Player Matchup

Agni
Agni
Platinum V
SpiderPortal1137
Agni
Platinum V
Level 109
God Stats
7W - 6L
1,717 SR
Queue Stats
133W - 132L
1,350 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,717 SR
1,350 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,325 SR
1,226 MMR
Cthulhu
Cthulhu
Silver V
Celativ
Cthulhu
Silver V
Level 109
God Stats
0W - 2L
1,325 SR
Queue Stats
7W - 14L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 0
15,327
1,022
19,786
12,902
9,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
IzanamiHachimanCernunnosHeimdallrMedusa

VS

Bans
ChironVulcanChang'eRavanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celativ
Cthulhu
17
1 / 6 / 0
12,530
835
6,773
25,545
26,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Celativ
Cthulhu
1
6
0
0.17
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
6,773
12,902
Taken
25,545
9,336
Mitigated
26,108
2,795
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Celativ
Cthulhu
6,773
548
0
4,275
25,545
26,108
369
20,103
5,442
59,935
0
W
19,786
2,626
0
2,795
12,902
9,336
2,019
7,384
5,518
100,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,327
Gold Earned
12,530
173
Minions Killed
107
8
Camps Cleared
4
279,075
Distance Traveled
275,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,530
835
107
7
4
275,099
0
W
Agni
15,327
1,022
173
12
8
279,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role