Player Matchup

Discordia
Discordia
Askew Gorillla
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,033 Elo+
Party 2
Poseidon
Poseidon
JayShmooZe
Poseidon
Level 163
God Stats
8W - 4L
1,782 SR
Queue Stats
360W - 392L
1,480 Elo+
Solo
Freya
Freya
Roxicet 15
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,071 Elo+
Party 2
Artemis
Artemis
SeaSawlt
Artemis
Level 90
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 19L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
Sweetgrass1211
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,173 Elo+
Party 2
Team Averages
Level 68
1,513 SR
1,172 Elo+

VS

Team Averages
Level 80
1,387 SR
1,358 Elo+
Hera
Hera
DaragonJe
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,388 Elo+
Solo
Vamana
Vamana
Htebzil65544
Vamana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,382 Elo+
Solo
Medusa
Medusa
Luizaum9080
Medusa
Level 48
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 26L
1,291 Elo+
Party 1
Thor
Thor
Narakodarko
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 79L
1,374 Elo+
Solo
Pele
Pele
VNandoH
Pele
Level 61
God Stats
2W - 4L
1,127 SR
Queue Stats
45W - 50L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Askew Gorillla
Discordia
16
3 / 5 / 10
9,500
731
10,716
8,407
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
JayShmooZe
Poseidon
14
4 / 2 / 3
8,697
669
6,005
5,181
2,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
14
1 / 5 / 5
8,342
642
2,935
9,842
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SeaSawlt
Artemis
18
6 / 4 / 6
10,253
789
14,317
11,117
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 10
10,235
787
11,490
16,427
11,384
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 3 / 5
9,413
724
8,582
6,670
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
15
2 / 2 / 8
9,993
769
4,034
8,564
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 3 / 8
10,497
807
14,681
9,560
4,613
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 10
10,397
800
6,778
18,147
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Pele
VNandoH
Pele
17
7 / 4 / 6
10,322
794
11,067
13,339
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
15
Kills
19
19
Deaths
15
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
Askew Gorillla
Discordia
3
5
10
1.6
W
Hera
3
3
5
1.83
W
Vamana
2
2
8
3
L
Poseidon
JayShmooZe
Poseidon
4
2
3
2.75
W
Medusa
3
3
8
2.33
W
4
3
10
3
L
Freya
1
5
5
0.7
L
Artemis
SeaSawlt
Artemis
6
4
6
2.25
L
1
3
10
2
W
Pele
VNandoH
Pele
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,463
Damage
45,142
50,974
Taken
56,280
25,563
Mitigated
34,592
13,080
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Askew Gorillla
Discordia
10,716
647
196
537
8,407
2,940
389
2,194
6,213
20,870
0
W
Hera
8,582
2,962
791
860
6,670
3,247
300
4,038
2,632
17,081
0
W
Vamana
4,034
1,143
1,919
2,298
8,564
10,156
688
3,941
4,623
336
15,449
L
Poseidon
JayShmooZe
Poseidon
6,005
53
1,597
1,143
5,181
2,190
200
421
4,760
15,813
0
W
Medusa
14,681
5,780
382
1,018
9,560
4,613
2,521
6,432
3,128
0
28,557
W
6,778
302
539
4,932
18,147
10,710
77
8,605
9,542
0
15,013
L
Freya
2,935
1,063
300
652
9,842
3,855
0
1,103
8,739
7,368
0
L
Artemis
SeaSawlt
Artemis
14,317
5,147
0
1,026
11,117
5,194
1,071
2,562
8,555
0
26,108
L
11,490
268
1,385
6,244
16,427
11,384
37
2,386
14,041
27,040
0
W
Pele
VNandoH
Pele
11,067
1,844
958
3,601
13,339
5,866
525
8,130
5,209
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
50,622
114
Minions Killed
116
0
Camps Cleared
0
1,086,165
Distance Traveled
1,100,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,500
731
18
1
0
176,572
0
W
Hera
9,413
724
23
2
0
214,794
0
W
Vamana
9,993
769
10
1
0
192,297
0
L
Poseidon
8,697
669
22
2
0
225,365
0
W
Medusa
10,497
807
47
4
0
245,620
0
W
Thor
10,397
800
14
1
0
227,682
0
L
Freya
8,342
642
13
1
0
231,429
0
L
Artemis
10,253
789
19
1
0
211,958
0
L
Cthulhu
10,235
787
42
3
0
240,841
0
W
Pele
10,322
794
22
2
0
220,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role