Player Matchup

Hun Batz
Hun Batz
Chuck4lacrosse2
Hun Batz
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 13L
1,655 Elo+
Party 2
Izanami
Izanami
Kabniru
Izanami
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
88W - 57L
1,535 Elo+
Party 2
Maui
Maui
NotTheDoctorYan
Maui
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
65W - 55L
1,523 Elo+
Party 2
Osiris
Osiris
Pitbullbabyeater
Osiris
Level 67
God Stats
4W - 7L
1,363 SR
Queue Stats
270W - 225L
1,532 Elo+
Solo
Anubis
Anubis
asackrat
Anubis
Level 141
God Stats
24W - 14L
1,688 SR
Queue Stats
89W - 67L
1,524 Elo+
Party 2
Team Averages
Level 83
1,480 SR
1,554 Elo+

VS

Team Averages
Level 84
1,513 SR
1,558 Elo+
Kukulkan
Kukulkan
Suaavee
Kukulkan
Level 29
God Stats
4W - 4L
1,668 SR
Queue Stats
90W - 70L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
UnicornHorn4u
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Wolfuminati
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 94L
1,585 Elo+
Party 1
Apollo
Apollo
ragingpeep
Apollo
Level 101
God Stats
3W - 1L
1,688 SR
Queue Stats
160W - 130L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
thursdayyy
Erlang Shen
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
300W - 284L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
8 / 0 / 5
7,575
758
9,556
7,428
2,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kabniru
Izanami
11
2 / 1 / 0
6,467
647
3,262
4,784
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 4
5,998
600
1,944
8,275
4,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,954
695
5,158
9,273
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
asackrat
Anubis
12
3 / 1 / 2
7,117
712
2,396
3,756
1,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Suaavee
Kukulkan
9
1 / 3 / 2
5,221
522
3,728
6,215
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
UnicornHorn4u
Aphrodite
6
0 / 1 / 0
4,467
447
454
3,057
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
10
2 / 4 / 0
5,819
582
3,657
6,389
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ragingpeep
Apollo
9
1 / 3 / 0
5,184
518
3,506
7,324
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
thursdayyy
Erlang Shen
9
1 / 5 / 1
5,005
501
3,524
11,379
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
0
5
10.5
W
Izanami
Kabniru
Izanami
2
1
0
2
W
1
1
4
3
W
2
2
1
1.25
L
Kukulkan
Suaavee
Kukulkan
1
3
2
0.67
L
Aphrodite
UnicornHorn4u
Aphrodite
0
1
0
0
L
Tiamat
2
4
0
0.5
W
Anubis
asackrat
Anubis
3
1
2
4
L
Apollo
ragingpeep
Apollo
1
3
0
0.33
L
Erlang Shen
thursdayyy
Erlang Shen
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
14,869
33,516
Taken
34,364
18,903
Mitigated
12,946
12,196
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,556
3,882
0
1,506
7,428
2,982
411
1,808
5,553
0
52,856
W
Izanami
Kabniru
Izanami
3,262
2,200
0
1,766
4,784
1,578
625
194
4,590
0
46,298
W
1,944
95
0
2,184
8,275
4,868
90
1,495
6,780
15,888
0
W
5,158
1,763
0
4,415
9,273
7,600
7
3,234
5,672
0
43,191
L
Kukulkan
Suaavee
Kukulkan
3,728
344
0
1,068
6,215
1,927
0
2,081
4,134
32,367
0
L
Aphrodite
UnicornHorn4u
Aphrodite
454
188
601
900
3,057
1,222
0
668
2,389
10,386
0
L
Tiamat
3,657
494
0
867
6,389
2,878
0
342
6,047
26,860
0
W
Anubis
asackrat
Anubis
2,396
268
0
2,325
3,756
1,875
0
1,409
2,347
63,359
0
L
Apollo
ragingpeep
Apollo
3,506
2,797
0
1,633
7,324
2,554
0
543
6,781
0
37,674
L
Erlang Shen
thursdayyy
Erlang Shen
3,524
2,402
0
3,491
11,379
4,365
0
706
10,673
0
28,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
25,696
372
Minions Killed
256
0
Camps Cleared
0
1,026,166
Distance Traveled
897,344
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,575
758
85
9
0
226,221
0
W
Izanami
6,467
647
89
9
0
186,095
0
W
Maui
5,998
600
24
2
0
197,400
0
W
Osiris
6,954
695
81
8
0
197,737
0
L
Kukulkan
5,221
522
64
6
0
168,026
0
L
Aphrodite
4,467
447
8
1
0
169,674
2
L
Tiamat
5,819
582
60
6
0
181,611
0
W
Anubis
7,117
712
93
9
0
218,713
0
L
Apollo
5,184
518
81
8
0
165,593
0
L
Erlang Shen
5,005
501
43
4
0
212,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role