Player Matchup

Kumbhakarna
Kumbhakarna
BigBeck12
Kumbhakarna
Level 68
God Stats
0W - 1L
1,280 SR
Queue Stats
76W - 67L
1,422 Elo+
Party 1
Lancelot
Lancelot
DopeMagikarp
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoopDogg406
Ah Muzen Cab
Level 48
God Stats
3W - 3L
1,556 SR
Queue Stats
50W - 55L
1,412 Elo+
Party 1
Awilix
Awilix
HalfRabbit67212
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 1
Yu Huang
Yu Huang
coreyindahouse9
Yu Huang
Level 107
God Stats
0W - 2L
1,420 SR
Queue Stats
81W - 52L
1,529 Elo+
Party 1
Team Averages
Level 75
1,451 SR
1,459 Elo+

VS

Team Averages
Level 127
1,481 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
FluidCrawdad167
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 117L
1,464 Elo+
Party 2
Set
Set
Gothamsown
Set
Level 65
God Stats
3W - 0L
1,693 SR
Queue Stats
99W - 105L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
GreenBaySteve84
Zhong Kui
Level 175
God Stats
13W - 8L
1,616 SR
Queue Stats
605W - 604L
1,419 Elo+
Party 2
Nemesis
Nemesis
NebulaInDecay
Nemesis
Level 144
God Stats
1W - 1L
1,264 SR
Queue Stats
129W - 133L
1,519 Elo+
Solo
Ishtar
Ishtar
SculptorOvFlesh
Ishtar
Level 144
God Stats
3W - 3L
1,330 SR
Queue Stats
399W - 393L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBeck12
Kumbhakarna
12
0 / 6 / 9
7,832
712
6,006
20,636
16,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
DopeMagikarp
Lancelot
11
0 / 7 / 5
6,889
626
7,652
14,218
9,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
GoopDogg406
Ah Muzen Cab
16
1 / 1 / 9
8,344
759
9,900
10,801
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 6 / 3
8,304
755
6,310
12,515
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
18
6 / 2 / 6
9,675
880
21,045
10,526
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FluidCrawdad167
Tsukuyomi
15
1 / 2 / 11
8,421
766
9,435
18,850
7,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 4 / 15
8,254
750
7,507
9,157
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GreenBaySteve84
Zhong Kui
17
6 / 1 / 10
10,447
950
14,592
9,707
8,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
17
7 / 0 / 13
9,748
886
13,765
11,102
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 5 / 9
9,967
906
19,405
11,402
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
12
Kills
22
22
Deaths
12
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigBeck12
Kumbhakarna
0
6
9
0.75
L
Lancelot
DopeMagikarp
Lancelot
0
7
5
0.36
W
Tsukuyomi
FluidCrawdad167
Tsukuyomi
1
2
11
3.25
L
Ah Muzen Cab
GoopDogg406
Ah Muzen Cab
1
1
9
5.5
W
1
4
15
2.13
W
Zhong Kui
GreenBaySteve84
Zhong Kui
6
1
10
11
L
5
6
3
1.08
W
Nemesis
7
0
13
13.5
W
7
5
9
2.3
L
Yu Huang
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
64,704
68,696
Taken
60,218
42,866
Mitigated
35,295
15,677
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigBeck12
Kumbhakarna
6,006
572
2,910
5,017
20,636
16,364
0
2,955
16,916
8,706
0
L
Lancelot
DopeMagikarp
Lancelot
7,652
1,294
576
1,315
14,218
9,812
0
4,839
9,026
0
10,424
W
Tsukuyomi
FluidCrawdad167
Tsukuyomi
9,435
2,458
957
5,554
18,850
7,648
684
8,298
10,552
0
22,144
L
Ah Muzen Cab
GoopDogg406
Ah Muzen Cab
9,900
3,900
110
1,654
10,801
5,500
0
1,218
9,057
0
29,056
W
7,507
2,639
2,401
1,824
9,157
4,696
0
4,330
4,827
0
12,327
W
Zhong Kui
GreenBaySteve84
Zhong Kui
14,592
1,071
815
4,803
9,707
8,202
1,101
3,505
6,202
34,106
0
L
6,310
1,647
440
647
12,515
5,695
0
2,513
9,551
0
6,997
W
Nemesis
13,765
3,946
1,356
4,719
11,102
8,827
133
6,138
4,964
0
18,609
W
19,405
10,093
0
1,823
11,402
5,922
0
4,780
6,622
0
27,893
L
Yu Huang
21,045
1,099
850
2,158
10,526
5,495
0
3,067
6,997
45,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
46,837
122
Minions Killed
144
0
Camps Cleared
0
1,050,613
Distance Traveled
1,011,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,832
712
3
0
0
198,333
0
L
Lancelot
6,889
626
7
1
0
215,104
0
W
Tsukuyomi
8,421
766
21
2
0
216,057
0
L
Ah Muzen Cab
8,344
759
42
4
0
209,125
0
W
Set
8,254
750
21
2
0
200,332
0
W
Zhong Kui
10,447
950
61
6
0
218,769
0
L
Awilix
8,304
755
3
0
0
209,779
0
W
Nemesis
9,748
886
16
1
0
221,577
0
W
Ishtar
9,967
906
25
2
0
154,283
0
L
Yu Huang
9,675
880
67
6
0
218,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role