Player Matchup

Hachiman
Hachiman
Datboikhl
Hachiman
Level 27
God Stats
2W - 2L
1,642 SR
Queue Stats
51W - 42L
1,548 Elo+
Party 1
Thanatos
Thanatos
Konos45
Thanatos
Level 80
God Stats
3W - 4L
1,371 SR
Queue Stats
139W - 139L
1,467 Elo+
Party 1
Sol
Sol
MarioooMeza
Sol
Level 43
God Stats
1W - 2L
1,371 SR
Queue Stats
57W - 67L
1,414 Elo+
Solo
Chronos
Chronos
angelcruz9
Chronos
Level 63
God Stats
0W - 2L
1,257 SR
Queue Stats
40W - 44L
1,495 Elo+
Solo
Janus
Janus
pavonplumer
Janus
Level 43
God Stats
0W - 4L
1,245 SR
Queue Stats
46W - 58L
1,461 Elo+
Solo
Team Averages
Level 51
1,377 SR
1,477 Elo+

VS

Team Averages
Level 52
1,516 SR
1,424 Elo+
Nox
Nox
Abyss420ALT
Nox
Level 44
God Stats
1W - 1L
1,293 SR
Queue Stats
75W - 89L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Handzdown96
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,488 Elo+
Solo
Xbalanque
Xbalanque
LPhilly1
Xbalanque
Level 62
God Stats
4W - 5L
1,704 SR
Queue Stats
137W - 136L
1,357 Elo+
Solo
Da Ji
Da Ji
RizzardOfOz4360
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,291 Elo+
Solo
Mulan
Mulan
渣男忘书
Mulan
Level 81
God Stats
19W - 14L
1,582 SR
Queue Stats
168W - 157L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Datboikhl
Hachiman
10
1 / 3 / 2
5,964
497
3,642
7,834
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Konos45
Thanatos
12
8 / 4 / 3
7,666
639
7,720
11,114
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 5
5,751
479
6,553
6,478
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
angelcruz9
Chronos
11
1 / 5 / 3
6,714
560
7,658
11,612
3,482
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 3 / 1
7,294
608
5,272
7,510
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,971
581
4,650
6,509
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Handzdown96
Baron Samedi
10
0 / 3 / 2
5,799
483
3,774
10,813
7,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
LPhilly1
Xbalanque
10
1 / 3 / 2
5,893
491
2,921
10,142
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 2 / 4
8,025
669
10,022
12,543
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 3
8,052
671
8,335
14,060
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
14
Kills
17
17
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Hachiman
Datboikhl
Hachiman
1
3
2
0.67
W
Baron Samedi
Handzdown96
Baron Samedi
0
3
2
0.33
L
Thanatos
Konos45
Thanatos
8
4
3
2.38
W
Xbalanque
LPhilly1
Xbalanque
1
3
2
0.67
L
0
2
5
1.25
W
9
2
4
5.5
L
Chronos
angelcruz9
Chronos
1
5
3
0.5
L
4
3
1
1.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
29,702
44,548
Taken
54,067
14,454
Mitigated
26,849
15,662
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,650
368
0
970
6,509
2,392
156
2,788
3,638
37,719
0
L
Hachiman
Datboikhl
Hachiman
3,642
2,196
0
1,864
7,834
2,719
484
2,148
5,686
0
32,147
W
Baron Samedi
Handzdown96
Baron Samedi
3,774
325
362
2,957
10,813
7,352
54
2,748
8,028
26,053
0
L
Thanatos
Konos45
Thanatos
7,720
2,354
0
8,218
11,114
3,673
0
2,068
9,046
0
43,275
W
Xbalanque
LPhilly1
Xbalanque
2,921
1,269
0
4,405
10,142
3,382
859
3,524
6,538
0
32,456
L
6,553
1,898
0
1,806
6,478
2,209
823
1,989
4,489
32,979
3,995
W
10,022
2,239
0
4,426
12,543
4,870
0
2,689
9,774
0
42,208
L
Chronos
angelcruz9
Chronos
7,658
3,092
0
2,102
11,612
3,482
0
1,008
10,604
41,347
0
L
5,272
403
0
1,672
7,510
2,371
0
1,211
6,299
50,966
0
W
8,335
845
0
5,700
14,060
8,853
0
7,124
6,894
0
59,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
34,740
337
Minions Killed
323
0
Camps Cleared
0
1,135,002
Distance Traveled
1,183,523
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,971
581
76
6
0
245,230
0
L
Hachiman
5,964
497
56
5
0
211,058
0
W
Baron Samedi
5,799
483
28
2
0
228,634
0
L
Thanatos
7,666
639
65
5
0
258,505
2
W
Xbalanque
5,893
491
70
6
0
218,866
0
L
Sol
5,751
479
54
5
0
224,207
0
W
Da Ji
8,025
669
56
5
0
263,737
0
L
Chronos
6,714
560
73
6
0
217,598
0
L
Janus
7,294
608
89
7
0
223,634
0
W
Mulan
8,052
671
93
8
0
227,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role