Player Matchup

Ishtar
Ishtar
CdnMayhem
Ishtar
Level 159
God Stats
4W - 7L
1,239 SR
Queue Stats
460W - 470L
1,399 Elo+
Solo
Persephone
Persephone
Jalalabad92
Persephone
Level 141
God Stats
11W - 8L
1,557 SR
Queue Stats
382W - 347L
1,458 Elo+
Party 1
Chronos
Chronos
Shadowhunter958
Chronos
Level 137
God Stats
2W - 2L
1,366 SR
Queue Stats
153W - 162L
1,404 Elo+
Party 1
Artio
Artio
WhiteBog Jr
Artio
Level 49
God Stats
1W - 1L
1,198 SR
Queue Stats
6W - 11L
1,293 Elo+
Party 1
Chiron
Chiron
vivicajuly
Chiron
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,398 Elo+
Solo
Team Averages
Level 123
1,372 SR
1,390 Elo+

VS

Team Averages
Level 83
1,373 SR
1,525 Elo+
Neith
Neith
DrunkTaco69
Neith
Level 146
God Stats
1W - 3L
1,290 SR
Queue Stats
139W - 157L
1,466 Elo+
Party 2
Sol
Sol
GRIZZABELLA
Sol
Level 124
God Stats
3W - 4L
1,363 SR
Queue Stats
157W - 180L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
LOHSANDT
Jing Wei
Level 29
God Stats
0W - 3L
1,211 SR
Queue Stats
38W - 37L
1,471 Elo+
Party 2
Raijin
Raijin
MotzApplesauce
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,493 Elo+
Party 2
Eset
Eset
toxiCassassin_1
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CdnMayhem
Ishtar
19
11 / 5 / 6
12,602
969
15,082
13,790
7,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
Jalalabad92
Persephone
18
6 / 4 / 11
11,727
902
19,823
14,759
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 15
9,219
709
6,714
10,586
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 13
9,192
707
2,815
23,310
20,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
vivicajuly
Chiron
19
11 / 1 / 9
11,459
881
10,690
12,015
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
9,709
747
16,266
12,778
6,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 11
8,586
660
10,752
10,876
4,306
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
LOHSANDT
Jing Wei
18
7 / 5 / 9
9,755
750
21,295
12,370
5,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 8 / 4
9,036
695
9,274
13,856
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 9
7,985
614
4,666
9,984
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
29
Kills
18
19
Deaths
29
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CdnMayhem
Ishtar
11
5
6
2.8
L
4
4
6
1.75
L
3
6
11
1.42
W
Persephone
Jalalabad92
Persephone
6
4
11
2.88
L
Jing Wei
LOHSANDT
Jing Wei
7
5
9
2.3
L
4
8
4
0.75
W
0
4
15
1.88
W
1
5
13
1.5
L
0
6
9
0.75
W
Chiron
vivicajuly
Chiron
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
62,253
74,460
Taken
59,864
46,199
Mitigated
27,186
29,437
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CdnMayhem
Ishtar
15,082
7,462
1,119
2,641
13,790
7,630
723
4,872
8,899
0
34,103
L
16,266
6,334
349
3,055
12,778
6,430
0
7,240
5,538
0
33,686
L
10,752
2,086
1,138
1,270
10,876
4,306
276
4,953
5,923
19,149
0
W
Persephone
Jalalabad92
Persephone
19,823
504
1,385
6,186
14,759
7,168
523
4,974
9,726
44,741
0
L
Jing Wei
LOHSANDT
Jing Wei
21,295
13,097
863
1,122
12,370
5,960
0
6,050
6,320
0
33,731
L
9,274
1,494
299
807
13,856
6,098
0
6,018
7,838
20,532
0
W
6,714
1,584
948
1,288
10,586
5,175
1,319
4,056
6,530
11,608
0
W
2,815
329
1,023
5,207
23,310
20,002
288
5,834
17,470
5,602
0
L
4,666
1,094
1,406
825
9,984
4,392
0
5,091
4,893
8,180
0
W
Chiron
vivicajuly
Chiron
10,690
5,521
3,599
6,041
12,015
6,224
933
4,910
7,097
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
45,071
149
Minions Killed
120
0
Camps Cleared
0
1,146,777
Distance Traveled
913,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,602
969
51
4
0
188,320
0
L
Neith
9,709
747
43
3
0
192,355
0
L
Sol
8,586
660
12
1
0
188,570
1
W
Persephone
11,727
902
59
5
0
244,412
0
L
Jing Wei
9,755
750
30
2
0
163,355
0
L
Raijin
9,036
695
19
1
0
177,454
0
W
Chronos
9,219
709
11
1
0
230,413
0
W
Artio
9,192
707
2
0
0
231,746
0
L
Eset
7,985
614
16
1
0
191,436
0
W
Chiron
11,459
881
26
2
0
251,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role