Player Matchup

Gilgamesh
Gilgamesh
SLIVERoXoSLONG
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Janus
Janus
TyylaBan
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Chernobog
Chernobog
awesomecade6
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,126 Elo+
Party 1
Eset
Eset
jorxdane
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,172 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xZiva1196
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,189 Elo+

VS

Team Averages
Level 76
1,356 SR
1,452 Elo+
Neith
Neith
CreamyChoco8767
Neith
Level 47
God Stats
3W - 8L
1,231 SR
Queue Stats
82W - 95L
1,464 Elo+
Party 3
He Bo
He Bo
Devyn666187
He Bo
Level 68
God Stats
1W - 1L
1,260 SR
Queue Stats
207W - 223L
1,467 Elo+
Party 3
Bellona
Bellona
Hey Tylo
Bellona
Level 117
God Stats
1W - 0L
1,285 SR
Queue Stats
81W - 87L
1,428 Elo+
Solo
Izanami
Izanami
SONRIXG15
Izanami
Level 58
God Stats
1W - 0L
1,502 SR
Queue Stats
7W - 3L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
coltnhr
Baron Samedi
Level 89
God Stats
1W - 0L
1,502 SR
Queue Stats
13W - 10L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SLIVERoXoSLONG
Gilgamesh
15
2 / 5 / 4
8,605
717
5,201
17,048
13,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TyylaBan
Janus
18
5 / 6 / 4
9,749
812
23,067
12,143
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
awesomecade6
Chernobog
13
0 / 11 / 4
7,390
616
6,004
17,762
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
10
0 / 6 / 1
6,776
565
2,379
8,320
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xZiva1196
Cu Chulainn
14
3 / 9 / 4
8,323
694
10,052
18,105
21,077
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 22
10,283
857
10,175
8,560
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 3 / 16
10,281
857
9,796
11,725
4,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Hey Tylo
Bellona
17
3 / 3 / 26
10,027
836
8,757
19,324
19,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
SONRIXG15
Izanami
19
14 / 2 / 17
11,858
988
18,782
13,371
5,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
coltnhr
Baron Samedi
18
5 / 2 / 22
10,921
910
21,286
12,661
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
10
Kills
37
37
Deaths
11
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
W
9
3
16
5.67
W
Bellona
Hey Tylo
Bellona
3
3
26
5.33
L
Gilgamesh
SLIVERoXoSLONG
Gilgamesh
2
5
4
0.8
W
Izanami
SONRIXG15
Izanami
14
2
17
11.25
L
Janus
TyylaBan
Janus
5
6
4
1.17
L
Chernobog
awesomecade6
Chernobog
0
11
4
0.18
W
Baron Samedi
coltnhr
Baron Samedi
5
2
22
8
L
Eset
0
6
1
0.08
L
Cu Chulainn
xZiva1196
Cu Chulainn
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
68,796
73,378
Taken
65,641
51,082
Mitigated
39,867
5,682
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,175
2,125
225
2,275
8,560
3,943
2,160
5,096
3,144
0
21,817
W
9,796
827
335
1,506
11,725
4,237
691
4,716
6,756
17,520
0
W
Bellona
Hey Tylo
Bellona
8,757
1,859
2,699
5,979
19,324
19,066
96
7,178
11,448
0
17,958
L
Gilgamesh
SLIVERoXoSLONG
Gilgamesh
5,201
721
0
2,263
17,048
13,477
0
5,425
11,623
0
11,891
W
Izanami
SONRIXG15
Izanami
18,782
13,391
1,100
5,064
13,371
5,603
5,404
6,070
6,968
0
44,850
L
Janus
TyylaBan
Janus
23,067
1,830
267
2,505
12,143
5,664
0
6,082
6,061
37,657
0
L
Chernobog
awesomecade6
Chernobog
6,004
2,872
0
308
17,762
7,877
0
8,615
9,147
0
11,616
W
Baron Samedi
coltnhr
Baron Samedi
21,286
394
6,104
5,446
12,661
7,018
540
5,028
7,379
34,116
0
L
Eset
2,379
47
0
325
8,320
2,987
0
4,076
4,244
4,906
0
L
Cu Chulainn
xZiva1196
Cu Chulainn
10,052
545
0
14
18,105
21,077
0
6,884
11,221
6,826
10,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
53,370
88
Minions Killed
135
0
Camps Cleared
0
809,156
Distance Traveled
1,151,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,283
857
16
1
0
234,375
0
W
He Bo
10,281
857
17
1
0
227,725
0
W
Bellona
10,027
836
19
2
0
249,610
0
L
Gilgamesh
8,605
717
21
2
0
163,932
0
W
Izanami
11,858
988
55
5
0
206,577
0
L
Janus
9,749
812
48
4
0
174,083
0
L
Chernobog
7,390
616
9
1
0
169,189
0
W
Baron Samedi
10,921
910
28
2
0
233,442
0
L
Eset
6,776
565
5
0
0
100,055
0
L
Cu Chulainn
8,323
694
5
0
0
201,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role