Player Matchup

Kali
Kali
BigDckNickGah
Kali
Level 15
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lx AceZ
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Lx MagZ
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
MissReckless15
Medusa
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 2
Artemis
Artemis
SCARFACE7282
Artemis
Level 31
God Stats
0W - 2L
1,281 SR
Queue Stats
61W - 66L
1,385 Elo+
Solo
Team Averages
Level 29
1,403 SR
1,441 Elo+

VS

Team Averages
Level 55
1,409 SR
1,411 Elo+
Chronos
Chronos
CasuallyZooted
Chronos
Level 48
God Stats
3W - 4L
1,317 SR
Queue Stats
51W - 56L
1,418 Elo+
Party 3
Bacchus
Bacchus
Jman12215140
Bacchus
Level 43
God Stats
1W - 0L
1,177 SR
Queue Stats
3W - 5L
1,145 Elo+
Solo
Pele
Pele
LordMaka
Pele
Level 35
God Stats
2W - 2L
1,137 SR
Queue Stats
42W - 33L
1,539 Elo+
Party 1
Anhur
Anhur
UncivilWord
Anhur
Level 89
God Stats
12W - 7L
1,557 SR
Queue Stats
124W - 108L
1,501 Elo+
Party 1
Nike
Nike
WoeItzHd
Nike
Level 62
God Stats
5W - 0L
1,857 SR
Queue Stats
43W - 32L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,348
488
3,816
9,602
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Lx AceZ
Cthulhu
9
0 / 6 / 1
5,212
401
4,334
12,369
4,432
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
Lx MagZ
Bellona
7
0 / 11 / 0
4,823
371
1,822
12,856
5,164
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 7 / 1
6,618
509
6,337
11,865
3,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
SCARFACE7282
Artemis
7
0 / 7 / 0
5,000
385
1,720
8,313
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
8,554
658
8,797
9,074
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jman12215140
Bacchus
11
1 / 1 / 7
7,524
579
2,176
9,577
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
5 / 1 / 1
8,325
640
5,564
12,125
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
14 / 0 / 1
9,687
745
13,983
7,864
2,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
9 / 0 / 0
9,513
732
9,487
7,472
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
34
34
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
5
4
3
1.63
W
Bacchus
Jman12215140
Bacchus
1
1
7
4.5
W
Pele
5
1
1
5.5
L
Cthulhu
Lx AceZ
Cthulhu
0
6
1
0.08
L
Bellona
Lx MagZ
Bellona
0
11
0
0
L
2
7
1
0.36
L
Artemis
SCARFACE7282
Artemis
0
7
0
0
W
14
0
1
14.5
W
Nike
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
40,007
55,005
Taken
46,112
17,500
Mitigated
25,332
3,284
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,816
1,983
0
1,429
9,602
2,652
0
1,197
8,275
0
22,106
W
8,797
4,726
0
970
9,074
3,401
5,068
1,016
8,058
48,536
0
W
Bacchus
Jman12215140
Bacchus
2,176
540
183
1,457
9,577
8,658
561
2,001
7,576
21,862
0
W
Pele
5,564
1,667
0
3,282
12,125
4,665
0
455
11,670
0
73,748
L
Cthulhu
Lx AceZ
Cthulhu
4,334
732
0
0
12,369
4,432
0
1,468
10,804
23,571
0
L
Bellona
Lx MagZ
Bellona
1,822
884
0
520
12,856
5,164
0
1,715
10,724
0
13,713
L
6,337
2,782
0
885
11,865
3,782
0
6,505
5,360
0
30,084
L
Artemis
SCARFACE7282
Artemis
1,720
689
0
450
8,313
1,470
0
88
8,225
0
19,476
W
13,983
9,108
0
5,786
7,864
2,993
830
2,017
5,847
0
79,698
W
Nike
9,487
1,395
0
2,280
7,472
5,615
1,596
323
7,149
0
58,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
43,603
147
Minions Killed
428
0
Camps Cleared
0
1,101,944
Distance Traveled
1,271,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,348
488
29
2
0
232,840
0
W
Chronos
8,554
658
89
7
0
226,701
0
W
Bacchus
7,524
579
22
2
0
244,530
0
W
Pele
8,325
640
100
8
0
287,522
0
L
Cthulhu
5,212
401
25
2
0
226,967
0
L
Bellona
4,823
371
15
1
0
236,285
0
L
Medusa
6,618
509
44
3
0
216,546
0
L
Artemis
5,000
385
34
3
0
189,306
1
W
Anhur
9,687
745
124
10
0
227,500
0
W
Nike
9,513
732
93
7
0
284,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role