Player Matchup

Ganesha
Ganesha
AsianUnit
Ganesha
Level 121
God Stats
2W - 4L
1,586 SR
Queue Stats
196W - 168L
1,511 Elo+
Party 1
Janus
Janus
PrietoDios
Janus
Level 86
God Stats
6W - 3L
1,218 SR
Queue Stats
318W - 255L
1,537 Elo+
Party 3
Ao Kuang
Ao Kuang
ServinK2
Ao Kuang
Level 69
God Stats
1W - 0L
1,272 SR
Queue Stats
76W - 110L
1,421 Elo+
Party 1
Odin
Odin
br1Oo0
Odin
Level 68
God Stats
4W - 0L
1,715 SR
Queue Stats
265W - 204L
1,574 Elo+
Party 3
Xbalanque
Xbalanque
eqqyweqqy
Xbalanque
Level 104
God Stats
9W - 3L
1,857 SR
Queue Stats
130W - 150L
1,519 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,512 Elo+

VS

Team Averages
Level 88
1,406 SR
1,503 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GhstPants
Anhur
Level 77
God Stats
2W - 11L
1,185 SR
Queue Stats
150W - 153L
1,463 Elo+
Party 2
Agni
Agni
MarkyDBish
Agni
Level 109
God Stats
3W - 3L
1,627 SR
Queue Stats
140W - 137L
1,537 Elo+
Solo
Aphrodite
Aphrodite
PygmyShark
Aphrodite
Level 72
God Stats
1W - 7L
1,214 SR
Queue Stats
130W - 129L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
TouTaoHere
Ratatoskr
Level 118
God Stats
2W - 5L
1,503 SR
Queue Stats
298W - 281L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AsianUnit
Ganesha
12
0 / 0 / 8
8,296
553
3,640
9,662
8,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
15
6 / 0 / 3
9,466
631
10,827
5,174
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
ServinK2
Ao Kuang
14
2 / 1 / 4
8,440
563
6,038
13,118
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
br1Oo0
Odin
16
1 / 0 / 0
10,013
668
9,239
9,592
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
eqqyweqqy
Xbalanque
15
4 / 2 / 3
8,751
583
10,973
11,331
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 3 / 0
8,046
536
8,240
13,964
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GhstPants
Anhur
11
0 / 4 / 1
6,566
438
4,470
11,183
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 0
7,122
475
5,252
8,440
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
PygmyShark
Aphrodite
8
0 / 2 / 2
6,176
412
1,887
11,527
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
TouTaoHere
Ratatoskr
15
0 / 1 / 0
8,594
573
5,435
13,801
9,597
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
0
1
W
Ganesha
AsianUnit
Ganesha
0
0
8
4
L
Anhur
GhstPants
Anhur
0
4
1
0.13
L
0
3
0
0
W
Janus
6
0
3
7.5
L
Aphrodite
PygmyShark
Aphrodite
0
2
2
0.5
W
Ao Kuang
ServinK2
Ao Kuang
2
1
4
4
L
Ratatoskr
TouTaoHere
Ratatoskr
0
1
0
0
W
Odin
br1Oo0
Odin
1
0
0
1
W
Xbalanque
eqqyweqqy
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
25,284
48,877
Taken
58,915
29,771
Mitigated
30,034
15,696
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,240
4,057
0
2,345
13,964
7,151
0
5,573
8,309
0
70,048
W
Ganesha
AsianUnit
Ganesha
3,640
144
0
2,152
9,662
8,029
0
3,782
5,880
24,612
0
L
Anhur
GhstPants
Anhur
4,470
2,087
0
2,411
11,183
3,258
0
3,070
8,047
0
41,337
L
5,252
401
0
1,133
8,440
2,929
0
5,369
2,808
56,347
0
W
Janus
10,827
810
0
1,277
5,174
1,787
633
1,479
3,695
77,409
0
L
Aphrodite
PygmyShark
Aphrodite
1,887
525
1,341
4,816
11,527
7,099
0
5,378
6,009
11,824
0
W
Ao Kuang
ServinK2
Ao Kuang
6,038
1,961
0
3,931
13,118
5,386
0
1,275
11,843
68,959
4,876
L
Ratatoskr
TouTaoHere
Ratatoskr
5,435
1,707
0
6,618
13,801
9,597
0
522
13,237
0
73,440
W
Odin
br1Oo0
Odin
9,239
1,683
0
1,699
9,592
10,148
0
0
8,822
0
87,931
W
Xbalanque
eqqyweqqy
Xbalanque
10,973
5,689
0
6,637
11,331
4,421
884
1,300
10,031
0
90,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
36,504
527
Minions Killed
434
0
Camps Cleared
0
1,533,229
Distance Traveled
1,482,798
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,046
536
96
6
0
343,964
0
W
Ganesha
8,296
553
6
0
0
312,854
7
L
Anhur
6,566
438
72
5
0
266,889
0
L
Agni
7,122
475
101
7
0
272,753
0
W
Janus
9,466
631
121
8
0
320,507
6
L
Aphrodite
6,176
412
10
1
0
278,955
0
W
Ao Kuang
8,440
563
99
7
0
341,257
1
L
Ratatoskr
8,594
573
155
10
0
320,237
1
W
Odin
10,013
668
156
10
0
264,697
0
W
Xbalanque
8,751
583
145
10
0
293,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role