Player Matchup

Pele
Pele
 
Pele
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HazyThoughts
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,418 Elo+
Party 1
Achilles
Achilles
ScarliAmor-xo
Achilles
Level 86
God Stats
2W - 2L
1,613 SR
Queue Stats
184W - 176L
1,425 Elo+
Party 2
Ishtar
Ishtar
Sixty9Samurai
Ishtar
Level 69
God Stats
0W - 3L
1,167 SR
Queue Stats
86W - 89L
1,387 Elo+
Party 2
Persephone
Persephone
WasteofOregon
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,153 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,376 Elo+

VS

Team Averages
Level 36
1,544 SR
1,490 Elo+
Bacchus
Bacchus
EDWINFE
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Solo
Ra
Ra
H00plah1
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 45L
1,430 Elo+
Solo
Ares
Ares
KiwiPlus
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
RunningTrains
Cerberus
Level 25
God Stats
2W - 0L
1,761 SR
Queue Stats
30W - 10L
1,613 Elo+
Party 3
Chiron
Chiron
ToeSkeeter
Chiron
Level 97
God Stats
2W - 1L
1,461 SR
Queue Stats
224W - 70L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 11 / 1
7,665
767
12,334
16,198
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
0 / 5 / 6
7,128
713
4,325
15,007
14,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ScarliAmor-xo
Achilles
10
0 / 7 / 3
6,365
637
6,151
14,407
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 4
7,114
711
6,188
11,069
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
WasteofOregon
Persephone
15
4 / 6 / 1
8,638
864
9,071
9,681
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EDWINFE
Bacchus
13
2 / 3 / 28
8,390
839
5,662
11,390
16,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 2 / 21
9,504
950
12,088
10,262
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
15
8 / 2 / 22
10,148
1,015
8,246
15,173
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
RunningTrains
Cerberus
15
4 / 2 / 28
9,253
925
13,002
14,931
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
ToeSkeeter
Chiron
17
12 / 0 / 22
10,693
1,069
21,490
7,149
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
157
8
Kills
36
36
Deaths
9
15
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
11
1
0.32
W
Bacchus
EDWINFE
Bacchus
2
3
28
5.33
W
10
2
21
10.25
L
0
5
6
0.6
W
Ares
8
2
22
9.5
W
Cerberus
RunningTrains
Cerberus
4
2
28
9
L
Achilles
ScarliAmor-xo
Achilles
0
7
3
0.21
L
1
7
4
0.43
W
Chiron
ToeSkeeter
Chiron
12
0
22
23
L
Persephone
WasteofOregon
Persephone
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
60,488
66,362
Taken
58,905
48,330
Mitigated
58,946
9,413
Healing
32,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,334
1,423
0
1,234
16,198
7,043
0
8,872
6,899
0
22,085
W
Bacchus
EDWINFE
Bacchus
5,662
640
232
843
11,390
16,767
963
2,473
8,728
11,777
0
W
12,088
2,670
12,568
5,628
10,262
5,821
1,365
3,049
7,084
22,677
0
L
4,325
183
2,128
3,306
15,007
14,992
0
8,152
6,343
8,471
0
W
Ares
8,246
1,369
486
1,751
15,173
16,697
1,175
2,095
12,874
10,893
0
W
Cerberus
RunningTrains
Cerberus
13,002
446
180
5,509
14,931
15,331
708
4,577
10,142
27,144
0
L
Achilles
ScarliAmor-xo
Achilles
6,151
1,046
201
886
14,407
16,065
0
9,148
5,005
0
9,579
L
6,188
3,474
313
334
11,069
5,606
0
6,417
4,464
0
13,531
W
Chiron
ToeSkeeter
Chiron
21,490
8,270
2,996
2,196
7,149
4,330
3,478
1,202
5,947
0
42,297
L
Persephone
WasteofOregon
Persephone
9,071
324
0
1,011
9,681
4,624
0
4,763
4,634
19,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
47,988
65
Minions Killed
154
0
Camps Cleared
0
702,232
Distance Traveled
908,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,665
767
16
2
0
130,538
0
W
Bacchus
8,390
839
14
1
0
168,075
0
W
Ra
9,504
950
24
2
0
166,293
0
L
Terra
7,128
713
5
1
0
138,263
0
W
Ares
10,148
1,015
3
0
0
200,008
0
W
Cerberus
9,253
925
61
6
0
185,485
0
L
Achilles
6,365
637
5
1
0
140,505
0
L
Ishtar
7,114
711
14
1
0
121,758
0
W
Chiron
10,693
1,069
52
5
0
188,748
0
L
Persephone
8,638
864
25
3
0
171,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role