Player Matchup

Shiva
Shiva
Anil17
Shiva
Level 101
God Stats
2W - 5L
1,269 SR
Queue Stats
42W - 46L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
elutule
Jing Wei
Level 55
God Stats
5W - 2L
1,841 SR
Queue Stats
30W - 37L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
fbroadus351
Yu Huang
Level 82
God Stats
2W - 1L
1,620 SR
Queue Stats
51W - 52L
1,437 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,435 Elo+

VS

Team Averages
Level 82
1,567 SR
1,457 Elo+
Surtr
Surtr
F34R3DMantis55
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
TheBigBadWhitey
Hou Yi
Level 77
God Stats
48W - 42L
1,518 SR
Queue Stats
267W - 287L
1,481 Elo+
Solo
Olorun
Olorun
TheRealJogan
Olorun
Level 64
God Stats
1W - 1L
1,682 SR
Queue Stats
15W - 13L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Anil17
Shiva
12
2 / 0 / 0
9,158
763
5,919
10,782
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
elutule
Jing Wei
13
0 / 0 / 2
9,075
756
3,642
4,451
1,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
fbroadus351
Yu Huang
13
0 / 0 / 2
9,131
761
6,357
2,663
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
7,648
637
4,073
7,111
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 0
7,938
662
1,942
6,611
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
0 / 1 / 0
7,840
653
3,817
6,566
2,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
Anil17
Shiva
2
0
0
2
L
0
1
0
0
L
0
0
0
0
L
Olorun
0
1
0
0
W
Jing Wei
elutule
Jing Wei
0
0
2
1
W
Yu Huang
fbroadus351
Yu Huang
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
9,832
17,896
Taken
20,288
10,143
Mitigated
10,094
2,944
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Anil17
Shiva
5,919
1,026
0
1,240
10,782
7,509
427
2,770
7,693
154
27,448
L
4,073
1,248
0
1,674
7,111
5,000
0
2,025
5,086
233
13,775
L
1,942
586
0
1,186
6,611
2,400
132
1,915
4,696
0
22,877
L
Olorun
3,817
1,689
1,269
2,573
6,566
2,694
47
2,809
3,757
35,589
0
W
Jing Wei
elutule
Jing Wei
3,642
2,745
0
1,371
4,451
1,670
2,055
901
3,514
0
56,604
W
Yu Huang
fbroadus351
Yu Huang
6,357
959
0
333
2,663
964
409
767
1,779
50,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
23,426
195
Minions Killed
113
0
Camps Cleared
0
749,428
Distance Traveled
585,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,158
763
27
2
0
262,073
0
L
Surtr
7,648
637
17
1
0
190,689
0
L
Hou Yi
7,938
662
61
5
0
183,237
2
L
Olorun
7,840
653
35
3
0
211,854
0
W
Jing Wei
9,075
756
82
7
0
244,564
0
W
Yu Huang
9,131
761
86
7
0
242,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role