Player Matchup

Sun Wukong
Sun Wukong
Jerrster
Sun Wukong
Level 115
God Stats
3W - 4L
1,513 SR
Queue Stats
666W - 655L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Pryi
Baba Yaga
Level 105
God Stats
0W - 3L
1,207 SR
Queue Stats
186W - 188L
1,388 Elo+
Solo
Zeus
Zeus
cheez34567
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,526 Elo+
Party 2
Vamana
Vamana
mitchid10t
Vamana
Level 76
God Stats
1W - 5L
1,148 SR
Queue Stats
66W - 58L
1,496 Elo+
Party 2
Surtr
Surtr
smkg3245
Surtr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,547 Elo+
Solo
Team Averages
Level 94
1,374 SR
1,480 Elo+

VS

Team Averages
Level 92
1,638 SR
1,402 Elo+
Martichoras
Martichoras
BRFLN
Martichoras
Level 99
God Stats
5W - 2L
1,675 SR
Queue Stats
351W - 328L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Rage_Agnst_Toast
Gilgamesh
Level 129
God Stats
3W - 1L
1,751 SR
Queue Stats
152W - 115L
1,464 Elo+
Party 1
Zeus
Zeus
Shumerman51
Zeus
Level 122
God Stats
4W - 3L
1,630 SR
Queue Stats
375W - 317L
1,525 Elo+
Solo
Yu Huang
Yu Huang
TJBplayer
Yu Huang
Level 89
God Stats
6W - 3L
1,633 SR
Queue Stats
218W - 197L
1,457 Elo+
Party 1
Ymir
Ymir
marshal0813
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jerrster
Sun Wukong
13
3 / 6 / 3
8,371
761
5,011
13,354
14,836
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Pryi
Baba Yaga
14
0 / 3 / 9
7,868
715
10,873
11,183
6,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 1
9,249
841
10,536
10,050
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
mitchid10t
Vamana
13
1 / 4 / 4
7,484
680
4,250
11,220
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
smkg3245
Surtr
13
1 / 5 / 7
8,307
755
8,963
14,584
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BRFLN
Martichoras
15
2 / 1 / 14
8,866
806
5,940
5,639
3,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
16
7 / 3 / 15
9,944
904
16,572
18,073
18,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 2 / 10
9,989
908
18,465
7,982
3,990
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
TJBplayer
Yu Huang
15
5 / 3 / 15
9,486
862
10,928
8,287
3,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 14
10,519
956
4,522
10,511
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
9
Kills
24
24
Deaths
10
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BRFLN
Martichoras
2
1
14
9
L
Sun Wukong
Jerrster
Sun Wukong
3
6
3
0.75
L
Baba Yaga
Pryi
Baba Yaga
0
3
9
1.5
W
Gilgamesh
7
3
15
4.83
W
7
2
10
6
W
Yu Huang
TJBplayer
Yu Huang
5
3
15
4.17
L
4
6
1
0.75
W
3
1
14
10
L
Vamana
mitchid10t
Vamana
1
4
4
0.75
L
Surtr
smkg3245
Surtr
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
56,427
60,391
Taken
50,492
51,911
Mitigated
40,873
14,465
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BRFLN
Martichoras
5,940
713
706
418
5,639
3,114
2,669
2,883
2,756
0
19,338
L
Sun Wukong
Jerrster
Sun Wukong
5,011
562
487
625
13,354
14,836
0
7,856
5,113
0
13,585
L
Baba Yaga
Pryi
Baba Yaga
10,873
1,459
732
2,461
11,183
6,973
0
7,025
3,885
24,509
0
W
Gilgamesh
16,572
4,416
1,590
2,764
18,073
18,754
1,403
7,309
10,318
63
29,299
W
18,465
907
813
2,663
7,982
3,990
800
4,190
3,706
35,775
0
W
Yu Huang
TJBplayer
Yu Huang
10,928
805
716
546
8,287
3,859
1,877
2,922
5,240
25,093
0
L
10,536
1,593
178
1,155
10,050
4,179
0
3,653
6,174
21,091
0
W
4,522
131
1,180
2,835
10,511
11,156
372
5,234
5,239
21,845
0
L
Vamana
mitchid10t
Vamana
4,250
1,563
1,705
1,851
11,220
10,648
0
6,182
4,702
0
8,478
L
Surtr
smkg3245
Surtr
8,963
2,563
1,480
3,791
14,584
15,275
0
8,923
5,377
1,772
13,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
48,804
93
Minions Killed
174
0
Camps Cleared
0
996,624
Distance Traveled
1,044,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,866
806
32
3
0
188,809
0
L
Sun Wukong
8,371
761
8
1
0
187,917
0
L
Baba Yaga
7,868
715
29
3
0
204,162
0
W
Gilgamesh
9,944
904
26
2
0
218,045
0
W
Zeus
9,989
908
47
4
0
210,317
0
W
Yu Huang
9,486
862
37
3
0
205,824
0
L
Zeus
9,249
841
36
3
0
182,010
0
W
Ymir
10,519
956
32
3
0
221,276
0
L
Vamana
7,484
680
11
1
0
217,794
0
L
Surtr
8,307
755
9
1
0
204,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role