Player Matchup

Neith
Neith
KayEllBxNYC
Neith
Level 217
God Stats
58W - 40L
1,585 SR
Queue Stats
306W - 321L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Melanintingz971
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,102 Elo+
Solo
Hun Batz
Hun Batz
Shizuky_Hyuga
Hun Batz
Level 153
God Stats
1W - 2L
1,305 SR
Queue Stats
112W - 73L
1,636 Elo+
Solo
Vulcan
Vulcan
The Dado07
Vulcan
Level 162
God Stats
4W - 6L
1,503 SR
Queue Stats
169W - 199L
1,326 Elo+
Solo
King Arthur
King Arthur
magaface30002
King Arthur
Level 88
God Stats
6W - 11L
1,424 SR
Queue Stats
66W - 77L
1,397 Elo+
Solo
Team Averages
Level 137
1,463 SR
1,398 Elo+

VS

Team Averages
Level 110
1,608 SR
1,515 Elo+
Sobek
Sobek
Bramblebear
Sobek
Level 44
God Stats
4W - 3L
1,644 SR
Queue Stats
153W - 118L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
L0RD3
Ne Zha
Level 109
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 1
Hachiman
Hachiman
Nekotxea
Hachiman
Level 145
God Stats
2W - 2L
1,427 SR
Queue Stats
77W - 85L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
PandaImposter
Nu Wa
Level 185
God Stats
9W - 0L
1,655 SR
Queue Stats
99W - 82L
1,554 Elo+
Party 1
Anubis
Anubis
bustermac7
Anubis
Level 67
God Stats
5W - 2L
1,634 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,484
680
3,825
6,750
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Melanintingz971
Cernunnos
14
0 / 2 / 0
7,807
710
3,138
9,662
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Shizuky_Hyuga
Hun Batz
14
1 / 2 / 0
8,144
740
6,366
8,205
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
The Dado07
Vulcan
14
0 / 4 / 0
7,561
687
5,728
6,684
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
magaface30002
King Arthur
13
0 / 6 / 1
7,428
675
4,601
13,189
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
9,170
834
4,068
8,963
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
L0RD3
Ne Zha
16
7 / 0 / 4
9,688
881
8,152
10,762
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Nekotxea
Hachiman
15
1 / 0 / 6
9,060
824
5,342
7,206
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 0 / 8
10,291
936
16,601
5,097
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
bustermac7
Anubis
17
1 / 0 / 2
9,626
875
3,969
6,363
2,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
2
1
0.25
W
Ne Zha
L0RD3
Ne Zha
7
0
4
9
L
Cernunnos
Melanintingz971
Cernunnos
0
2
0
0
W
Hachiman
Nekotxea
Hachiman
1
0
6
4
W
6
0
8
10
L
Hun Batz
Shizuky_Hyuga
Hun Batz
1
2
0
0.5
L
Vulcan
The Dado07
Vulcan
0
4
0
0
W
Anubis
bustermac7
Anubis
1
0
2
2
L
King Arthur
magaface30002
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
38,132
44,490
Taken
38,391
23,072
Mitigated
28,430
4,384
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,068
358
0
2,737
8,963
9,619
29
3,217
5,746
9,373
0
L
3,825
1,128
0
1,649
6,750
2,304
0
5,252
1,367
55
20,784
W
Ne Zha
L0RD3
Ne Zha
8,152
2,190
0
4,865
10,762
10,804
176
1,415
9,347
0
26,618
L
Cernunnos
Melanintingz971
Cernunnos
3,138
1,040
62
1,293
9,662
3,674
407
3,961
5,428
0
29,411
W
Hachiman
Nekotxea
Hachiman
5,342
2,647
0
2,554
7,206
3,073
1,092
842
6,364
0
41,074
W
16,601
3,762
0
686
5,097
1,966
509
1,258
3,839
52,750
0
L
Hun Batz
Shizuky_Hyuga
Hun Batz
6,366
267
0
250
8,205
5,253
0
3,983
4,042
366
26,813
L
Vulcan
The Dado07
Vulcan
5,728
3,308
57
917
6,684
2,525
0
4,073
2,512
27,101
0
W
Anubis
bustermac7
Anubis
3,969
106
0
3,880
6,363
2,968
2,951
1,054
5,309
39,893
0
L
King Arthur
magaface30002
King Arthur
4,601
185
0
156
13,189
9,316
0
7,285
5,659
3,202
13,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
47,835
201
Minions Killed
277
0
Camps Cleared
0
945,986
Distance Traveled
1,167,567
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,170
834
11
1
0
250,353
0
L
Neith
7,484
680
35
3
0
194,906
0
W
Ne Zha
9,688
881
27
2
0
234,105
0
L
Cernunnos
7,807
710
44
4
0
207,898
0
W
Hachiman
9,060
824
62
6
0
236,278
0
W
Nu Wa
10,291
936
79
7
0
227,919
0
L
Hun Batz
8,144
740
62
6
0
182,203
0
L
Vulcan
7,561
687
36
3
0
214,123
1
W
Anubis
9,626
875
98
9
0
218,912
0
L
King Arthur
7,428
675
24
2
0
146,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role