Player Matchup

Nu Wa
Nu Wa
Chamouny
Nu Wa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,543 Elo+
Solo
Ra
Ra
Exacerbation
Ra
Level 121
God Stats
2W - 3L
1,240 SR
Queue Stats
5W - 5L
1,537 Elo+
Solo
Cliodhna
Cliodhna
Gojou
Cliodhna
Level 107
God Stats
17W - 7L
1,974 SR
Queue Stats
152W - 135L
1,576 Elo+
Solo
Medusa
Medusa
Trollolol69
Medusa
Level 108
God Stats
1W - 1L
1,340 SR
Queue Stats
56W - 32L
1,532 Elo+
Party 1
Fafnir
Fafnir
klimkadiddle
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 167L
1,445 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,526 Elo+

VS

Team Averages
Level 119
1,390 SR
1,469 Elo+
Nu Wa
Nu Wa
ExMimejr
Nu Wa
Level 89
God Stats
6W - 5L
1,617 SR
Queue Stats
11W - 13L
1,501 Elo+
Solo
Cliodhna
Cliodhna
Roque au Fabii
Cliodhna
Level 127
God Stats
1W - 3L
1,448 SR
Queue Stats
41W - 45L
1,588 Elo+
Solo
The Morrigan
The Morrigan
TheHeroEmerges
The Morrigan
Level 154
God Stats
12W - 31L
1,350 SR
Queue Stats
433W - 499L
1,522 Elo+
Solo
Hou Yi
Hou Yi
WolfYPawS
Hou Yi
Level 66
God Stats
1W - 3L
1,312 SR
Queue Stats
5W - 10L
1,220 Elo+
Solo
Surtr
Surtr
oatmeal77
Surtr
Level 158
God Stats
0W - 4L
1,222 SR
Queue Stats
44W - 41L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chamouny
Nu Wa
16
1 / 0 / 7
9,392
939
10,612
4,777
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 10
10,204
1,020
9,464
5,714
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Gojou
Cliodhna
16
5 / 0 / 8
10,522
1,052
15,442
8,398
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
16
3 / 0 / 10
10,459
1,046
13,761
5,974
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
16
2 / 1 / 11
11,185
1,119
3,157
9,795
15,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ExMimejr
Nu Wa
14
0 / 2 / 2
8,968
897
8,471
8,894
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
14
0 / 5 / 2
9,095
910
5,198
13,097
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
TheHeroEmerges
The Morrigan
14
0 / 0 / 2
9,206
921
4,934
3,074
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hou Yi
WolfYPawS
Hou Yi
14
2 / 0 / 0
9,524
952
4,549
7,007
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
oatmeal77
Surtr
14
0 / 7 / 2
9,030
903
8,223
24,087
21,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
14
Kills
2
2
Deaths
14
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chamouny
Nu Wa
1
0
7
4.5
L
Nu Wa
ExMimejr
Nu Wa
0
2
2
0.5
W
3
1
10
8
W
Cliodhna
Gojou
Cliodhna
5
0
8
9
L
Cliodhna
0
5
2
0.2
L
The Morrigan
TheHeroEmerges
The Morrigan
0
0
2
1
W
Medusa
3
0
10
8
L
Hou Yi
WolfYPawS
Hou Yi
2
0
0
2
W
Fafnir
2
1
11
7.5
L
Surtr
oatmeal77
Surtr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,436
Damage
31,375
34,658
Taken
56,159
28,099
Mitigated
32,357
8,409
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chamouny
Nu Wa
10,612
4,762
0
0
4,777
1,823
0
2,576
2,201
39,786
0
L
Nu Wa
ExMimejr
Nu Wa
8,471
4,292
0
0
8,894
3,335
0
4,232
4,456
32,353
0
W
9,464
729
2,126
1,836
5,714
3,005
0
2,030
3,684
46,622
0
W
Cliodhna
Gojou
Cliodhna
15,442
1,233
0
1,645
8,398
4,551
0
3,202
5,196
0
30,093
L
Cliodhna
5,198
123
0
1,224
13,097
4,531
0
3,554
9,323
0
30,411
L
The Morrigan
TheHeroEmerges
The Morrigan
4,934
234
0
0
3,074
1,137
0
1,314
1,642
38,395
0
W
Medusa
13,761
4,964
0
354
5,974
3,106
0
2,359
3,615
0
56,771
L
Hou Yi
WolfYPawS
Hou Yi
4,549
2,451
0
1,817
7,007
2,352
0
1,637
5,254
0
21,761
W
Fafnir
3,157
1,576
0
2,448
9,795
15,614
0
3,743
6,052
9,747
0
L
Surtr
oatmeal77
Surtr
8,223
2,440
0
2,257
24,087
21,002
0
11,352
12,251
582
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
45,823
286
Minions Killed
239
11
Camps Cleared
6
1,032,081
Distance Traveled
881,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,392
939
84
8
1
175,556
0
L
Nu Wa
8,968
897
48
5
2
165,074
0
W
Ra
10,204
1,020
96
10
1
205,973
0
W
Cliodhna
10,522
1,052
26
3
3
237,240
0
L
Cliodhna
9,095
910
71
7
1
192,134
0
L
The Morrigan
9,206
921
54
5
2
148,680
0
W
Medusa
10,459
1,046
69
7
6
208,831
0
L
Hou Yi
9,524
952
47
5
1
184,408
0
W
Fafnir
11,185
1,119
11
1
0
204,481
0
L
Surtr
9,030
903
19
2
0
191,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role