Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DJKILER
Kukulkan
Level 123
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Bacchus
Bacchus
H2OScorpion
Bacchus
Level 120
God Stats
0W - 1L
1,639 SR
Queue Stats
57W - 41L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
IndiGhxst
Danzaburou
Level 117
God Stats
3W - 1L
1,805 SR
Queue Stats
63W - 20L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
raulitoB
Cliodhna
Level 155
God Stats
2W - 1L
1,640 SR
Queue Stats
92W - 35L
1,673 Elo+
Party 1
Team Averages
Level 134
1,582 SR
1,553 Elo+

VS

Team Averages
Level 94
1,584 SR
1,586 Elo+
Morgan Le Fay
Morgan Le Fay
ChozenSeraph
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,610 Elo+
Solo
Nemesis
Nemesis
FearDaMailbox
Nemesis
Level 115
God Stats
5W - 3L
1,655 SR
Queue Stats
351W - 349L
1,483 Elo+
Solo
Artemis
Artemis
MasterOfNunya
Artemis
Level 98
God Stats
9W - 3L
1,714 SR
Queue Stats
362W - 336L
1,614 Elo+
Solo
Maui
Maui
SirBannn
Maui
Level 27
God Stats
2W - 0L
1,784 SR
Queue Stats
97W - 41L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
xxPAINxx8623
Gilgamesh
Level 131
God Stats
1W - 0L
1,265 SR
Queue Stats
63W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 5 / 3
8,650
786
13,498
7,825
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DJKILER
Kukulkan
15
0 / 4 / 0
8,349
759
3,960
8,181
4,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
H2OScorpion
Bacchus
14
2 / 0 / 5
8,170
743
7,844
10,080
11,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
IndiGhxst
Danzaburou
14
2 / 3 / 2
8,516
774
8,360
10,476
4,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
raulitoB
Cliodhna
14
1 / 3 / 5
8,154
741
12,451
10,653
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChozenSeraph
Morgan Le Fay
14
1 / 3 / 2
8,178
743
7,334
9,368
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
16
5 / 2 / 5
9,578
871
6,499
10,965
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
18
5 / 0 / 4
10,151
923
11,986
7,749
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
15
2 / 2 / 8
9,166
833
6,773
15,422
14,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
xxPAINxx8623
Gilgamesh
15
2 / 1 / 5
8,527
775
7,535
13,055
11,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
15
15
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
3
0.9
W
Morgan Le Fay
ChozenSeraph
Morgan Le Fay
1
3
2
0.67
L
Kukulkan
DJKILER
Kukulkan
0
4
0
0
W
Nemesis
5
2
5
3.75
L
Bacchus
H2OScorpion
Bacchus
2
0
5
4.5
L
Danzaburou
IndiGhxst
Danzaburou
2
3
2
1
W
Artemis
5
0
4
7
W
Maui
2
2
8
3
L
Cliodhna
raulitoB
Cliodhna
1
3
5
1.17
W
Gilgamesh
xxPAINxx8623
Gilgamesh
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
40,127
47,215
Taken
56,559
30,340
Mitigated
39,418
7,717
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,498
1,295
55
783
7,825
2,943
126
2,178
5,647
34,635
0
W
Morgan Le Fay
ChozenSeraph
Morgan Le Fay
7,334
1,283
0
680
9,368
4,333
426
4,278
5,090
24,506
0
L
Kukulkan
DJKILER
Kukulkan
3,960
81
0
95
8,181
4,201
174
605
7,576
27,749
0
W
Nemesis
6,499
1,233
0
1,888
10,965
5,347
168
4,241
6,724
0
27,867
L
Bacchus
H2OScorpion
Bacchus
7,844
1,456
0
3,759
10,080
11,730
0
4,388
5,692
11,177
0
L
Danzaburou
IndiGhxst
Danzaburou
8,360
2,955
0
1,890
10,476
4,887
331
4,188
6,288
0
26,095
W
Artemis
11,986
5,756
0
4,325
7,749
3,641
1,214
3,132
4,617
0
50,927
W
Maui
6,773
1,702
0
3,543
15,422
14,337
81
7,854
7,568
16,229
0
L
Cliodhna
raulitoB
Cliodhna
12,451
836
0
1,135
10,653
6,579
0
2,748
7,905
0
28,177
W
Gilgamesh
xxPAINxx8623
Gilgamesh
7,535
1,368
0
4,138
13,055
11,760
364
5,797
7,258
0
17,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
45,600
198
Minions Killed
231
0
Camps Cleared
0
1,102,835
Distance Traveled
1,151,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,650
786
41
4
0
215,177
0
W
Morgan Le Fay
8,178
743
47
4
0
208,387
0
L
Kukulkan
8,349
759
64
6
0
179,752
0
W
Nemesis
9,578
871
38
3
0
258,027
0
L
Bacchus
8,170
743
10
1
0
237,684
0
L
Danzaburou
8,516
774
46
4
0
212,848
0
W
Artemis
10,151
923
99
9
0
202,133
0
W
Maui
9,166
833
22
2
0
233,691
0
L
Cliodhna
8,154
741
37
3
0
257,374
0
W
Gilgamesh
8,527
775
25
2
0
249,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role