Player Matchup

Geb
Geb
Crspys
Geb
Level 106
God Stats
0W - 1L
1,671 SR
Queue Stats
67W - 74L
1,498 Elo+
Party 3
Thanatos
Thanatos
QualityDank
Thanatos
Level 3
God Stats
0W - 3L
1,166 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 3
Nike
Nike
TheGuido_OG
Nike
Level 11
God Stats
0W - 4L
1,179 SR
Queue Stats
12W - 27L
955 Elo+
Party 3
Cernunnos
Cernunnos
TropicalJello
Cernunnos
Level 5
God Stats
1W - 4L
1,166 SR
Queue Stats
14W - 31L
1,170 Elo+
Party 3
Kukulkan
Kukulkan
groping-probe_OG
Kukulkan
Level 120
God Stats
4W - 5L
1,523 SR
Queue Stats
67W - 84L
1,501 Elo+
Party 3
Team Averages
Level 49
1,341 SR
1,325 Elo+

VS

Team Averages
Level 38
1,500 SR
1,369 Elo+
Thanatos
Thanatos
 
Thanatos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
PonytailJohnson
Cabrakan
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 29L
1,346 Elo+
Party 2
Skadi
Skadi
TwitterBaddies
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,412 Elo+
Party 1
Osiris
Osiris
taimanao
Osiris
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 54L
1,415 Elo+
Solo
Nu Wa
Nu Wa
walkingdeath123
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Crspys
Geb
9
1 / 3 / 2
6,554
410
6,010
12,731
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
QualityDank
Thanatos
8
1 / 9 / 1
5,647
353
1,994
13,047
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,496
406
6,970
14,331
14,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TropicalJello
Cernunnos
11
1 / 4 / 1
7,153
447
4,892
9,753
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
8,003
500
9,040
8,765
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 1 / 5
10,211
638
16,610
18,051
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
12
1 / 2 / 3
7,996
500
1,677
10,629
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 2
7,895
493
8,367
6,347
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
taimanao
Osiris
15
2 / 0 / 2
8,991
562
7,338
13,356
14,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 4
9,380
586
8,110
8,271
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
23
23
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
5
14.5
L
Geb
Crspys
Geb
1
3
2
0.67
W
Cabrakan
1
2
3
1.25
L
Thanatos
QualityDank
Thanatos
1
9
1
0.17
L
0
4
1
0.13
L
Cernunnos
TropicalJello
Cernunnos
1
4
1
0.38
W
4
1
2
5
L
1
3
0
0.33
W
Osiris
taimanao
Osiris
2
0
2
3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
42,102
58,627
Taken
56,654
30,793
Mitigated
38,590
7,114
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,610
3,567
0
19,705
18,051
7,711
0
6,452
11,599
0
83,293
L
Geb
Crspys
Geb
6,010
778
0
2,234
12,731
8,190
0
2,018
10,713
23,539
0
W
Cabrakan
1,677
134
0
3,777
10,629
11,562
150
1,437
9,192
27,205
0
L
Thanatos
QualityDank
Thanatos
1,994
454
0
2,304
13,047
2,411
0
3,161
9,886
0
19,054
L
6,970
1,438
0
250
14,331
14,425
0
884
13,447
2,010
38,816
L
Cernunnos
TropicalJello
Cernunnos
4,892
2,423
0
2,076
9,753
3,490
666
901
8,852
0
51,796
W
8,367
3,254
0
954
6,347
2,151
473
1,210
5,137
0
50,000
L
9,040
230
0
250
8,765
2,277
0
2,823
5,942
76,193
0
W
Osiris
taimanao
Osiris
7,338
2,851
0
5,784
13,356
14,126
748
1,315
12,041
0
61,569
W
8,110
1,674
0
1,167
8,271
3,040
601
5,784
2,487
69,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
44,473
325
Minions Killed
424
0
Camps Cleared
0
1,539,088
Distance Traveled
1,563,163
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,211
638
115
7
0
371,375
0
L
Geb
6,554
410
16
1
0
324,831
3
W
Cabrakan
7,996
500
25
2
0
277,770
0
L
Thanatos
5,647
353
27
2
0
332,423
0
L
Nike
6,496
406
55
3
0
294,597
0
L
Cernunnos
7,153
447
96
6
0
281,869
0
W
Skadi
7,895
493
81
5
0
313,898
0
L
Kukulkan
8,003
500
131
8
0
305,368
0
W
Osiris
8,991
562
83
5
0
296,763
0
W
Nu Wa
9,380
586
120
8
0
303,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role