Player Matchup

Fenrir
Fenrir
DeadDankMemes
Fenrir
Level 147
God Stats
6W - 5L
1,624 SR
Queue Stats
333W - 327L
1,569 Elo+
Party 2
Anubis
Anubis
DiciestSun0
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Divallas
Osiris
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
KingOKeef
Cerberus
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
NeinInchesDeep
Cupid
Level 16
God Stats
0W - 2L
1,092 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 2
Team Averages
Level 43
1,402 SR
1,441 Elo+

VS

Team Averages
Level 68
1,433 SR
1,457 Elo+
Charon
Charon
 
Charon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Icegirl101
Thanatos
Level 67
God Stats
34W - 32L
1,473 SR
Queue Stats
170W - 169L
1,473 Elo+
Party 1
Surtr
Surtr
TheMelonRanger
Surtr
Level 85
God Stats
7W - 6L
1,456 SR
Queue Stats
191W - 208L
1,478 Elo+
Party 1
Hades
Hades
g00gl01
Hades
Level 119
God Stats
2W - 0L
1,530 SR
Queue Stats
149W - 154L
1,486 Elo+
Party 1
Medusa
Medusa
kellenbeck
Medusa
Level 44
God Stats
1W - 2L
1,208 SR
Queue Stats
39W - 67L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,040
532
6,486
17,737
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
12
0 / 6 / 3
6,953
409
3,285
8,174
3,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Divallas
Osiris
13
3 / 4 / 3
7,954
468
5,774
14,114
11,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
KingOKeef
Cerberus
10
0 / 10 / 2
6,534
384
3,197
23,713
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 9 / 1
7,133
420
3,601
13,903
4,752
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 13
9,090
535
6,958
6,737
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Icegirl101
Thanatos
15
12 / 1 / 3
10,207
600
11,539
10,186
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 3 / 10
8,586
505
6,928
15,796
13,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
g00gl01
Hades
17
12 / 2 / 8
10,986
646
17,969
12,777
6,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kellenbeck
Medusa
13
6 / 1 / 9
9,159
539
11,823
9,972
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
6
Kills
34
34
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
13
8.5
L
3
5
2
0.8
L
Anubis
0
6
3
0.25
L
Osiris
Divallas
Osiris
3
4
3
1.13
W
Thanatos
Icegirl101
Thanatos
12
1
3
13.5
L
Cerberus
KingOKeef
Cerberus
0
10
2
0.1
L
0
9
1
0.06
W
2
3
10
2.33
W
Hades
g00gl01
Hades
12
2
8
8
W
Medusa
kellenbeck
Medusa
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
55,217
77,641
Taken
55,468
42,775
Mitigated
34,194
16,380
Healing
28,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,958
823
2,066
1,983
6,737
4,934
0
1,361
5,376
24,403
0
L
6,486
1,920
0
6,530
17,737
7,535
0
2,505
15,117
0
63,912
L
Anubis
3,285
404
0
1,329
8,174
3,890
0
4,122
3,838
40,212
0
L
Osiris
Divallas
Osiris
5,774
2,047
0
2,740
14,114
11,838
36
5,539
8,224
0
34,115
W
Thanatos
Icegirl101
Thanatos
11,539
3,668
0
10,611
10,186
5,446
0
851
9,335
0
70,378
L
Cerberus
KingOKeef
Cerberus
3,197
728
0
5,073
23,713
14,760
153
7,315
16,238
19,510
0
L
3,601
2,137
0
708
13,903
4,752
840
4,715
9,066
0
39,604
W
6,928
1,805
0
2,755
15,796
13,482
521
1,561
14,235
1,069
43,796
W
Hades
g00gl01
Hades
17,969
1,679
1,239
6,311
12,777
6,668
721
2,686
10,091
85,013
0
W
Medusa
kellenbeck
Medusa
11,823
4,849
0
3,825
9,972
3,664
580
1,080
8,892
0
66,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
48,028
310
Minions Killed
398
0
Camps Cleared
0
1,528,676
Distance Traveled
1,769,145
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,090
535
31
2
0
337,188
7
L
Fenrir
9,040
532
93
5
0
346,842
0
L
Anubis
6,953
409
59
3
0
309,771
0
L
Osiris
7,954
468
57
3
0
313,296
0
W
Thanatos
10,207
600
94
6
0
401,054
2
L
Cerberus
6,534
384
20
1
0
276,776
0
L
Cupid
7,133
420
81
5
0
281,991
0
W
Surtr
8,586
505
48
3
0
348,208
0
W
Hades
10,986
646
148
9
0
359,246
6
W
Medusa
9,159
539
77
5
0
323,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role