Player Matchup

Janus
Janus
Cherald
Janus
Level 38
God Stats
1W - 1L
1,309 SR
Queue Stats
28W - 23L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Gibbons1724
Amaterasu
Level 123
God Stats
1W - 2L
1,234 SR
Queue Stats
26W - 25L
1,540 Elo+
Party 2
Achilles
Achilles
MISAMO7201
Achilles
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,489 Elo+
Solo
Nox
Nox
Riebu
Nox
Level 48
God Stats
1W - 1L
1,503 SR
Queue Stats
35W - 26L
1,600 Elo+
Party 2
Artemis
Artemis
lilboymanmeat
Artemis
Level 22
God Stats
10W - 2L
1,857 SR
Queue Stats
15W - 9L
1,603 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,557 Elo+

VS

Team Averages
Level 37
1,518 SR
1,423 Elo+
Bacchus
Bacchus
GoatSnaatch
Bacchus
Level 29
God Stats
2W - 2L
1,663 SR
Queue Stats
40W - 39L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
HonkieV
Baron Samedi
Level 28
God Stats
1W - 3L
1,366 SR
Queue Stats
71W - 66L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Jewellian
Kukulkan
Level 42
God Stats
3W - 3L
1,581 SR
Queue Stats
27W - 34L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
MyNameIsMudADA
Danzaburou
Level 26
God Stats
15W - 19L
1,548 SR
Queue Stats
30W - 40L
1,374 Elo+
Party 1
Thor
Thor
dabhighwalker
Thor
Level 62
God Stats
5W - 6L
1,435 SR
Queue Stats
48W - 53L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cherald
Janus
15
3 / 0 / 8
8,975
898
7,377
3,634
1,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Gibbons1724
Amaterasu
16
12 / 0 / 7
9,957
996
10,182
13,359
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MISAMO7201
Achilles
14
2 / 2 / 8
7,990
799
7,589
13,175
11,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
Riebu
Nox
16
4 / 3 / 9
9,362
936
14,348
10,447
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
14
3 / 1 / 8
8,583
858
8,525
6,584
2,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoatSnaatch
Bacchus
14
0 / 2 / 5
7,865
787
5,522
11,380
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HonkieV
Baron Samedi
14
4 / 4 / 1
8,050
805
9,230
9,814
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Jewellian
Kukulkan
13
1 / 6 / 2
7,234
723
9,007
11,325
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MyNameIsMudADA
Danzaburou
12
0 / 8 / 2
7,108
711
5,757
12,094
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
6,950
695
4,044
12,531
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
24
Kills
6
6
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Cherald
Janus
3
0
8
7
W
Amaterasu
Gibbons1724
Amaterasu
12
0
7
15.5
L
Bacchus
GoatSnaatch
Bacchus
0
2
5
1.25
L
Baron Samedi
HonkieV
Baron Samedi
4
4
1
1.13
L
Kukulkan
Jewellian
Kukulkan
1
6
2
0.33
W
Achilles
MISAMO7201
Achilles
2
2
8
3
L
Danzaburou
MyNameIsMudADA
Danzaburou
0
8
2
0.13
W
Nox
Riebu
Nox
4
3
9
2.83
L
1
4
1
0.38
W
Artemis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
33,560
47,199
Taken
57,144
35,578
Mitigated
32,596
7,290
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cherald
Janus
7,377
722
0
380
3,634
1,488
1,213
2,395
1,239
31,555
0
W
Amaterasu
Gibbons1724
Amaterasu
10,182
3,916
0
3,370
13,359
15,462
69
4,875
8,484
0
18,301
L
Bacchus
GoatSnaatch
Bacchus
5,522
403
0
1,714
11,380
13,508
0
3,791
7,362
12,492
0
L
Baron Samedi
HonkieV
Baron Samedi
9,230
702
1,518
2,368
9,814
4,958
0
2,900
6,829
25,805
0
L
Kukulkan
Jewellian
Kukulkan
9,007
1,268
0
250
11,325
4,620
0
5,702
5,487
25,644
0
W
Achilles
MISAMO7201
Achilles
7,589
1,208
0
647
13,175
11,079
86
6,530
6,645
0
18,056
L
Danzaburou
MyNameIsMudADA
Danzaburou
5,757
2,503
0
220
12,094
4,714
855
3,485
8,281
0
15,665
W
Nox
Riebu
Nox
14,348
958
0
2,241
10,447
4,601
1,077
5,645
4,802
37,578
0
L
4,044
670
0
1,323
12,531
4,796
0
5,847
6,411
0
10,451
W
Artemis
8,525
3,115
0
652
6,584
2,948
1,842
4,314
2,270
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
37,207
199
Minions Killed
131
0
Camps Cleared
0
1,087,547
Distance Traveled
913,071
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,975
898
62
6
0
227,134
0
W
Amaterasu
9,957
996
17
2
0
236,968
0
L
Bacchus
7,865
787
13
1
0
211,254
0
L
Baron Samedi
8,050
805
43
4
0
173,074
0
L
Kukulkan
7,234
723
33
3
0
186,654
0
W
Achilles
7,990
799
23
2
0
217,391
3
L
Danzaburou
7,108
711
28
3
0
177,377
0
W
Nox
9,362
936
62
6
0
213,411
0
L
Thor
6,950
695
14
1
0
164,712
0
W
Artemis
8,583
858
35
4
0
192,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role