Player Matchup

Chaac
Chaac
Heym4nniceshot
Chaac
Level 149
God Stats
0W - 6L
1,376 SR
Queue Stats
97W - 115L
1,519 Elo+
Solo
Pele
Pele
Milkshake9493
Pele
Level 97
God Stats
0W - 3L
1,574 SR
Queue Stats
111W - 99L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Rigs207
Cthulhu
Level 82
God Stats
9W - 11L
1,557 SR
Queue Stats
269W - 288L
1,545 Elo+
Party 1
Chang'e
Chang'e
SuperNovahh
Chang'e
Level 168
God Stats
3W - 3L
1,774 SR
Queue Stats
149W - 158L
1,510 Elo+
Party 1
Olorun
Olorun
Vegitus
Olorun
Level 125
God Stats
2W - 4L
1,436 SR
Queue Stats
297W - 275L
1,472 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,515 Elo+

VS

Team Averages
Level 112
1,426 SR
1,512 Elo+
Nox
Nox
Coquidiel
Nox
Level 127
God Stats
2W - 3L
1,246 SR
Queue Stats
79W - 74L
1,460 Elo+
Party 3
Zhong Kui
Zhong Kui
Eiliptic
Zhong Kui
Level 91
God Stats
9W - 9L
1,554 SR
Queue Stats
227W - 204L
1,568 Elo+
Party 2
Hercules
Hercules
PlayingOffense
Hercules
Level 89
God Stats
54W - 32L
1,658 SR
Queue Stats
236W - 223L
1,517 Elo+
Party 2
Achilles
Achilles
ZombiHomicide
Achilles
Level 127
God Stats
1W - 6L
1,081 SR
Queue Stats
94W - 84L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
gabchoo20
Ao Kuang
Level 128
God Stats
2W - 1L
1,593 SR
Queue Stats
52W - 37L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,731
481
4,750
12,273
11,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 0
7,233
517
6,836
13,175
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Rigs207
Cthulhu
11
0 / 6 / 0
6,894
492
9,099
17,233
7,663
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
SuperNovahh
Chang'e
12
0 / 3 / 1
6,861
490
6,312
9,866
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Vegitus
Olorun
12
0 / 6 / 1
7,079
506
7,251
11,682
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,194
585
4,434
3,564
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Eiliptic
Zhong Kui
14
4 / 2 / 4
8,745
625
12,521
10,860
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
5 / 0 / 5
7,885
563
9,554
14,763
11,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Achilles
ZombiHomicide
Achilles
14
8 / 0 / 1
8,816
630
13,837
15,011
15,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
gabchoo20
Ao Kuang
13
2 / 0 / 4
7,700
550
7,781
13,060
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
20
20
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Zhong Kui
Eiliptic
Zhong Kui
4
2
4
3
L
1
3
2
0.67
L
2
2
0
1
W
Hercules
5
0
5
7.5
L
Cthulhu
Rigs207
Cthulhu
0
6
0
0
L
Chang'e
SuperNovahh
Chang'e
0
3
1
0.17
L
Olorun
Vegitus
Olorun
0
6
1
0.08
W
Achilles
ZombiHomicide
Achilles
8
0
1
8.5
W
Ao Kuang
gabchoo20
Ao Kuang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
48,127
64,229
Taken
57,258
33,599
Mitigated
43,434
17,174
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,434
770
0
470
3,564
1,640
0
877
2,687
60,939
0
W
Zhong Kui
Eiliptic
Zhong Kui
12,521
4,165
0
4,840
10,860
9,785
506
3,595
7,265
61,630
18,767
L
4,750
702
0
2,880
12,273
11,347
0
6,593
5,680
0
19,644
L
6,836
1,416
0
1,633
13,175
5,683
0
5,015
8,113
0
60,496
W
Hercules
9,554
1,452
0
6,048
14,763
11,836
39
6,396
8,367
596
39,630
L
Cthulhu
Rigs207
Cthulhu
9,099
1,529
84
4,585
17,233
7,663
0
2,682
13,531
48,431
0
L
Chang'e
SuperNovahh
Chang'e
6,312
476
632
3,158
9,866
4,068
0
3,987
5,828
52,517
0
L
Olorun
Vegitus
Olorun
7,251
4,334
690
3,512
11,682
4,838
0
5,556
6,126
49,473
7,952
W
Achilles
ZombiHomicide
Achilles
13,837
1,571
0
5,204
15,011
15,120
0
8,107
6,904
0
54,297
W
Ao Kuang
gabchoo20
Ao Kuang
7,781
1,613
0
7,018
13,060
5,053
0
3,624
9,436
63,409
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
41,340
410
Minions Killed
463
0
Camps Cleared
0
1,457,821
Distance Traveled
1,501,519
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,194
585
114
8
0
269,255
0
W
Zhong Kui
8,745
625
136
10
0
253,676
0
L
Chaac
6,731
481
30
2
0
304,144
2
L
Pele
7,233
517
91
7
0
322,835
1
W
Hercules
7,885
563
48
3
0
331,185
0
L
Cthulhu
6,894
492
77
6
0
267,867
5
L
Chang'e
6,861
490
102
7
0
297,161
6
L
Olorun
7,079
506
110
8
0
265,814
1
W
Achilles
8,816
630
71
5
0
310,353
6
W
Ao Kuang
7,700
550
94
7
0
337,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role