8,612
478
7,189
18,344
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
thy_bry
Hou Yi
10
0 / 4 / 2
7,016
390
3,525
11,665
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
16
3 / 1 / 3
9,781
543
13,334
6,474
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
15
Kills
15
15
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
2
1
4
4
L
Hades
CosmeCal
Hades
2
3
0
0.67
L
Fenrir
KidTocino
Fenrir
4
4
1
1.13
L
Achilles
MrHibby
Achilles
7
3
0
2.33
W
Mercury
Synister_T27
Mercury
10
1
1
10.5
W
Janus
1
6
3
0.42
L
Neith
Vague1n
Neith
0
4
7
0.88
W
Bacchus
robert84
Bacchus
1
3
4
1
W
Hou Yi
thy_bry
Hou Yi
0
4
2
0.25
W
Hera
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
39,954
68,549
Taken
57,049
50,770
Mitigated
36,440
16,932
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,509
1,640
125
2,326
14,838
15,349
27
3,404
11,434
37,211
0
L
Hades
CosmeCal
Hades
6,977
1,103
240
3,636
13,114
6,959
0
7,108
5,966
70,780
0
L
Fenrir
KidTocino
Fenrir
3,968
1,060
0
2,958
10,519
4,461
0
2,951
7,510
0
40,680
L
Achilles
MrHibby
Achilles
9,492
2,211
0
4,677
16,786
18,774
306
6,889
9,426
0
69,288
W
Mercury
Synister_T27
Mercury
9,692
5,328
0
1,739
12,353
5,571
0
1,119
11,234
0
133,260
W
Janus
6,214
519
89
315
8,213
2,643
585
0
8,213
56,561
0
L
Neith
Vague1n
Neith
11,551
3,846
0
2,970
13,292
5,227
467
5,199
8,093
0
71,890
W
Bacchus
robert84
Bacchus
7,189
993
0
2,876
18,344
21,491
161
5,972
12,372
28,874
617
W
Hou Yi
thy_bry
Hou Yi
3,525
417
0
537
11,665
4,105
96
2,475
9,190
0
32,350
W
Hera
13,334
4,565
0
454
6,474
2,630
628
2,368
4,106
71,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
46,579
462
Minions Killed
459
0
Camps Cleared
0
1,557,952
Distance Traveled
1,732,136
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,409
467
43
2
0
320,885
0
L
Hades
8,348
464
123
7
0
329,290
0
L
Fenrir
7,765
431
64
4
0
268,442
4
L
Achilles
11,245
625
127
7
0
311,947
2
W
Mercury
12,066
670
166
9
0
419,616
5
W
Janus
9,104
506
114
6
0
318,104
4
L
Neith
8,200
456
105
6
0
327,388
0
W
Bacchus
8,612
478
23
1
0
333,130
2
W
Hou Yi
7,016
390
40
2
0
279,083
7
W
Hera
9,781
543
116
6
0
382,203
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role