Player Matchup

Odin
Odin
DocterBaggins
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,443 Elo+
Solo
Vulcan
Vulcan
Luxlib
Vulcan
Level 122
God Stats
6W - 16L
1,469 SR
Queue Stats
21W - 39L
1,340 Elo+
Solo
Ra
Ra
Maemtaem
Ra
Level 69
God Stats
21W - 27L
1,495 SR
Queue Stats
240W - 244L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dedicjugo12
Tsukuyomi
Level 79
God Stats
5W - 7L
1,657 SR
Queue Stats
60W - 78L
1,400 Elo+
Solo
Izanami
Izanami
riddimlord
Izanami
Level 15
God Stats
1W - 1L
1,234 SR
Queue Stats
9W - 20L
1,219 Elo+
Party 1
Team Averages
Level 67
1,471 SR
1,372 Elo+

VS

Team Averages
Level 94
1,303 SR
1,405 Elo+
Jormungandr
Jormungandr
CosmeCal
Jormungandr
Level 120
God Stats
4W - 3L
1,368 SR
Queue Stats
68W - 69L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
KidTocino
Cthulhu
Level 122
God Stats
2W - 2L
1,325 SR
Queue Stats
80W - 72L
1,378 Elo+
Party 2
Thanatos
Thanatos
PlutoIsland_
Thanatos
Level 59
God Stats
12W - 13L
1,544 SR
Queue Stats
70W - 85L
1,421 Elo+
Party 3
Apollo
Apollo
Quesskii
Apollo
Level 46
God Stats
2W - 3L
1,174 SR
Queue Stats
75W - 87L
1,420 Elo+
Party 3
Raijin
Raijin
Vague1n
Raijin
Level 123
God Stats
2W - 3L
1,103 SR
Queue Stats
129W - 123L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,985
499
12,142
17,988
14,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Luxlib
Vulcan
12
0 / 3 / 1
7,707
428
8,267
6,677
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 0
10,380
577
11,627
13,555
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
dedicjugo12
Tsukuyomi
13
4 / 7 / 2
8,898
494
5,289
14,507
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
riddimlord
Izanami
13
0 / 7 / 1
7,682
427
4,561
11,992
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CosmeCal
Jormungandr
17
4 / 4 / 5
10,989
611
14,435
20,695
21,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
KidTocino
Cthulhu
14
3 / 1 / 6
9,166
509
9,411
16,731
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
PlutoIsland_
Thanatos
17
8 / 0 / 4
10,562
587
5,777
14,478
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Quesskii
Apollo
16
6 / 1 / 3
10,109
562
7,867
10,260
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Vague1n
Raijin
18
2 / 2 / 2
10,731
596
7,036
11,208
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
24
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CosmeCal
Jormungandr
4
4
5
1.63
L
2
5
2
0.6
W
Cthulhu
KidTocino
Cthulhu
3
1
6
6
L
Vulcan
Luxlib
Vulcan
0
3
1
0.17
L
2
2
0
1
W
Thanatos
PlutoIsland_
Thanatos
8
0
4
10
W
Apollo
Quesskii
Apollo
6
1
3
7.5
W
Raijin
Vague1n
Raijin
2
2
2
1.5
L
Tsukuyomi
dedicjugo12
Tsukuyomi
4
7
2
0.71
L
Izanami
riddimlord
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
44,526
64,719
Taken
73,372
33,045
Mitigated
49,010
11,733
Healing
25,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CosmeCal
Jormungandr
14,435
4,071
0
3,374
20,695
21,688
1,931
803
19,874
92,104
820
L
12,142
2,051
0
1,140
17,988
14,717
0
10,916
7,072
0
60,816
W
Cthulhu
KidTocino
Cthulhu
9,411
750
394
1,935
16,731
11,636
147
4,804
11,743
45,622
0
L
Vulcan
Luxlib
Vulcan
8,267
3,579
0
750
6,677
2,587
176
2,321
4,356
56,908
0
L
11,627
1,080
180
6,662
13,555
5,735
497
7,690
5,305
105,889
0
W
Thanatos
PlutoIsland_
Thanatos
5,777
1,149
0
13,907
14,478
6,451
0
1,815
12,495
0
89,036
W
Apollo
Quesskii
Apollo
7,867
5,171
0
2,232
10,260
4,310
3,670
4,603
5,617
0
64,653
W
Raijin
Vague1n
Raijin
7,036
569
0
3,314
11,208
4,925
878
7,004
3,749
83,147
0
L
Tsukuyomi
dedicjugo12
Tsukuyomi
5,289
1,216
0
2,069
14,507
5,806
339
5,115
9,300
0
39,618
L
Izanami
riddimlord
Izanami
4,561
2,935
0
932
11,992
4,200
979
3,368
8,624
0
42,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
51,557
492
Minions Killed
554
0
Camps Cleared
0
1,659,093
Distance Traveled
1,748,989
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,989
611
123
7
0
298,188
0
L
Odin
8,985
499
87
5
0
339,713
3
W
Cthulhu
9,166
509
52
3
0
374,104
4
L
Vulcan
7,707
428
85
5
0
325,886
1
L
Ra
10,380
577
184
10
0
355,697
5
W
Thanatos
10,562
587
122
7
0
410,838
2
W
Apollo
10,109
562
110
6
0
342,402
6
W
Raijin
10,731
596
147
8
0
323,457
0
L
Tsukuyomi
8,898
494
56
3
0
330,425
0
L
Izanami
7,682
427
80
4
0
307,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role