Player Matchup

Izanami
Izanami
Chutt967433
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
Kraigor AC
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
LunarUnity
Sun Wukong
Level 3
God Stats
0W - 1L
1,172 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Serqet
Serqet
SweetieMel
Serqet
Level 47
God Stats
2W - 2L
1,624 SR
Queue Stats
36W - 31L
1,465 Elo+
Party 1
Anubis
Anubis
whitewolf713
Anubis
Level 40
God Stats
0W - 2L
1,331 SR
Queue Stats
19W - 28L
1,344 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,411 Elo+

VS

Team Averages
Level 44
1,437 SR
1,383 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DessertFruits
Nemesis
Level 26
God Stats
2W - 1L
1,322 SR
Queue Stats
54W - 73L
1,396 Elo+
Party 2
Khepri
Khepri
King Raby XV
Khepri
Level 123
God Stats
6W - 7L
1,514 SR
Queue Stats
54W - 61L
1,470 Elo+
Party 2
Hera
Hera
OJzynnson
Hera
Level 22
God Stats
8W - 7L
1,498 SR
Queue Stats
17W - 27L
1,244 Elo+
Party 2
Hachiman
Hachiman
Youluffmeh2
Hachiman
Level 15
God Stats
9W - 9L
1,352 SR
Queue Stats
16W - 23L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chutt967433
Izanami
10
2 / 9 / 0
6,677
445
4,882
13,695
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Kraigor AC
Jormungandr
10
0 / 2 / 2
5,906
394
3,501
14,339
7,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sun Wukong
LunarUnity
Sun Wukong
9
0 / 8 / 0
6,374
425
5,508
15,119
10,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
SweetieMel
Serqet
12
2 / 3 / 1
7,462
497
4,615
12,791
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
2 / 8 / 1
7,304
487
10,962
14,022
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 0 / 6
8,983
599
9,443
13,779
9,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
13
9 / 3 / 4
8,712
581
8,155
13,592
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
12
2 / 0 / 11
8,381
559
4,499
8,344
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
13
6 / 1 / 5
8,378
559
12,880
5,236
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Youluffmeh2
Hachiman
12
7 / 2 / 5
8,599
573
13,690
10,659
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
28
30
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
6
7
L
Izanami
Chutt967433
Izanami
2
9
0
0.22
W
Nemesis
9
3
4
3.67
W
Khepri
2
0
11
7.5
L
Jormungandr
Kraigor AC
Jormungandr
0
2
2
0.5
L
Sun Wukong
LunarUnity
Sun Wukong
0
8
0
0
W
Hera
6
1
5
8.5
L
Serqet
SweetieMel
Serqet
2
3
1
0.83
W
Hachiman
Youluffmeh2
Hachiman
7
2
5
4.75
L
Anubis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
48,667
69,966
Taken
51,610
34,377
Mitigated
27,113
9,945
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,443
2,005
0
3,814
13,779
9,489
519
355
13,424
0
58,714
L
Izanami
Chutt967433
Izanami
4,882
3,772
0
699
13,695
4,673
0
5,118
8,577
0
34,569
W
Nemesis
8,155
2,878
0
3,579
13,592
4,712
653
3,518
9,994
0
45,071
W
Khepri
4,499
298
481
2,078
8,344
7,326
159
3,086
5,258
25,000
0
L
Jormungandr
Kraigor AC
Jormungandr
3,501
1,055
117
4,066
14,339
7,828
0
4,497
9,842
19,830
0
L
Sun Wukong
LunarUnity
Sun Wukong
5,508
1,345
0
1,908
15,119
10,885
239
903
14,216
0
32,675
W
Hera
12,880
3,406
0
1,075
5,236
1,540
126
2,569
2,535
52,156
0
L
Serqet
SweetieMel
Serqet
4,615
1,269
0
510
12,791
4,730
0
1,640
11,151
0
49,848
W
Hachiman
Youluffmeh2
Hachiman
13,690
10,269
0
4,775
10,659
4,046
1,689
4,935
5,520
0
60,299
L
Anubis
10,962
100
114
2,531
14,022
6,261
0
5,221
8,801
47,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
43,053
269
Minions Killed
367
0
Camps Cleared
0
1,429,066
Distance Traveled
1,526,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,983
599
93
6
0
288,360
0
L
Izanami
6,677
445
59
4
0
259,787
0
W
Nemesis
8,712
581
66
4
0
360,136
0
W
Khepri
8,381
559
23
2
0
312,125
0
L
Jormungandr
5,906
394
24
2
0
306,980
0
L
Sun Wukong
6,374
425
39
3
0
290,634
0
W
Hera
8,378
559
95
6
0
298,807
0
L
Serqet
7,462
497
91
6
0
324,813
0
W
Hachiman
8,599
573
90
6
0
267,313
0
L
Anubis
7,304
487
56
4
0
246,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role