Player Matchup

Hou Yi
Hou Yi
DemonBarbarian01
Hou Yi
Level 109
God Stats
1W - 0L
1,644 SR
Queue Stats
9W - 8L
1,501 Elo+
Party 1
Chaac
Chaac
MoFoGoLTD
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 1
Persephone
Persephone
ModeratRadical
Persephone
Level 118
God Stats
1W - 4L
1,528 SR
Queue Stats
23W - 24L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Weazzel94
Sun Wukong
Level 170
God Stats
7W - 2L
1,517 SR
Queue Stats
31W - 45L
1,452 Elo+
Party 1
Scylla
Scylla
pumpkineaters_69
Scylla
Level 99
God Stats
5W - 1L
1,715 SR
Queue Stats
37W - 34L
1,528 Elo+
Party 1
Team Averages
Level 120
1,581 SR
1,459 Elo+

VS

Team Averages
Level 149
1,453 SR
1,480 Elo+
Vulcan
Vulcan
 
Vulcan
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Astronova4Lyfe
Jing Wei
Level 145
God Stats
0W - 6L
1,309 SR
Queue Stats
43W - 55L
1,435 Elo+
Solo
Charon
Charon
Eternal-Blight-
Charon
Level 143
God Stats
0W - 2L
1,489 SR
Queue Stats
23W - 36L
1,458 Elo+
Party 2
Achilles
Achilles
NOBLE-x-KNIGHT
Achilles
Level 152
God Stats
10W - 8L
1,454 SR
Queue Stats
46W - 39L
1,528 Elo+
Party 2
Fenrir
Fenrir
TheIceMan493
Fenrir
Level 128
God Stats
3W - 11L
1,511 SR
Queue Stats
78W - 78L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,550
855
3,624
6,054
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
MoFoGoLTD
Chaac
13
1 / 1 / 5
7,379
738
3,902
6,676
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ModeratRadical
Persephone
14
2 / 1 / 6
8,401
840
9,831
6,701
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Weazzel94
Sun Wukong
15
2 / 2 / 6
8,466
847
6,903
10,060
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 3
8,816
882
7,979
5,023
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 2 / 2
7,991
799
8,186
8,096
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
2 / 1 / 0
8,169
817
4,615
6,343
2,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
7,639
764
5,473
9,845
6,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
13
1 / 3 / 4
7,549
755
6,617
10,049
10,413
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
0 / 2 / 2
6,754
675
984
5,238
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
4
5
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Jing Wei
2
1
0
2
W
3
1
2
4
L
1
3
2
0.67
W
Chaac
MoFoGoLTD
Chaac
1
1
5
3.5
W
Persephone
ModeratRadical
Persephone
2
1
6
5
L
Achilles
1
3
4
1
L
Fenrir
0
2
2
0.5
W
Sun Wukong
Weazzel94
Sun Wukong
2
2
6
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
25,875
34,514
Taken
39,571
20,113
Mitigated
25,258
5,222
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,186
3,158
0
771
8,096
3,528
52
3,346
4,563
29,796
0
L
Jing Wei
4,615
2,452
0
1,213
6,343
2,611
795
3,326
2,885
0
26,903
W
3,624
861
0
1,000
6,054
2,451
1,718
3,344
2,705
0
22,717
L
5,473
602
0
0
9,845
6,802
0
3,996
5,436
25,884
0
W
Chaac
MoFoGoLTD
Chaac
3,902
242
0
2,166
6,676
5,103
0
2,234
4,433
0
10,999
W
Persephone
ModeratRadical
Persephone
9,831
275
0
332
6,701
2,898
0
3,662
3,034
26,691
0
L
Achilles
6,617
1,170
0
806
10,049
10,413
0
4,896
4,993
611
14,792
L
Fenrir
984
348
0
724
5,238
1,904
0
1,771
3,324
0
2,747
W
Sun Wukong
Weazzel94
Sun Wukong
6,903
1,041
0
1,045
10,060
7,591
0
2,818
7,242
0
26,742
W
7,979
388
0
679
5,023
2,070
0
2,065
2,958
31,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
38,102
232
Minions Killed
176
0
Camps Cleared
0
1,011,488
Distance Traveled
968,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,991
799
61
6
0
228,126
2
L
Jing Wei
8,169
817
55
6
0
197,695
0
W
Hou Yi
8,550
855
50
5
0
205,244
0
L
Charon
7,639
764
40
4
0
193,396
1
W
Chaac
7,379
738
15
2
0
171,871
0
W
Persephone
8,401
840
47
5
0
201,361
0
L
Achilles
7,549
755
13
1
0
230,792
0
L
Fenrir
6,754
675
7
1
0
118,393
0
W
Sun Wukong
8,466
847
47
5
0
213,565
1
W
Scylla
8,816
882
73
7
0
219,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role