Player Matchup

Nike
Nike
 
Nike
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cashuni
Vulcan
Level 88
God Stats
2W - 0L
1,771 SR
Queue Stats
36W - 29L
1,600 Elo+
Party 2
Fafnir
Fafnir
Narwhal83
Fafnir
Level 156
God Stats
1W - 1L
1,446 SR
Queue Stats
448W - 397L
1,580 Elo+
Party 2
Terra
Terra
XLadyHellScytheX
Terra
Level 156
God Stats
6W - 8L
1,420 SR
Queue Stats
573W - 576L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
tabbycat18
Kukulkan
Level 159
God Stats
15W - 4L
1,749 SR
Queue Stats
578W - 579L
1,512 Elo+
Party 1
Team Averages
Level 145
1,577 SR
1,541 Elo+

VS

Team Averages
Level 135
1,624 SR
1,574 Elo+
Ix Chel
Ix Chel
Jay13418
Ix Chel
Level 146
God Stats
0W - 1L
1,414 SR
Queue Stats
12W - 13L
1,425 Elo+
Solo
Vulcan
Vulcan
SlevinSenpai
Vulcan
Level 164
God Stats
3W - 2L
1,743 SR
Queue Stats
120W - 94L
1,625 Elo+
Party 3
Thor
Thor
Swat x OFWGKTA
Thor
Level 159
God Stats
13W - 27L
1,399 SR
Queue Stats
1,226W - 1,224L
1,593 Elo+
Solo
Fenrir
Fenrir
foxtrotsage
Fenrir
Level 83
God Stats
1W - 1L
1,746 SR
Queue Stats
131W - 128L
1,603 Elo+
Party 3
Kukulkan
Kukulkan
lobster1
Kukulkan
Level 122
God Stats
0W - 2L
1,816 SR
Queue Stats
71W - 59L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 2 / 7
7,991
799
12,905
11,157
10,768
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Cashuni
Vulcan
13
0 / 2 / 7
7,221
722
8,452
6,322
2,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Narwhal83
Fafnir
15
4 / 0 / 7
9,019
902
5,267
9,419
10,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 6
7,627
763
2,856
9,903
7,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
tabbycat18
Kukulkan
15
3 / 0 / 5
8,404
840
7,174
4,095
2,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jay13418
Ix Chel
9
0 / 1 / 2
6,135
614
1,888
5,346
2,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
0 / 3 / 1
7,342
734
13,617
7,152
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 2
7,492
749
5,879
9,400
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
1 / 4 / 2
7,171
717
2,801
11,066
9,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
lobster1
Kukulkan
17
1 / 1 / 3
8,469
847
7,502
5,040
2,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
11
Kills
4
5
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
7
3.25
W
Vulcan
Cashuni
Vulcan
0
2
7
1.75
L
Ix Chel
Jay13418
Ix Chel
0
1
2
1
W
Fafnir
Narwhal83
Fafnir
4
0
7
7.5
L
Vulcan
0
3
1
0.17
L
2
2
2
1.5
W
1
1
6
4
L
Fenrir
1
4
2
0.5
L
Kukulkan
lobster1
Kukulkan
1
1
3
2.5
W
Kukulkan
tabbycat18
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
31,687
40,896
Taken
38,004
33,888
Mitigated
24,063
22,187
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,905
321
603
1,299
11,157
10,768
0
5,563
5,594
489
19,388
W
Vulcan
Cashuni
Vulcan
8,452
2,263
0
320
6,322
2,851
0
3,153
3,169
26,975
0
L
Ix Chel
Jay13418
Ix Chel
1,888
388
2,069
1,404
5,346
2,319
0
3,610
1,736
4,088
0
W
Fafnir
Narwhal83
Fafnir
5,267
703
1,803
4,841
9,419
10,625
0
5,443
3,976
8,429
0
L
Vulcan
13,617
8,270
805
784
7,152
3,076
0
4,729
2,423
26,739
0
L
5,879
317
1,563
2,244
9,400
6,791
0
5,788
3,612
0
12,009
W
2,856
30
6,966
4,804
9,903
7,445
216
6,172
3,731
4,431
0
L
Fenrir
2,801
198
475
699
11,066
9,217
0
6,731
4,335
0
4,115
L
Kukulkan
lobster1
Kukulkan
7,502
588
489
156
5,040
2,660
0
3,180
1,860
36,396
0
W
Kukulkan
tabbycat18
Kukulkan
7,174
300
1,032
519
4,095
2,199
675
2,676
1,419
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
36,609
126
Minions Killed
137
0
Camps Cleared
0
1,026,140
Distance Traveled
977,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,991
799
14
1
0
177,549
0
W
Vulcan
7,221
722
40
4
0
209,663
0
L
Ix Chel
6,135
614
9
1
0
151,693
0
W
Fafnir
9,019
902
4
0
0
235,338
0
L
Vulcan
7,342
734
39
4
0
230,762
0
L
Thor
7,492
749
19
2
0
190,862
0
W
Terra
7,627
763
0
0
0
176,194
0
L
Fenrir
7,171
717
4
0
0
196,258
0
L
Kukulkan
8,469
847
66
7
0
207,967
0
W
Kukulkan
8,404
840
68
7
0
227,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role