Player Matchup

Raijin
Raijin
GoofyJewbur
Raijin
Level 140
God Stats
0W - 1L
1,712 SR
Queue Stats
62W - 48L
1,537 Elo+
Party 2
Chang'e
Chang'e
SoloM3
Chang'e
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
johoney21
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 2
Geb
Geb
xXBLACKrubyxX
Geb
Level 129
God Stats
2W - 1L
1,840 SR
Queue Stats
131W - 100L
1,543 Elo+
Party 2
Susano
Susano
xXWheresTheRumXx
Susano
Level 108
God Stats
0W - 1L
1,797 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 2
Team Averages
Level 85
1,670 SR
1,511 Elo+

VS

Team Averages
Level 80
1,487 SR
1,544 Elo+
Anhur
Anhur
AnUnsturdyTable
Anhur
Level 149
God Stats
3W - 2L
1,630 SR
Queue Stats
47W - 49L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
ChipWitDaDip795
Sylvanus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 45L
1,547 Elo+
Party 1
Janus
Janus
ChipWitDip
Janus
Level 144
God Stats
3W - 4L
1,407 SR
Queue Stats
439W - 375L
1,554 Elo+
Party 1
Surtr
Surtr
HuntersBoring
Surtr
Level 65
God Stats
9W - 3L
1,399 SR
Queue Stats
169W - 161L
1,526 Elo+
Party 1
Bake Kujira
Bake Kujira
TheSmokeMonkey
Bake Kujira
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 2 / 2
8,155
583
7,589
9,487
5,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SoloM3
Chang'e
11
1 / 7 / 0
6,513
465
4,831
13,447
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
johoney21
Jing Wei
11
0 / 4 / 1
6,501
464
2,318
7,594
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 1
6,370
455
5,963
14,336
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
6,705
479
5,426
13,652
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,260
590
9,229
9,006
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
13
1 / 1 / 13
7,251
518
6,444
8,353
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
14
8 / 0 / 8
8,713
622
11,353
6,558
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 9
8,209
586
8,429
13,344
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
TheSmokeMonkey
Bake Kujira
13
3 / 2 / 1
8,555
611
9,093
12,451
12,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
22
22
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Sylvanus
1
1
13
7.5
W
Janus
8
0
8
12
L
Raijin
1
2
2
1
W
7
2
9
5.75
L
Chang'e
SoloM3
Chang'e
1
7
0
0.14
W
Bake Kujira
TheSmokeMonkey
Bake Kujira
3
2
1
1.75
L
Jing Wei
johoney21
Jing Wei
0
4
1
0.13
L
2
5
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
44,548
58,516
Taken
49,712
25,292
Mitigated
33,212
15,986
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
5,918
0
3,563
9,006
3,696
769
2,949
6,057
0
70,341
W
Sylvanus
6,444
2,326
324
1,765
8,353
8,102
0
2,779
5,574
30,569
10,709
W
Janus
11,353
1,826
0
1,427
6,558
2,667
792
2,780
3,778
55,632
0
L
Raijin
7,589
2,045
0
4,677
9,487
5,050
0
6,300
3,179
66,186
0
W
8,429
3,099
0
5,981
13,344
6,474
17
2,874
10,470
1,460
46,138
L
Chang'e
SoloM3
Chang'e
4,831
593
352
1,867
13,447
4,407
0
6,946
6,281
42,702
0
W
Bake Kujira
TheSmokeMonkey
Bake Kujira
9,093
4,701
0
3,700
12,451
12,273
0
7,001
5,450
60,633
0
L
Jing Wei
johoney21
Jing Wei
2,318
1,223
0
1,061
7,594
1,537
0
860
6,734
0
41,673
L
5,963
1,352
0
3,215
14,336
9,646
0
6,283
7,971
21,908
0
L
5,426
1,084
0
4,814
13,652
4,652
0
6,134
7,397
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
40,988
391
Minions Killed
437
0
Camps Cleared
0
1,378,189
Distance Traveled
1,413,663
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,260
590
103
7
0
248,805
0
W
Sylvanus
7,251
518
61
4
0
261,387
0
W
Janus
8,713
622
98
7
0
323,995
1
L
Raijin
8,155
583
121
9
0
240,794
2
W
Surtr
8,209
586
71
5
0
319,003
0
L
Chang'e
6,513
465
83
6
0
257,395
4
W
Bake Kujira
8,555
611
104
7
0
260,473
0
L
Jing Wei
6,501
464
85
6
0
279,496
0
L
Geb
6,370
455
20
1
0
277,008
2
L
Susano
6,705
479
82
6
0
323,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role