Player Matchup

Ix Chel
Ix Chel
Kantmiss9924
Ix Chel
Level 60
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Lulbxby_2k23
Anhur
Level 47
God Stats
9W - 5L
1,556 SR
Queue Stats
71W - 80L
1,370 Elo+
Solo
Odin
Odin
joshu4_espino4
Odin
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,310 Elo+
Solo
Team Averages
Level 53
1,489 SR
1,393 Elo+

VS

Team Averages
Level 28
1,229 SR
1,169 Elo+
Izanami
Izanami
AnthonyP__
Izanami
Level 22
God Stats
3W - 14L
1,119 SR
Queue Stats
24W - 52L
1,186 Elo+
Party 1
Zeus
Zeus
BIGBOU96
Zeus
Level 31
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 2L
1,077 Elo+
Solo
Atlas
Atlas
icecream428-shay
Atlas
Level 31
God Stats
1W - 2L
1,353 SR
Queue Stats
51W - 80L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kantmiss9924
Ix Chel
13
2 / 5 / 4
10,165
726
14,218
11,792
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
5 / 2 / 1
10,891
778
12,730
11,157
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 4
9,267
662
3,308
13,927
12,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnthonyP__
Izanami
14
4 / 4 / 4
10,666
762
7,909
13,840
9,736
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
9
1 / 1 / 1
8,809
629
2,755
3,800
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 3
9,627
688
9,025
17,458
19,357
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
8
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnthonyP__
Izanami
4
4
4
1.5
L
Zeus
1
1
1
1.5
W
Ix Chel
Kantmiss9924
Ix Chel
2
5
4
0.8
W
5
2
1
2.75
L
2
2
3
1.75
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
19,689
36,876
Taken
35,098
23,100
Mitigated
30,276
7,137
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnthonyP__
Izanami
7,909
4,535
0
670
13,840
9,736
0
5,866
7,974
0
28,335
L
Zeus
2,755
1,038
0
950
3,800
1,183
0
2,090
1,710
17,770
0
W
Ix Chel
Kantmiss9924
Ix Chel
14,218
1,482
812
2,104
11,792
5,368
174
3,858
7,934
53,666
0
W
12,730
7,174
0
4,221
11,157
4,842
2,142
4,583
6,574
0
45,319
L
9,025
3,322
0
1,670
17,458
19,357
0
6,740
10,718
31,097
0
W
3,308
1,002
0
0
13,927
12,890
325
3,832
10,095
0
16,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
29,102
132
Minions Killed
84
0
Camps Cleared
0
699,153
Distance Traveled
537,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,666
762
37
3
0
202,047
0
L
Zeus
8,809
629
26
2
0
94,034
0
W
Ix Chel
10,165
726
68
5
0
223,105
0
W
Anhur
10,891
778
45
3
0
206,539
0
L
Atlas
9,627
688
21
2
0
241,315
2
W
Odin
9,267
662
19
1
0
269,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role