Player Matchup

Vamana
Vamana
CodemanGamer
Vamana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Fearforged
Kukulkan
Level 105
God Stats
16W - 2L
1,691 SR
Queue Stats
50W - 39L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
HotCoffeePot
Heimdallr
Level 67
God Stats
8W - 4L
1,726 SR
Queue Stats
52W - 33L
1,625 Elo+
Party 1
Ymir
Ymir
Masun
Ymir
Level 128
God Stats
1W - 0L
1,587 SR
Queue Stats
73W - 69L
1,470 Elo+
Party 1
Set
Set
THoe17
Set
Level 158
God Stats
2W - 2L
1,486 SR
Queue Stats
27W - 35L
1,483 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,548 Elo+

VS

Team Averages
Level 118
1,599 SR
1,540 Elo+
Vulcan
Vulcan
CieWolf
Vulcan
Level 159
God Stats
1W - 1L
1,590 SR
Queue Stats
129W - 131L
1,542 Elo+
Solo
Chiron
Chiron
Ncestiguana
Chiron
Level 141
God Stats
9W - 6L
1,626 SR
Queue Stats
212W - 198L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
NotSoSpooky
Sylvanus
Level 127
God Stats
7W - 8L
1,443 SR
Queue Stats
133W - 126L
1,534 Elo+
Party 2
Raijin
Raijin
PsychicTater
Raijin
Level 109
God Stats
10W - 6L
1,673 SR
Queue Stats
145W - 119L
1,598 Elo+
Party 2
Thanatos
Thanatos
teany
Thanatos
Level 54
God Stats
6W - 4L
1,664 SR
Queue Stats
101W - 107L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 3 / 2
8,828
552
9,724
15,281
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Fearforged
Kukulkan
16
3 / 1 / 4
9,213
576
6,322
10,595
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
HotCoffeePot
Heimdallr
15
4 / 1 / 7
9,642
603
15,606
12,766
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Masun
Ymir
12
1 / 2 / 9
8,058
504
5,989
12,989
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Set
THoe17
Set
16
11 / 2 / 2
10,148
634
10,536
14,163
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CieWolf
Vulcan
16
1 / 1 / 2
9,940
621
9,132
12,554
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
1 / 5 / 2
7,829
489
6,945
11,905
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
NotSoSpooky
Sylvanus
10
2 / 6 / 1
6,678
417
7,113
16,042
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
14
2 / 3 / 1
8,918
557
9,633
10,116
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
teany
Thanatos
14
2 / 5 / 4
8,206
513
7,499
17,058
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
8
9
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CieWolf
Vulcan
1
1
2
2
W
Vamana
1
3
2
0.67
W
Kukulkan
Fearforged
Kukulkan
3
1
4
5
W
Heimdallr
HotCoffeePot
Heimdallr
4
1
7
7.5
W
Ymir
Masun
Ymir
1
2
9
2.75
L
Chiron
1
5
2
0.4
L
Sylvanus
NotSoSpooky
Sylvanus
2
6
1
0.42
L
Raijin
2
3
1
0.83
W
Set
THoe17
Set
11
2
2
6
L
Thanatos
teany
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
40,322
65,794
Taken
67,675
43,805
Mitigated
33,447
18,216
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CieWolf
Vulcan
9,132
4,943
0
5,298
12,554
5,175
468
508
11,137
82,364
0
W
Vamana
9,724
3,556
0
1,648
15,281
13,666
0
9,913
5,368
0
74,383
W
Kukulkan
Fearforged
Kukulkan
6,322
396
0
3,120
10,595
4,243
568
4,646
5,949
83,923
0
W
Heimdallr
HotCoffeePot
Heimdallr
15,606
10,526
0
6,707
12,766
5,793
897
3,835
8,931
0
97,279
W
Ymir
Masun
Ymir
5,989
1,424
0
2,087
12,989
12,700
144
5,089
7,900
15,696
0
L
Chiron
6,945
1,478
423
1,976
11,905
4,119
0
1,891
9,990
0
53,049
L
Sylvanus
NotSoSpooky
Sylvanus
7,113
2,328
304
3,160
16,042
13,484
0
5,355
10,687
22,514
8,801
L
Raijin
9,633
431
0
1,889
10,116
3,930
0
3,379
6,635
76,904
0
W
Set
THoe17
Set
10,536
4,927
0
4,654
14,163
7,403
0
2,496
11,667
0
79,782
L
Thanatos
teany
Thanatos
7,499
1,084
0
13,709
17,058
6,739
0
1,178
15,835
0
61,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
41,571
556
Minions Killed
507
0
Camps Cleared
0
1,644,061
Distance Traveled
1,628,226
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,940
621
142
9
0
266,503
0
W
Vamana
8,828
552
126
8
0
294,436
0
W
Kukulkan
9,213
576
155
10
0
352,157
4
W
Heimdallr
9,642
603
148
9
0
290,899
3
W
Ymir
8,058
504
19
1
0
335,040
0
L
Chiron
7,829
489
89
6
0
347,754
5
L
Sylvanus
6,678
417
45
3
0
287,216
4
L
Raijin
8,918
557
145
9
0
289,250
5
W
Set
10,148
634
108
7
0
371,529
2
L
Thanatos
8,206
513
86
5
0
437,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role