Player Matchup

Medusa
Medusa
EvilLolie
Medusa
Level 125
God Stats
12W - 3L
1,841 SR
Queue Stats
64W - 21L
1,775 Elo+
Party 2
Chang'e
Chang'e
Gnarlyp
Chang'e
Level 64
God Stats
3W - 2L
1,514 SR
Queue Stats
70W - 59L
1,548 Elo+
Solo
Vamana
Vamana
KillJoyOutlaw3
Vamana
Level 96
God Stats
2W - 1L
1,533 SR
Queue Stats
98W - 75L
1,493 Elo+
Party 3
Odin
Odin
KingSamuYT
Odin
Level 19
God Stats
9W - 5L
1,481 SR
Queue Stats
20W - 22L
1,429 Elo+
Party 3
Kumbhakarna
Kumbhakarna
fsixatfive
Kumbhakarna
Level 28
God Stats
8W - 0L
1,776 SR
Queue Stats
36W - 6L
1,800 Elo+
Party 2
Team Averages
Level 66
1,629 SR
1,609 Elo+

VS

Team Averages
Level 106
1,572 SR
1,531 Elo+
Artemis
Artemis
IVI Soul IVI
Artemis
Level 127
God Stats
44W - 36L
1,637 SR
Queue Stats
666W - 676L
1,579 Elo+
Solo
Da Ji
Da Ji
JayTC014
Da Ji
Level 49
God Stats
64W - 66L
1,532 SR
Queue Stats
178W - 181L
1,496 Elo+
Solo
Janus
Janus
TїDuSS
Janus
Level 46
God Stats
23W - 15L
1,612 SR
Queue Stats
103W - 76L
1,574 Elo+
Party 1
Nemesis
Nemesis
Vacûûm
Nemesis
Level 159
God Stats
21W - 27L
1,547 SR
Queue Stats
348W - 356L
1,510 Elo+
Party 1
Hera
Hera
ericSSound
Hera
Level 148
God Stats
0W - 2L
1,532 SR
Queue Stats
575W - 606L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EvilLolie
Medusa
12
6 / 0 / 4
7,453
1,491
6,251
3,046
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Gnarlyp
Chang'e
11
0 / 0 / 9
6,102
1,220
4,739
6,221
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 0 / 3
6,404
1,281
4,745
5,405
2,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 4
5,971
1,194
2,712
3,131
1,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
fsixatfive
Kumbhakarna
11
1 / 1 / 9
6,124
1,225
2,163
5,305
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

418

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IVI Soul IVI
Artemis
11
0 / 1 / 1
6,106
1,221
6,321
3,148
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
JayTC014
Da Ji
10
1 / 2 / 0
5,550
1,110
1,749
3,835
2,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
TїDuSS
Janus
9
0 / 0 / 0
4,903
981
0
0
0
Nemesis
Vacûûm
Nemesis
9
0 / 5 / 0
5,219
1,044
5,678
10,751
4,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,368
1,074
3,564
6,186
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
12
Kills
1
1
Deaths
12
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
EvilLolie
Medusa
6
0
4
8
W
Chang'e
Gnarlyp
Chang'e
0
0
9
4.5
L
Artemis
IVI Soul IVI
Artemis
0
1
1
0.5
L
Da Ji
JayTC014
Da Ji
1
2
0
0.5
W
3
0
3
4.5
W
2
0
4
4
L
Janus
TїDuSS
Janus
0
0
0
0
L
Nemesis
Vacûûm
Nemesis
0
5
0
0
L
0
4
1
0.13
W
Kumbhakarna
fsixatfive
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
17,312
23,108
Taken
23,920
10,923
Mitigated
10,551
4,385
Healing
659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EvilLolie
Medusa
6,251
3,104
0
826
3,046
1,115
0
534
2,484
0
25,633
W
Chang'e
Gnarlyp
Chang'e
4,739
580
680
1,530
6,221
1,820
0
983
5,144
16,048
0
L
Artemis
IVI Soul IVI
Artemis
6,321
2,820
0
264
3,148
1,709
0
696
2,452
0
21,797
L
Da Ji
JayTC014
Da Ji
1,749
135
0
35
3,835
2,098
0
1,322
2,471
0
7,320
W
4,745
2,968
0
943
5,405
2,913
0
411
4,926
0
11,890
W
2,712
486
0
22
3,131
1,896
0
688
2,389
0
5,460
L
Janus
TїDuSS
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Vacûûm
Nemesis
5,678
2,174
0
360
10,751
4,645
0
2,867
7,686
0
12,508
L
3,564
1,211
0
0
6,186
2,099
0
1,657
4,409
9,168
0
W
Kumbhakarna
fsixatfive
Kumbhakarna
2,163
104
0
384
5,305
3,179
0
668
3,250
3,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
27,146
90
Minions Killed
67
10
Camps Cleared
2
493,623
Distance Traveled
333,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,453
1,491
41
8
5
96,675
0
W
Chang'e
6,102
1,220
33
7
1
104,318
0
L
Artemis
6,106
1,221
24
5
1
80,839
0
L
Da Ji
5,550
1,110
13
3
0
65,284
0
W
Vamana
6,404
1,281
5
1
3
101,044
0
W
Odin
5,971
1,194
8
2
1
103,344
0
L
Janus
4,903
981
0
0
0
0
0
L
Nemesis
5,219
1,044
14
3
1
94,515
0
L
Hera
5,368
1,074
16
3
0
92,694
0
W
Kumbhakarna
6,124
1,225
3
1
0
88,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role