Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jayylc
Kuzenbo
Level 149
God Stats
3W - 5L
1,384 SR
Queue Stats
117W - 88L
1,550 Elo+
Party 2
Thanatos
Thanatos
KGBfriedchicken
Thanatos
Level 127
God Stats
16W - 10L
1,649 SR
Queue Stats
123W - 132L
1,495 Elo+
Solo
Nu Wa
Nu Wa
MajinJAR
Nu Wa
Level 68
God Stats
2W - 5L
1,364 SR
Queue Stats
122W - 90L
1,569 Elo+
Party 2
Sol
Sol
Then9t
Sol
Level 84
God Stats
66W - 41L
1,731 SR
Queue Stats
185W - 112L
1,718 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,566 Elo+

VS

Team Averages
Level 96
1,462 SR
1,464 Elo+
Izanami
Izanami
CrossChunk
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,252 Elo+
Party 1
Ymir
Ymir
DankFalcon413
Ymir
Level 148
God Stats
0W - 3L
1,322 SR
Queue Stats
228W - 270L
1,486 Elo+
Party 1
Susano
Susano
PapaBoar
Susano
Level 84
God Stats
4W - 6L
1,440 SR
Queue Stats
203W - 205L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
PhoenixKojin
Zhong Kui
Level 126
God Stats
30W - 31L
1,546 SR
Queue Stats
218W - 259L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
SlumSheydy
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 296L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 4 / 1
5,917
592
4,433
7,568
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Jayylc
Kuzenbo
9
1 / 0 / 4
5,897
590
4,952
4,138
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
5 / 0 / 1
6,432
643
5,257
7,325
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MajinJAR
Nu Wa
10
1 / 1 / 1
5,818
582
3,251
3,437
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Then9t
Sol
11
2 / 0 / 1
6,801
680
4,453
5,991
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrossChunk
Izanami
9
2 / 4 / 2
5,767
577
4,041
6,971
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

7
0 / 2 / 1
4,791
479
1,648
7,287
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
PapaBoar
Susano
9
0 / 2 / 0
4,842
484
1,171
4,937
2,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
PhoenixKojin
Zhong Kui
9
1 / 3 / 0
5,424
542
4,842
6,883
4,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hun Batz
SlumSheydy
Hun Batz
9
2 / 2 / 1
5,584
558
1,941
8,111
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
1
1.13
L
Izanami
CrossChunk
Izanami
2
4
2
0.75
L
0
2
1
0.25
W
Kuzenbo
Jayylc
Kuzenbo
1
0
4
3
W
Thanatos
5
0
1
5.5
W
Nu Wa
MajinJAR
Nu Wa
1
1
1
1.5
L
Susano
PapaBoar
Susano
0
2
0
0
L
Zhong Kui
PhoenixKojin
Zhong Kui
1
3
0
0.33
L
Hun Batz
SlumSheydy
Hun Batz
2
2
1
1.25
W
Sol
Then9t
Sol
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
13,643
28,459
Taken
34,189
13,171
Mitigated
15,296
16,911
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,433
1,792
0
1,954
7,568
2,268
0
828
6,740
0
33,471
L
Izanami
CrossChunk
Izanami
4,041
2,874
0
1,186
6,971
2,263
425
1,788
5,183
0
38,602
L
1,648
584
0
1,551
7,287
3,691
0
3,138
4,149
7,412
0
W
Kuzenbo
Jayylc
Kuzenbo
4,952
2,658
0
1,542
4,138
3,886
0
723
3,415
18,207
0
W
Thanatos
5,257
1,418
0
9,103
7,325
3,578
0
2,524
4,760
0
42,710
W
Nu Wa
MajinJAR
Nu Wa
3,251
667
0
360
3,437
1,145
26
1,532
1,905
48,063
0
L
Susano
PapaBoar
Susano
1,171
246
0
1,216
4,937
2,334
0
3,585
1,352
0
15,437
L
Zhong Kui
PhoenixKojin
Zhong Kui
4,842
493
0
2,470
6,883
4,510
0
2,514
4,369
39,356
0
L
Hun Batz
SlumSheydy
Hun Batz
1,941
580
0
940
8,111
2,498
0
1,396
6,715
0
34,946
W
Sol
Then9t
Sol
4,453
1,430
0
3,952
5,991
2,294
1,217
883
5,035
45,375
5,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
26,408
312
Minions Killed
234
0
Camps Cleared
0
1,050,860
Distance Traveled
947,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,917
592
51
5
0
182,826
0
L
Izanami
5,767
577
63
6
0
188,004
1
L
Ymir
4,791
479
9
1
0
204,445
1
W
Kuzenbo
5,897
590
19
2
0
224,408
2
W
Thanatos
6,432
643
69
7
0
247,823
0
W
Nu Wa
5,818
582
78
8
0
188,130
2
L
Susano
4,842
484
30
3
0
133,677
0
L
Zhong Kui
5,424
542
66
7
0
178,333
0
L
Hun Batz
5,584
558
66
7
0
242,723
0
W
Sol
6,801
680
95
10
0
207,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role