Player Matchup

Hercules
Hercules
Dustin
Hercules
Level 159
God Stats
17W - 17L
1,570 SR
Queue Stats
474W - 340L
1,618 Elo+
Party 1
Hades
Hades
FenrirsTöes
Hades
Level 93
God Stats
1W - 1L
1,905 SR
Queue Stats
89W - 77L
1,595 Elo+
Solo
Geb
Geb
Mr_Mass_Murder
Geb
Level 163
God Stats
4W - 3L
1,599 SR
Queue Stats
47W - 43L
1,554 Elo+
Solo
Awilix
Awilix
TombErector
Awilix
Level 156
God Stats
15W - 3L
1,805 SR
Queue Stats
384W - 303L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
tempusdomini
Cernunnos
Level 92
God Stats
6W - 1L
1,820 SR
Queue Stats
114W - 84L
1,553 Elo+
Party 1
Team Averages
Level 133
1,740 SR
1,575 Elo+

VS

Team Averages
Level 114
1,534 SR
1,632 Elo+
Loki
Loki
DEClMATlNG
Loki
Level 144
God Stats
38W - 23L
1,594 SR
Queue Stats
220W - 145L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Ogknappy
Cthulhu
Level 69
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Achilles
Achilles
SabbathXIII
Achilles
Level 129
God Stats
35W - 44L
1,575 SR
Queue Stats
1,106W - 1,014L
1,574 Elo+
Solo
Janus
Janus
Swaggoat87
Janus
Level 88
God Stats
13W - 14L
1,544 SR
Queue Stats
183W - 151L
1,593 Elo+
Party 2
Scylla
Scylla
TomPlatz
Scylla
Level 140
God Stats
2W - 5L
1,466 SR
Queue Stats
310W - 265L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dustin
Hercules
15
2 / 0 / 5
8,195
820
3,772
7,407
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 5
7,567
757
5,106
8,035
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 4
7,791
779
3,420
8,864
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
16
3 / 3 / 3
8,746
875
5,824
9,730
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
tempusdomini
Cernunnos
15
2 / 0 / 3
8,264
826
4,804
3,414
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
8,260
826
6,678
6,300
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Ogknappy
Cthulhu
13
0 / 3 / 6
7,437
744
4,923
8,662
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SabbathXIII
Achilles
11
0 / 1 / 1
6,854
685
1,528
3,118
2,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
15
2 / 0 / 3
8,536
854
4,868
2,126
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
TomPlatz
Scylla
14
2 / 2 / 2
8,052
805
9,026
5,784
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
8
Kills
7
7
Deaths
8
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Hercules
Dustin
Hercules
2
0
5
4.5
W
1
2
5
1.75
W
0
2
4
1
L
Cthulhu
Ogknappy
Cthulhu
0
3
6
1
L
Achilles
SabbathXIII
Achilles
0
1
1
0.5
L
Janus
2
0
3
3.5
L
Scylla
TomPlatz
Scylla
2
2
2
1.5
W
Awilix
3
3
3
1.5
W
Cernunnos
tempusdomini
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
27,023
37,450
Taken
25,990
23,064
Mitigated
14,418
12,835
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
1,667
0
596
6,300
3,111
0
1,073
5,059
0
23,849
W
Hercules
Dustin
Hercules
3,772
1,198
0
3,907
7,407
7,345
0
2,599
4,711
0
18,090
W
5,106
1,292
953
2,321
8,035
3,761
702
6,054
1,853
18,078
0
W
3,420
91
157
2,845
8,864
6,615
60
5,815
2,931
9,886
0
L
Cthulhu
Ogknappy
Cthulhu
4,923
59
271
250
8,662
6,105
0
3,166
5,356
15,449
0
L
Achilles
SabbathXIII
Achilles
1,528
403
0
927
3,118
2,337
0
1,137
1,873
0
6,873
L
Janus
4,868
316
0
730
2,126
731
0
637
1,489
27,666
0
L
Scylla
TomPlatz
Scylla
9,026
1,783
0
569
5,784
2,134
0
2,513
3,271
24,838
0
W
Awilix
5,824
2,360
0
749
9,730
3,925
302
2,030
7,678
0
32,763
W
Cernunnos
tempusdomini
Cernunnos
4,804
2,053
0
1,903
3,414
1,418
0
1,954
1,460
0
30,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
39,139
203
Minions Killed
191
0
Camps Cleared
0
1,071,869
Distance Traveled
909,744
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,260
826
43
4
0
210,079
0
W
Hercules
8,195
820
44
4
0
263,925
0
W
Hades
7,567
757
31
3
0
195,716
0
W
Geb
7,791
779
5
1
0
194,247
0
L
Cthulhu
7,437
744
26
3
0
209,390
2
L
Achilles
6,854
685
14
1
0
84,286
0
L
Janus
8,536
854
65
7
0
209,782
0
L
Scylla
8,052
805
43
4
0
196,207
0
W
Awilix
8,746
875
63
6
0
219,046
0
W
Cernunnos
8,264
826
60
6
0
198,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role