Player Matchup

Shiva
Shiva
DirtydDave
Shiva
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 54L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Kingofkings1532
Zhong Kui
Level 125
God Stats
9W - 1L
1,826 SR
Queue Stats
258W - 231L
1,527 Elo+
Solo
Arachne
Arachne
Logixal1
Arachne
Level 140
God Stats
1W - 2L
1,412 SR
Queue Stats
22W - 35L
1,435 Elo+
Party 1
Set
Set
jaycube2020
Set
Level 99
God Stats
1W - 4L
1,297 SR
Queue Stats
219W - 179L
1,526 Elo+
Solo
Artio
Artio
luis terkillo
Artio
Level 148
God Stats
2W - 2L
1,482 SR
Queue Stats
322W - 336L
1,504 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,476 Elo+

VS

Team Averages
Level 136
1,646 SR
1,559 Elo+
Thanatos
Thanatos
Kiddflash19
Thanatos
Level 159
God Stats
4W - 7L
1,485 SR
Queue Stats
874W - 903L
1,516 Elo+
Solo
Cupid
Cupid
PoPoCheers
Cupid
Level 164
God Stats
2W - 2L
1,547 SR
Queue Stats
450W - 483L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
RoughCookie
Danzaburou
Level 113
God Stats
5W - 2L
1,805 SR
Queue Stats
182W - 208L
1,521 Elo+
Party 2
Achilles
Achilles
TurtleBallz298
Achilles
Level 136
God Stats
0W - 1L
1,773 SR
Queue Stats
33W - 19L
1,626 Elo+
Party 3
Baba Yaga
Baba Yaga
YeeYeeDuck
Baba Yaga
Level 106
God Stats
0W - 2L
1,622 SR
Queue Stats
33W - 17L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
4 / 1 / 14
10,316
794
8,176
12,904
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Kingofkings1532
Zhong Kui
18
8 / 1 / 11
10,783
829
24,201
16,585
16,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Logixal1
Arachne
15
2 / 2 / 12
9,243
711
6,968
11,938
8,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 2 / 12
10,375
798
11,455
13,574
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 19
10,203
785
12,334
22,486
29,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kiddflash19
Thanatos
15
3 / 6 / 3
9,074
698
8,841
19,473
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cupid
14
1 / 5 / 4
8,258
635
7,738
11,332
4,041
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RoughCookie
Danzaburou
13
1 / 5 / 5
8,052
619
9,678
12,208
4,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
15
3 / 5 / 1
9,266
713
11,295
13,978
14,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
YeeYeeDuck
Baba Yaga
15
0 / 3 / 6
8,453
650
17,385
10,379
4,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
24
Kills
8
8
Deaths
24
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
1
14
11
L
Thanatos
Kiddflash19
Thanatos
3
6
3
0.75
W
Zhong Kui
Kingofkings1532
Zhong Kui
8
1
11
13.5
W
Arachne
Logixal1
Arachne
2
2
12
4
L
Cupid
1
5
4
0.6
L
Danzaburou
RoughCookie
Danzaburou
1
5
5
0.7
L
Achilles
3
5
1
0.7
L
Baba Yaga
YeeYeeDuck
Baba Yaga
0
3
6
1
W
7
2
12
6.5
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,134
Damage
54,937
77,487
Taken
67,370
77,836
Mitigated
35,167
32,301
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,176
411
5,509
3,647
12,904
13,990
903
2,826
10,078
0
15,548
L
Thanatos
Kiddflash19
Thanatos
8,841
1,060
425
7,921
19,473
7,189
408
11,293
7,952
0
20,868
W
Zhong Kui
Kingofkings1532
Zhong Kui
24,201
2,655
1,237
5,147
16,585
16,301
2,586
3,597
12,988
45,833
0
W
Arachne
Logixal1
Arachne
6,968
6,057
0
1,660
11,938
8,366
2,480
4,141
6,211
0
16,788
L
Cupid
7,738
2,661
2,202
2,362
11,332
4,041
0
4,660
6,672
0
17,614
L
Danzaburou
RoughCookie
Danzaburou
9,678
1,894
1,309
2,323
12,208
4,964
806
7,931
3,848
0
24,269
L
Achilles
11,295
965
736
2,019
13,978
14,655
0
7,513
5,901
0
23,802
L
Baba Yaga
YeeYeeDuck
Baba Yaga
17,385
786
432
1,536
10,379
4,318
0
4,487
5,840
35,714
0
W
11,455
4,334
3,310
3,151
13,574
9,352
892
2,200
11,374
0
26,128
W
12,334
552
3,255
5,385
22,486
29,827
205
4,621
17,865
25,310
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
43,103
137
Minions Killed
165
0
Camps Cleared
0
1,288,050
Distance Traveled
1,077,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,316
794
19
1
0
288,462
0
L
Thanatos
9,074
698
38
3
0
222,144
0
W
Zhong Kui
10,783
829
40
3
0
245,887
0
W
Arachne
9,243
711
27
2
0
247,356
0
L
Cupid
8,258
635
31
2
0
238,342
0
L
Danzaburou
8,052
619
26
2
0
186,419
0
L
Achilles
9,266
713
33
3
0
198,868
0
L
Baba Yaga
8,453
650
37
3
0
231,503
0
W
Set
10,375
798
26
2
0
264,544
0
W
Artio
10,203
785
25
2
0
241,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role