Player Matchup

Vulcan
Vulcan
Silver II
ErWACHE
Vulcan
Silver II
Level 158
God Stats
8W - 1L
1,488 SR
Queue Stats
24W - 18L
1,461 MMR
Solo
Cerberus
Cerberus
Gold IV
INDIGOCRAY
Cerberus
Gold IV
Level 202
God Stats
9W - 7L
1,610 SR
Queue Stats
49W - 52L
1,473 MMR
Solo
Achilles
Achilles
Gold III
SmiteUdown3269
Achilles
Gold III
Level 88
God Stats
26W - 11L
1,706 SR
Queue Stats
455W - 468L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,601 SR
1,469 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,417 SR
1,436 MMR
Bellona
Bellona
Bronze III
ImKingMeep
Bellona
Bronze III
Level 120
God Stats
0W - 2L
1,481 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1
He Bo
He Bo
Bronze III
ImNaz
He Bo
Bronze III
Level 129
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1
Izanami
Izanami
Bronze III
frankpriz1
Izanami
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ErWACHE
Vulcan
14
1 / 3 / 8
11,797
737
13,326
8,195
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
INDIGOCRAY
Cerberus
14
3 / 2 / 9
11,917
745
10,644
15,005
16,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
15
8 / 3 / 3
12,872
805
12,988
19,446
27,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboFreyaBacchusPoseidonPersephone

VS

Bans
Hou YiHorusXbalanqueNe ZhaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImKingMeep
Bellona
11
0 / 5 / 5
10,054
628
5,213
15,307
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ImNaz
He Bo
13
2 / 3 / 4
10,926
683
5,796
11,213
3,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
frankpriz1
Izanami
14
6 / 4 / 1
12,041
753
13,401
13,694
4,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
8
8
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ErWACHE
Vulcan
1
3
8
1.67
W
Cerberus
INDIGOCRAY
Cerberus
3
2
9
3.75
L
Bellona
ImKingMeep
Bellona
0
5
5
0.5
L
He Bo
ImNaz
He Bo
2
3
4
1.33
W
Achilles
8
3
3
3.17
L
Izanami
frankpriz1
Izanami
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
24,410
42,646
Taken
40,214
47,741
Mitigated
17,584
9,203
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ErWACHE
Vulcan
13,326
7,476
0
1,646
8,195
4,121
1,718
1,076
7,119
79,211
0
W
Cerberus
INDIGOCRAY
Cerberus
10,644
19
0
3,516
15,005
16,208
480
2,420
12,585
37,503
859
L
Bellona
ImKingMeep
Bellona
5,213
1,222
0
1,534
15,307
10,225
31
8,088
6,353
0
16,751
L
He Bo
ImNaz
He Bo
5,796
394
0
2,038
11,213
3,232
456
5,743
4,927
32,214
0
W
Achilles
12,988
953
121
3,920
19,446
27,412
489
3,485
15,961
0
33,499
L
Izanami
frankpriz1
Izanami
13,401
9,825
0
1,772
13,694
4,127
1,080
8,574
4,324
0
57,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,586
Gold Earned
33,021
186
Minions Killed
156
0
Camps Cleared
0
860,801
Distance Traveled
845,145
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,797
737
101
6
0
301,127
0
W
Cerberus
11,917
745
64
4
0
262,737
5
L
Bellona
10,054
628
16
1
0
290,896
0
L
He Bo
10,926
683
45
3
0
304,836
0
W
Achilles
12,872
805
21
1
0
296,937
0
L
Izanami
12,041
753
95
6
0
249,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role