Player Matchup

Fafnir
Fafnir
Rangerbigguy
Fafnir
Level 145
God Stats
3W - 0L
1,795 SR
Queue Stats
257W - 97L
1,689 Elo+
Party 2
Agni
Agni
Roadekill
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,539 Elo+
Solo
Discordia
Discordia
SUGONDEEZENUTS
Discordia
Level 86
God Stats
1W - 1L
1,811 SR
Queue Stats
208W - 69L
1,811 Elo+
Party 2
Hachiman
Hachiman
SlumpTrashGod
Hachiman
Level 29
God Stats
5W - 0L
1,852 SR
Queue Stats
55W - 18L
1,674 Elo+
Party 2
Maui
Maui
WiseJOKER428
Maui
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 119L
1,476 Elo+
Solo
Team Averages
Level 84
1,692 SR
1,638 Elo+

VS

Team Averages
Level 124
1,384 SR
1,492 Elo+
Khepri
Khepri
NBK Greenwood
Khepri
Level 148
God Stats
11W - 21L
1,342 SR
Queue Stats
570W - 547L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Shadow Trevor
Ao Kuang
Level 139
God Stats
0W - 2L
1,299 SR
Queue Stats
418W - 400L
1,505 Elo+
Party 1
Rama
Rama
ShavyShave
Rama
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
38W - 27L
1,548 Elo+
Solo
Yu Huang
Yu Huang
Xeonoks
Yu Huang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,443 Elo+
Party 1
Hercules
Hercules
Z28DEATH
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
9 / 3 / 16
12,666
905
11,363
18,923
28,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
20
7 / 1 / 17
12,051
861
14,263
11,500
6,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
SUGONDEEZENUTS
Discordia
19
6 / 2 / 18
11,550
825
24,693
9,789
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SlumpTrashGod
Hachiman
19
10 / 3 / 13
11,844
846
27,341
13,529
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 3 / 24
9,790
699
2,268
14,031
14,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
9,822
702
5,838
17,236
19,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Shadow Trevor
Ao Kuang
16
4 / 8 / 2
9,377
670
4,718
18,708
10,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 7 / 5
8,776
627
10,618
16,512
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Xeonoks
Yu Huang
17
3 / 6 / 3
9,658
690
13,126
13,880
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Z28DEATH
Hercules
16
2 / 7 / 2
8,803
629
2,552
18,639
10,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
32
Kills
11
12
Deaths
32
88
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Fafnir
9
3
16
5.67
W
Agni
7
1
17
15.5
W
Discordia
SUGONDEEZENUTS
Discordia
6
2
18
7.5
L
Ao Kuang
Shadow Trevor
Ao Kuang
4
8
2
0.63
L
1
7
5
0.5
W
Hachiman
SlumpTrashGod
Hachiman
10
3
13
5.5
W
0
3
24
4
L
Yu Huang
Xeonoks
Yu Huang
3
6
3
0.75
L
Hercules
Z28DEATH
Hercules
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,928
Damage
36,852
67,772
Taken
84,975
63,763
Mitigated
55,433
17,497
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,838
134
3,338
5,624
17,236
19,833
0
10,641
6,595
21,949
0
W
Fafnir
11,363
3,504
871
3,606
18,923
28,878
530
4,702
14,221
17,950
0
W
Agni
14,263
1,928
665
1,447
11,500
6,662
2,298
4,328
7,172
42,533
0
W
Discordia
SUGONDEEZENUTS
Discordia
24,693
306
2,593
1,679
9,789
5,263
923
4,304
5,485
47,104
0
L
Ao Kuang
Shadow Trevor
Ao Kuang
4,718
769
466
4,092
18,708
10,130
0
10,934
7,774
7,374
0
L
10,618
7,370
234
2,076
16,512
7,787
0
10,514
5,998
0
22,774
W
Hachiman
SlumpTrashGod
Hachiman
27,341
17,972
1,489
2,618
13,529
8,096
2,249
6,218
7,311
0
48,840
W
2,268
137
1,569
960
14,031
14,864
708
4,220
9,811
4,445
0
L
Yu Huang
Xeonoks
Yu Huang
13,126
117
285
381
13,880
6,938
0
9,988
3,892
23,370
0
L
Hercules
Z28DEATH
Hercules
2,552
1,086
0
5,255
18,639
10,745
0
10,510
8,129
162
9,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
46,436
173
Minions Killed
89
0
Camps Cleared
0
1,359,634
Distance Traveled
1,157,439
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,822
702
21
2
0
279,618
3
W
Fafnir
12,666
905
8
1
0
277,839
0
W
Agni
12,051
861
66
5
0
283,219
0
W
Discordia
11,550
825
43
3
0
299,605
0
L
Ao Kuang
9,377
670
5
0
0
208,783
0
L
Rama
8,776
627
22
2
0
199,547
0
W
Hachiman
11,844
846
50
4
0
245,921
0
W
Maui
9,790
699
6
0
0
253,050
0
L
Yu Huang
9,658
690
26
2
0
217,763
0
L
Hercules
8,803
629
15
1
0
251,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role